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All Technical Committee Conferences  (Searched in: All Years)

Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 41 - 60 of 71 [Previous]  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS 2015-03-14
13:00
Tokyo   SeeGroove: Supporting Groove Learning through Visualization
Naoki Haga, Masanori Nakayama, Issei Fujishiro (Keio Univ.)
“Groove” is a global feature of musical performance which generalizes surges of a sound stemming from a sense of propuls... [more] AIT2015-64
pp.99-102
AIT, IIEEJ, AS 2015-03-14
16:30
Tokyo   A CG-based Application for Play Therapy
Keisuke Hama, Mikio Shinya, Michio Shiraishi (Toho Univ.)
The play therapy is a psychological therapy, typically applied to young children. In the play therapy, clients play game... [more] AIT2015-85
pp.177-178
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   A Generation Method of Rust Aging Texture Considering Rust Spreading
Ryoma Tanabe, Tomoaki Moriya, Yuki Morimoto, Tokiichiro Takahashi (Tokyo Denki Univ)
Rust is indispensable in order to synthesize realistic computer generated
images. There are two kinds of rust. One is a... [more]
AIT2014-55
pp.95-98
AIT, IIEEJ, AS 2014-03-17
14:30
Tokyo   Tai Chi Chuan CG video material for Smart Phones and Tablet PCs
Satoshi Nakajima, Mikio Shinya, Michio Shiraishi, Katsuragawa Hidetsufu (Toho Univ.), Motonobu Kawashima, kunio Kondo (TUT)
Performance of Tai Chi Chuan consists of complicated movements and most beginners learn the movements from video materia... [more] AIT2014-68
pp.135-138
AIT, IIEEJ, AS 2014-03-17
16:30
Tokyo   Depth detection by infrared sensors for making projection mapping easier
Tokimasa Fujimoto, Makoto J. Hirayama (O. I. T.)
Image transformation for projection mapping is patient work for computer graphics artists. To enable easy transformatio... [more] AIT2014-95
pp.215-218
ME 2014-02-22
11:45
Kanagawa Kanto Gakuin Univ. Real-Time Target Object Editing Method using Camera Array
Takahiro Daimon, Tadahiro Fujimoto (Iwate Univ.)
We propose a method to edit a target object in real-time in an free-viewpoint image generated by using a camera array. I... [more] ME2014-47
pp.65-68
IEICE-ITS, IEICE-IE, AIT, HI, ME [detail] 2014-02-17
13:20
Hokkaido Hokkaido Univ. Shape from Shading by using Single Face Image
Kazuya Fukumoto, Tsuyoshi Yamamoto, Yoshinori Dobashi (Hokkaido Univ.)
Shape from shading by single image has been studied, however, most of them requires apriori information of light source ... [more] HI2014-10 ME2014-10 AIT2014-10
pp.253-258
AIT, IIEEJ, AS 2013-03-15
10:30
Kanagawa Keio Univ. Implementation of T2V: Text-To-Visio on Game Engine UNITY
Masaki Hayashi, Masayuki Nakajima, Steven Bachelder (Gotland Univ.), Takesato Nigorikawa (Progmind)
We have been developing T2V (Text-To-Vision) technology which enables to produce CG animation from given script. We have... [more] AIT2013-58
pp.91-92
AIT, IIEEJ, AS 2013-03-15
10:30
Kanagawa Keio Univ. An Animation on Blooming of Prunus x Yedoensis (Someiyoshino) Cherry Based on Its Bud and Blossom Models
Haruna Sakabe, Tokiichiro Takahashi (TDU)
We have developed a system which simulates and visualizes the growth of the Prunus x Yedoensis (Someiyoshino) cherry bud... [more] AIT2013-60
pp.97-100
AIT, IIEEJ, AS 2013-03-15
15:20
Kanagawa Keio Univ. Rupture Simulation of a Bubble Based on Particle Method
Yusuke Tazu, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.)
We have simulated rupture behavior of a bubble by using a particle method. Bubbles in the water are composed of air part... [more] AIT2013-65
pp.115-118
AIT, IIEEJ, AS 2013-03-15
16:50
Kanagawa Keio Univ. An Interactive Visualization System of Human Network for Multi-User
Hiroki Akehata, Mitsunori Makino (Chuo Univ.)
