ITE Technical Group Submission System
Conference Schedule
Online Proceedings
[Sign in]
    [Japanese] / [English] 
( Committee/Place/Topics  ) --Press->
 
( Paper Keywords:  /  Column:Title Auth. Affi. Abst. Keyword ) --Press->

All Technical Committee Conferences  (All Years)

Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 8 of 8  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
IST, ME, IEICE-BioX [detail] 2019-06-07
13:00
Ishikawa   Studies on the Individual Authentication System Using Eye Blink
Ryota Nakamura, Shinya Fukumoto, Masayuki Kashima (Kagoshima Univ.), Kiminori Sato (Tokyo Univ. of Technology), Mutsumi Watanabe (Kagoshima Univ.)
 [more]
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. A Study on Voice Actor Recommendation for Game Characters
Erika Sakai (Ocha Univ.), Akinori Ito (Tokyo Univ. of Technology), Takayuki Itoh (Ocha Univ.)
Animation and game are very popular in Japan. Many works in animation and game have been released, and many characters h... [more] AIT2017-99
pp.189-192
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. Analysis of a game character and voice quality
Erika Sakai (Ocha Univ.), Akinori Ito (Tokyo Univ. of Technology), Takayuki Ito (Ocha Univ.)
A lot of animations and games have been produced, and many characters have been designed every year. There have been rep... [more] AIT2016-78
pp.123-124
AIT, IIEEJ, AS 2014-03-17
16:35
Tokyo   The method of automatically generating tile pattern gradation for Pixel Art
Tatsuya Matsushima, Taichi Watanabe (Tokyo Univ. of Technology)
Pixel art is a description technique of the computer graphics. The artists produce the lusterware image to be able to re... [more] AIT2014-46
pp.63-66
AIT, IIEEJ, AS 2014-03-17
14:30
Tokyo   Comparative study of implementation in reality period drama production of China and Japan
Yu Xinzhu, Tatsuo Gunji, kazuo sasaki (Tokyo Univ. of Technology)
 [more] AIT2014-77
pp.161-164
AIT, IIEEJ, AS 2013-03-15
11:00
Kanagawa Keio Univ. The method of generating outline for character Pixel Art using 3D model
Tatsuya Matsushima (Tokyo Univ. of Technology Graduate School), Taichi Watanabe (Tokyo Univ. of Technology)
Pixel art is a description technique of the computer graphics. The artists produce the lusterware image to be able to re... [more] AIT2013-41
pp.31-34
HI [detail] 2011-12-10
08:55
Okinawa Okinawa Industry Support Center Development of Brain-Computer Interface using simple NIRS
Takahiro Maruyama, Masayuki Kikuchi (Tokyo Univ. of Technology)
 [more] HI2011-85
pp.45-48
AIT, 3DIT, OSJ-HODIC 2009-09-04
15:50
Chiba Nihon Univ. Fast generation of Fresnel computer-generated-hologram using GPU-cluster and the wave-recording method and the estimation of the scalability
Tomoyoshi Shimobaba (Chiba Univ.), Takuho Sanpei (Yamagata Univ.), Yasuyuki Ichihashi (Chiba Univ.), Naoki Takada (Shohoku Univ.), Atsushi Shiraki (Kisarazu College), Hirotaka Nakayama (Chiba Univ.), Takashige Sugie (Tokyo Univ. of Technology), Nobuyuki Masuda, Tomoyoshi Ito (Chiba Univ.)
In this paper, we report the performance and scalability of fast generation of Fresnel computer-generated-hologram by us... [more] AIT2009-89 3DIT2009-55
pp.21-24
 Results 1 - 8 of 8  /   
Choose a download format for default settings. [NEW !!]
Text format pLaTeX format CSV format BibTeX format


[Return to Top Page]

[Return to ITE Web Page]


The Institute of Image Information and Television Engineers (ITE), Japan