Print edition: ISSN 1342-6893 Online edition: ISSN 2424-1970
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AIT2020-50
procedural animation that can control rising motion of bubbles
Takuma Yoshizawa, Takayoshi Mori, Tsukasa Kikuchi (TUT)
pp. 1 - 4
AIT2020-51
Procedural Animation of Moment Freezing
Yuki Kato, Tsukasa Kikuchi (TUT)
pp. 5 - 8
AIT2020-52
Visualization and Art of Sports using a Drone
-- Light Painting drawn by Traces of Figure Skating --
Noriki Amano (MWU)
pp. 9 - 12
AIT2020-53
A visualization method of time series composition in video works
Kai Lenz, Masataka Ishizuka, Masanori Kakimoto (TUT)
pp. 13 - 16
AIT2020-54
Visual simulation of wave propagation on arbitrary surface using displacement mapping
-- Distortion correction by cube maps --
Shunsuke Kira, Masanori Nakayama, Issei Fujishiro (Keio Univ.)
pp. 17 - 20
AIT2020-55
Realization of Falling and Breaking Down Flowers in Ikebana Simulator
Kenta Yamaguchi, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.)
pp. 21 - 24
AIT2020-56
Visualization of Cosmetic Application Area by Wavelength-Selective Imaging
Mayuka Tsuji, Yoshihiro Watanabe, Takenori Ishikawa, Daiki Kijima, Keishi Hashimoto, Hiroyuki Kubo (NAIST)
pp. 25 - 28
AIT2020-57
Demonstration experiment of PC-less projection mapping
Hidekazu Tsujiai (Univ. of Toyama)
pp. 29 - 32
AIT2020-58
Interactive projection mapping focusing on natural worship behavior on shrine
Shu Ichinose, Yuta Kurino, Shunsuke Suwa, Tsukasa Fujikawa, Kanae Wada, Ken Ishibashi (PUK)
pp. 33 - 36
AIT2020-59
Proposal of a virtual calligraphy system that enables the spread of brush tuft and the faint expression of brushstrokes
Chishun Kanayama (Nanzan Univ.)
pp. 37 - 40
AIT2020-60
A Study on a Frame Switching Method of a Motion Comic based on a Tempo Analysis of a Sound Source
Tanaka Kaito, Onishi Ryota, Sawano Hiroaki (AIT), Hotta Seiji (TAT)
pp. 41 - 44
AIT2020-61
A proposal of emotional expression support tool for text using shapes of the speech bubble
Ken Aoki, Yumeka Ishii (Univ. of Nagasaki)
pp. 45 - 47
AIT2020-62
Study on the Relationship between Representation of Success and Sense of Exhilaration in Digital Games
Michitaka Nakai, Masanobu Endoh (Tokyo Polytechnic Univ.)
pp. 49 - 52
AIT2020-63
3D Light Source Direction Estimation from Single Image using A Cylindrical Object for Augmented Reality
Yusuke Mukai, Hiroki Takahashi (UEC)
pp. 53 - 56
AIT2020-64
Enumeration of crease patterns that satisfy locally flat-foldable conditions and solve the hole problem
Riku Nakazato, Yuki Endo, Yoshihiro Kanamori, Jun Mitani (Tsukuba Univ)
pp. 57 - 60
AIT2020-65
A modeling method of curved folding considering ruling intersection
Kaoru Ohashi, Yuki Endo, Yoshihiro Kanamori, Jun Mitani (Tsukuba Univ.)
pp. 61 - 64
AIT2020-66
Monocular Terrain Depth Estimation with Classification of Depth Distribution
Haruka Takahashi, Yuki Endo, Yoshihiro Kanamori, Jun Mitani (Univ. of Tsukuba)
pp. 65 - 68
AIT2020-67
Strokes correspondence estimation between hand drawings using graph matching
Hayato Ikezawa, Takuya Funatomi, Hiroyuki Kubo (NAIST), Akinobu Maejima (OLM Digital, Inc./IMAGICA GROUP Inc.), Satoshi Nakamura, Yasuhiro Mukaigawa (NAIST)
pp. 69 - 72
AIT2020-68
In-betweening generation using deep learning by simplification of animation frames
Ryohei Morishima, Hiroyuki Kubo, Takuya Funatomi, Seitaro Shinagawa (NAIST), Akinobu Maejima (OLM Digital Inc. and IMAGICA GROUP Inc.), Satoshi Nakamura, Yasuhiro Mukaigawa (NAIST)
pp. 73 - 74
AIT2020-69
Toward script translation in calligraphic works using deep learning
-- Character recognition of seal scripts --
Shohei Ninomiya, Masanori Nakayama, Atsushi Miyazawa, Issei Fujishiro (Keio Univ.)
pp. 75 - 78
AIT2020-70
A Study of an Estimation Method of a Score Transition in a Table Tennis Video
Shoma Kato, Hiroaki Sawano, Akira Kito (AIT), Norio Isi (Ichinomiya Kenshin Col.), Yuri Suzuki (Chubu Univ.)
