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Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 105  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
IST 2023-09-15
14:50
Tokyo Kikai-Shinko-Kaikan Bldg.
(Primary: On-site, Secondary: Online)
Dual conversion gain scheme for small pixel CMOS Image Sensor
Ayaka Banno, Kazuki Tatsuta, Ai Otani, Shunsuke Okura (Ritsumeikan Univ.), Ken Miyauchi, Yuki Morikawa, Sangman Han, Hideki Owada, Isao Takayanagi (Brillnics)
High Dynamic Range (HDR) CMOS image sensors are required for the use under extreme-illminated environments such as outdo... [more] IST2023-43
pp.33-36
AIT, 3DMT, OSJ-HODIC 2023-09-08
13:35
Tokyo Nihon Univ. College of Science and Technology (Surugadai Campus) Print of full-parallax high-definition CGVH using Denisyuk-type wavefront printer
Yuki Takemura, Hirohito Nishi, Kyoji Matsushima (Kansai Univ.)
A Denisyuk-type wavefront printer is developed for printing computer-generated volume holograms (CGVH) in a single step,... [more] AIT2023-139 3DMT2023-26
pp.1-4
AIT, 3DMT, OSJ-HODIC 2023-09-08
14:25
Tokyo Nihon Univ. College of Science and Technology (Surugadai Campus) Wave-optical characteristics of wavefield calculated using ray-sampling plane
Ryosuke katsura, Hirohito Nishi, Kyoji Matsushima (Kansai Univ.)
The ray-sampling plane (RSP) method is a powerful method for calculating object waves from multi-viewpoint images in ful... [more] AIT2023-141 3DMT2023-28
pp.9-12
IIEEJ, AIT 2023-06-03
13:00
Tokyo TOKYO CITY UNIVERSITY
(Primary: On-site, Secondary: Online)
Visual simulation of underwater explosion considering water surface change
Koudai Nagaishi, Makoto Fujisawa, Masahiko Mikawa (Univ. Tsukuba)
In this paper, we propose a visual simulation method for underwater explosions considering water surface changes based o... [more] AIT2023-127
pp.7-10
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
12:52
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
A sketch-based system for hand-drawn anime-style hair animations: Tweaking of control parameters
Daisuke Kodama, Issei Fujishiro (Keio Univ.)
Hair animation in Japanese hand-drawn animation plays an important role in expressing dynamism and creating impressive s... [more] AIT2023-51
pp.57-60
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
13:04
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Animation Creation Support Method Using Visualization of the condition of Gravity of a Two-Headed Character
Kotojiro Hanazawa, Motonobu Kawashima, Daichi Hayakawa (TUT)
In the creation of CG content, key poses are set for characters and motion is applied to them. Correctly expressing the ... [more] AIT2023-52
pp.61-64
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
13:50
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Perspective Exaggeration technique without Distorting the Faces of CG Characters in Video Games
Miyuka Mori, Motonobu Kawashima, Daichi Hayakawa (TUT)
In recent years, CG works using toon rendering have become a common sight in video games and animation productions. Thes... [more] AIT2023-55
pp.73-76
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
14:02
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Whale Breaching Animation Production Method Based on Motion Analysis
Shota Kato, Motonobu Kawashima, Daichi Hayakawa (TUT)
In CG based video and game content works, breaching animations of aquatic creatures jumping out of water can be seen. To... [more] AIT2023-56
pp.77-80
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
13:50
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Structural Analysis of Cut editing in Japanese Robot Anime Battle Scenes Based on Visual Information
Hiroki Jyo, Yoshihisa Kanematsu, Koji Mikami (TUT)
In Japanese robot animation battle scenes, the atmosphere of robot battles, the situation, and the tempo of battles vary... [more] AIT2023-61
pp.97-100
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
