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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 16 of 16  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
BCT, IEEE-BT 2024-03-08
14:10
Okinawa
(Primary: On-site, Secondary: Online)
Differences in Impression Received from Various Aspect Ratio Images
Kosuke Nomura, Takenobu Usui, Satoshi Oode (NHK)
Non-16:9 aspect ratio content in which the aspect ratio had been selected based on a creator’s intent has been increased... [more] BCT2024-39
pp.15-18
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
10:55
Tokyo Tokyo University of Technology Research on Color Images that can be used for Worldview Construction
Nanami Yasaku, Masanobu Endoh (TPU)
Digital games can use full color images without limitations. The world of the game is created by the characters and item... [more] AIT2024-42
pp.41-42
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:00
Tokyo Tokyo University of Technology Enhancing the Game Experience in VR Horror Games through Olfactory Stimulation
Keita Kojima, Yoshihisa Kanematsu, Suguru Matsuyoshi, Koji Mikami (TUT)
In recent years, olfactory displays that can switch between smells have attracted attention among VR technologies, and t... [more] AIT2024-83
pp.185-188
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:30
Tokyo Tokyo University of Technology Online live production support system reflecting participants' reactions
Tamaki Nishizumi, Shuhei Kodama, Tomoaki Moriya, Tokiichiro Takahashi (Tokyo Denki Univ.)
Online live streaming, which broadcasts live events in real time, has been becoming popular. Everyone can watch it anywh... [more] AIT2024-140
pp.381-384
IEICE-ITS, IEICE-IE, ME, AIT, MMS [detail] 2024-02-19
15:15
Hokkaido Hokkaido Univ. Study of projection mapping that achieve both background projection and lighting effects in stage productions
Miyu Kogo, Naoki Hashimoto (UEC)
In recent years, there has been an increase in the number of cases in which backgrounds are expressed by projection in s... [more] MMS2024-14 ME2024-30 AIT2024-14
pp.73-77
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
12:40
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
A Research on Minimum Quality Level of Edits Required for High-Rating Posted Videos
Toranosuke Kubokawa, Suguru Matsuyoshi (TUT)
The object of this work is to clarify minimum quality level of edits required for high-rating posted videos. We targeted... [more] AIT2023-124
pp.315-318
MMS, ME, AIT, IEICE-IE, IEICE-ITS [detail] 2023-02-21
15:15
Hokkaido Hokkaido Univ. Conveyance of Creator's Intent Due to Differences in Image Aspect Ratios
Kosuke Nomura, Satochi Oode, Yoshitaka Ikeda (NHK)
We conducted a subjective evaluation experiment to verify whether the image aspect ratio makes a difference in the ease ... [more] MMS2023-15 ME2023-35 AIT2023-15
pp.75-80
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:30
Online Online A reserach of Players' Perspective on Adventure Games
Li Zerui, Endou Masanobu (Tokyo Polytechnic Univ.)
Adventure game is a type of digital game in which player solve a mystery to advance the story. It is an experience simil... [more] AIT2022-104
pp.257-260
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online A proposal for a new control method of light performances using a laser pointer
Sumire Yokota, Hisakazu Hada (TUT)
Moving light play an important role in live shows and concerts. Moving light consoles are more complicated and difficult... [more] AIT2021-65
pp.129-130
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
15:00
Tokyo Waseda Univ. Selecting Pairs of Adjectives for Semantic Differential Method for Evaluating Impression given by Video Game Effects
Haruki Yamamoto, Takashi Nakamura (KAIT), Kazunori Miyata (JAIST), Hisashi Sato (KAIT)
The SD method ( Semantic Differential Method ) is widely used in several research as a method for quantifying and measur... [more] AIT2019-77
pp.109-112
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
10:50
Tokyo Ochanomizu Univ. A Planning Support Method Based on Analysis of Character's Anger Emotions
Masashi Sekiguchi (TUT), Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
The director gives direction of characters’ emotions in the movies and the directions should be quickly shared among cre... [more] AIT2017-52
pp.29-32
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
16:54
Tokyo Ochanomizu Univ. New lighting system by projection -- iNEXTION --
Yuki Hanazawa, Shota Tabe, Hiroki Yamaguchi (Tokyo Polytechnic Univ.)
The cost of lighting which is troubles of many student bands. The cost is really high though what I'd like to stick to a... [more] AIT2017-72
p.97
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
11:15
Tokyo Ochanomizu Univ. VOID ROBO -- Production extension by mobile interactive video projection system in live entertainment --
Ryuichi Ono, Yukinori Murosaki, Yuki Saitou, Yuka Satou, Hisakazu Hada (TUT)
In this paper, we propose a new performing method by mobile image projection system. A spherical mobile device that move... [more] AIT2017-85
pp.137-140
ME 2012-02-18
11:40
Kanagawa Kando Gakuin Univ. Adjustment effects of stereoscopic images for mobile displays
Haruto Suzuki, Hisae Shimamura, Shota Mori, Mie Sato, Masao Kasuga (Utsunomiya Univ.), Nao Shibuhisa, Kei Tokui, Ken-ichi Iwauchi (Sharp)
Recently, improvement of 3D display technology has enabled us to enjoy 3D contents not only a on liquid crystal televisi... [more] ME2012-23
pp.89-92
AIT, IIEEJ 2011-03-11
10:15
Tokyo Tokyo Denki Univ. Use of Motion Data and CG for Noh-style Stage Performance "A Spider's Thread"
Kentaro Fujita, Asako Soga (Ryukoku Univ.)
Noh motion data and CG movies were used in a Noh-style stage performance of “A Spider’s Thread.” CG characters with Noh ... [more] AIT2011-17
pp.17-20
3DMT 2009-03-18
11:20
Tokyo Tokyo Institute of Technology Performance and cameraworks observed in Musical programs onTV
Mitsuru Ishii (Shobi Univ.)
In musical programs on TV, directors plan their images, which shoot singers, using impressive camerawork and switching. ... [more] 3DIT2009-15
pp.61-64
 Results 1 - 16 of 16  /   
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