In this paper, an interactive visualization system on Microsoft PixelSense is proposed, which represents relationship be... [more] AIT2013-105
pp.229-232
AIT, IIEEJ 2012-03-16
09:45
Tokyo Tokyo Polytechnic Univ. [Poster Presentation] Development and evaluation of CG video contents for Tai Chi Chuan self-study
Satoshi Nakajima, Mikio Shinya, Michio Shiraishi, Hidetsugu Katsuragawa (Toho Univ.), Yuko Ogawa (Thinklogic), Motonobu Kawashima, Kunio Kondo (TUT)
Tai Chi Chuan is a popular Chinese martial art, practiced in all over the world. Its performance consists of complicated... [more] AIT2012-40
pp.27-30
AIT, IIEEJ 2012-03-16
17:00
Tokyo Tokyo Polytechnic Univ. An AutoShape Tool to create documents with hand-printing appearances
Ken Hasegawa, Mikio Shinya, Michio Shiraishi (Toho Univ)
Hand-printing styles can be more preferable than normal printing in some documents, such as those for kids in elementary... [more] AIT2012-83
pp.171-174
ME 2012-02-18
12:40
Kanagawa Kando Gakuin Univ. Interactive 3D Projection Mapping with Ultra-Realistic Effects
Junichi Sakurai, Naoki Hashimoto (UEC)
We propose an interactive projection mapping which provides ultra-realistic effects by mixing the real and a virtual wor... [more] ME2012-27
pp.105-108
HI [detail] 2011-12-10
09:35
Okinawa Okinawa Industry Support Center [Invited Talk] Improvement of bumpy texture rendering with realtime soft shadowing
Suguru Saito, Zhongxiang Zheng (Tokyo Tech.)
Shadow mapping is an efficient method to generate visual shadow effect
in realtime computer graphics, and has broad var... [more]
HI2011-86
pp.49-56
ME, AIT, IEICE-IE [detail] 2011-11-11
15:25
Fukuoka   Representation Method of Wave Generated by a Water Bird
Wataru Yanajima, Nobuhiko Mukai (Tokyo City Univ.)
We have tried to represent waves generated by a water bird by using computer graphics. There are two kinds of waves: wak... [more] ME2011-128 AIT2011-82
pp.71-76
ME, JSKE 2011-10-14
11:25
Tochigi Utsunomiya University, Nikko Nature-House Evaluation Method Related to Motion Vector on VR Image Contents using Random Dot Components
Masato Hashimoto, Hiroto Inoue, Hitoshi Horiuchi, Mie Sato (Utsunomiya Univ.), Sumei Guo (School of Computer, Beijing Institute of Technology), Hisashi Oguro (TOPPAN PRINTING), Masao Kasuga (Utsunomiya Univ.)
Content creators have to consider the large number of pattern of camera paths and emotional effects for setting the came... [more] ME2011-126
pp.45-48
3DMT, IDY 2011-06-16
17:10
Kyoto NICT Considerations on three-dimensional contents creation for and auto-stereoscopic HD projection display with dense horizontal parallax.
Mao Makino, Roberto Lopez-Gulliver, Shoichiro Iwasawa, Masahiro Kawakita (NICT)
This paper aims to provide necessary guidelines for contents creation for auto-stereoscopic displays with dense horizont... [more] IDY2011-28 3DIT2011-62
pp.45-48
HI 2011-03-16
13:00
Tokyo Tokyo Univ. of Tech. [Invited Talk] paint model having sense of material on computer
Suguru Saito (TIT)
For real paint, there are problems that it contains poison materials
and becomes deteriorated. On the other hand, digit... [more]
HI2011-51
pp.87-91
AIT, IIEEJ 2011-03-11
09:15
Tokyo Tokyo Denki Univ. CG video contents for Tai chi chuan self-study
Yuko Ogawa, Mikio Shinya, Hidetsugu Katsuragawa, Michio Shiraishi (Toho Univ.), Motonobu Kawashima, Kunio Kondo (TUT)
Tai Chi Chuan consists of complicated movements and video texts are useful for beginners to learn them. However, existin... [more] AIT2011-13
pp.1-4
 Results 41 - 60 of 71 [Previous]  /  [Next]  
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