15:52
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Procedural Modeling Method for Irimoya Tile Roofs in Game Contents
Tomoya Sakamoto, Motonobu Kawashima, Daichi Hayakawa (TUT)
In recent years, methods such as procedural modeling and generating models from satellite photographs have been used to ... [more] AIT2023-76
pp.151-154
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
16:16
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Improved Method of De-Lighting with 3D Painting in Photogrammetry
Koya Suda, Motonobu Kawashima, Daichi Hayakawa (TUT)
In recent years, the use of workflows utilizing photogrammetry has been increasing in the computer graphics industry. On... [more] AIT2023-78
pp.159-162
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
10:25
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Material setting support system for 3DCG model considering fabric feature
Ryoto Fukuda, Yoshihisa Kanematsu, Suguru Matsuyoshi, Koji Mikami (TUT)
When expressing the texture of clothing in 3DCG, it is necessary to set up materials that take into account the characte... [more] AIT2023-85
pp.179-182
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
10:25
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Animation of flame shape change by field control of ignition volume
Yui Ono, Tukasa Kikuchi (TUT)
In recent years, computer graphics technology has become indispensable for visual works such as movies and animations. H... [more] AIT2023-97
pp.221-222
ME 2023-02-04
10:30
Online online *
Taiki Nakamura, Ryotaro Watanabe, Hiroshi Mori, Tomoharu Ishikawa (Utsunomiya Univ.)
(To be available after the conference date) [more] ME2023-4
pp.13-16
ME 2023-02-04
15:45
Online online Real-time shading by anisotropic reflection based on the microstructure of woven fabrics
Shiori Iida, Kohe Tokoi (Wakayama Univ)
In real-time computer graphics, fabrics often appear uniform. This is partly because the actual weave structure produces... [more] ME2023-19
pp.71-73
HI, VRPSY, JSKE 2022-11-25
13:25
Osaka Kindai Univ. The Application of Human Perception Bias to Video Production
Ka Isato, Sakai Shigekazu (Waseda)
The phenomenon in psychology called bias exists in various fields such as business and sports, and it affects our judgme... [more] HI2022-23
pp.1-2
IIEEJ, AIT 2022-10-31
11:20
Online on line A System for Interactive Sound Synthesis Based on Tree Simulation
Kazuki Matsuura, Makoto Fujisawa, Masahiko Mikawa
In this paper, we proposes a system to generate environmental sounds from tree swaying based on a tree simulation. A pos... [more] AIT2022-184
pp.49-52
AIT, 3DMT, OSJ-HODIC 2022-09-09
13:05
Online   Generation of Laguerre-Gaussian beam on equator of hybrid-order Poincare sphere by double-phase hologram
Yuto Nakamura, Takashi Kakue, Ken Morita, Tomoyoshi Shimobaba, Tomoyoshi Ito (Chiba Univ)
Light of a complex polarization state which is mapped on hybrid-order Poincare sphere can be generated by superposition ... [more] AIT2022-166 3DMT2022-34
pp.1-4
AIT, 3DMT, OSJ-HODIC 2022-09-09
15:40
Online   Removing the multiple images for the polynomial approximated hologram
Harutaka Shiomi, Tomoyoshi Shimobaba, Takashi Kakue, Tomoyoshi Ito (Chiba Univ.)
The computational complexity of hologram calculation methods with point-cloud data is proportional to the number of obje... [more] AIT2022-170 3DMT2022-38
pp.17-20
IEICE-SIP, IEICE-BioX, IEICE-IE, IEICE-MI, IST, ME [detail] 2022-05-19
15:10
Kumamoto Kumamoto University
(Primary: On-site, Secondary: Online)
Arrhythmia catheter ablation point prediction from ECG and CT image based on machine learning
Kazuyuki Ohmura (GEHCJ), Kenichiro Yamagata, Kengo Kusano (NCVC), Nozomu Uetake (GEHCJ)
Catheter ablation is the key therapy in treating arrhythmia. For this treatment planning, 3D electroanatomical map is us... [more]
 Results 1 - 20 of 105  /  [Next]  
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