pp. 79 - 82
AIT2020-71
Selection method of information in terms of "1-minute video" and Application to video information graphics
Moe Tsuji, Tsukasa Kikuchi (TUT)
pp. 83 - 84
AIT2020-72
Visualization and Sonification of Infection
-- Sensitivity Analysis of Multi-Agent System to Space Structural Metamorphosis --
Mitsuhiro Odaka (SOKENDAI)
p. 85
AIT2020-73
「Rouge」
Ryuichi Takayama (TPU)
p. 87
AIT2020-74
Introduce to art-informatics that analyzes the art field by information technology
Kazuyuki Miyamoto, Dai Hijikata, Kouji Iigura (Akibi)
pp. 89 - 92
AIT2020-75
A report on the practices of GitHub in CG programming education at a university
Takashi Imagire (TPU)
pp. 93 - 96
AIT2020-76
Knowledge Systematization for CG Education
Daisuke Miyazaki (Hiroshima City Univ.), Osamu Yuuki (Canon), Kohe Tokoi (Wakayama Univ.), Norimasa Yoshida (Nihon Univ.), Yoshihiro Kanamori (Univ. of Tsukuba)
pp. 97 - 100
AIT2020-77
The Report of the 19th Visual Information Processing Camp (VIP2019)
Shun Oue (Hosei Univ.), Moeka Henmi, Ai Morikubo (Tokyo Univ. of Technology), Akito Yamada (Tokyo Univ. of Agriculture and Tech.), Yuko Tashiro (Tokyo Denki Univ.)
pp. 101 - 104
AIT2020-78
[Poster Presentation]
Towards Clarifying the Characteristics of Point Clouds Used in a Line Drawing Task
Taisei Inoue, Norimasa Yoshida, Motonori Ishibashi (Nihon Univ.)
pp. 105 - 106
AIT2020-79
Evaluation of randomness in a combination of shuffle methods of Playing cards
Kazuki Nishikawa (Wkayama Univ)
pp. 107 - 110
AIT2020-80
Selection method of information in terms of "1-minute video" and Application to video information graphics
Moe Tsuji, Tsukasa Kikuchi (TUT)
pp. 111 - 112
AIT2020-81
Mosaic processing to a non-object using the machine learning in the 360-degree real-time picture streaming
Naoto Endo, Subroto Prasetyo Hudiono, Tsukasa Kikuchi (TUT)
pp. 113 - 114
AIT2020-82
Spatio-Temporal Compression of Time-Varying Volume Data for Liquid Animation Based on Motion Compensation Prediction
Taiki Shimomura, Takashi Kanai (UT)
pp. 115 - 118
AIT2020-83
Rational behavior in Character AI using Favorability change based on Psychological model.
Akari Abe, Masaki Abe, Taichi Watanabe (TUT)
pp. 119 - 120
AIT2020-84
A reduction for fat-finger problem on smartphone website using Magnifier with pressure sensing
Natsuki Yamamoto, Masaki Abe, Taichi Watanabe (TUT)
pp. 121 - 124
AIT2020-85
A Study on High Quality Spatial Projection Expression Using Peppers Ghost Method
Takumi Ebara, Yoshihisa Kanematsu, Koji Mikami (TUT)
pp. 125 - 128
AIT2020-86
Realization of coexistence method for long-term goal achievement and local problem solving in game AI
Maho Furukawa, Masaki Abe, Taichi Watanabe (TUT)
pp. 129 - 130
AIT2020-87
Structure Analysis on Anime Idol Music Video with Association Rule
Rena Aizawa, Akinori Ito (TUT)
pp. 131 - 132
AIT2020-88
Model Subdivision Using Tessellation Shader and Dynamic Texture Generation depending on Camera Distance
Kiyoka Yamamoto, Masaki Abe, Taichi Watanabe (TUT)
pp. 133 - 134
AIT2020-89
Approximation of Log-Aesthetic Curves using ODE-Net
Seiya Sakurai, Norimasa Yoshida (Nihon Univ.)
pp. 135 - 136
AIT2020-90
Hybrid image projection mapping
Sayaka Ushimaru, Narumi Araya, Hidekazu Tsujiai (Univ. of Toyama)
pp. 137 - 139
AIT2020-91
Accelerating Normalized Cut Based on Segment Decomposition
Tomoki Kizawa, Yuki Endo, Yoshihiro Kanamori, Jun Mitani (Tsukuba Univ.)
pp. 141 - 144
AIT2020-92
A Method for Exaggerating 3D Objects Moving at High Speed by Depicting their Contours Vaguely
Yuya Horikoshi, Tokiichiro Takahashi (Tokyo Denki University)
pp. 145 - 148
AIT2020-93
[Poster Presentation]
Improve presence during game play using wind
Saori Okamoto, Hisakazu Hada (TUT)
pp. 149 - 150
AIT2020-94
Study on the discomfort by control lag in digital games.
Akihiro Tomaki, Masanobu Endoh (TPU)
pp. 151 - 153
AIT2020-95
Correlation analysis between clustering of human face skins and their impression evaluation
Yike Sun, Takayuki Itoh (Ocha Univ.)
pp. 155 - 157
AIT2020-96
Anonymous communication that feel the presence of friends on SNS
Maaya Highchi, Yuma Yamazaki, Hisakazu Hada (TUT)
pp. 159 - 160
AIT2020-97
Influence of familiarity of 3D model on personal space in virtual space
Takuma Uno, Hironori Hara (Tokyo Polytechnic Univ)
pp. 161 - 162
AIT2020-98
Illusion Animation with 3DCG
Shoko Banzawa, Tsukasa Kikuchi (TUT)
pp. 163 - 165
AIT2020-99
Extraction of the Element about the Comfort of the Movement in the Movie
Mizuki Hashimoto, Tsukasa Kikuchi (TUT)
pp. 167 - 169
AIT2020-100
Context Effect for Unconfortable Sound Signals
Sachiko Ichikawa, Keiko Ochi, Yasunari Obuchi (Tokyo Univ.)
pp. 171 - 173
AIT2020-101
Sound Source Selection for Synthesizer Using Affective Expression
Naoya Kinoshita, Keiko Ochi, Yasunari Obuchi (Tokyo Univ. Tech.)
pp. 175 - 176
AIT2020-102
Experiments for correlations between places of music listening and acoustic features
Narumi Kuroko, Kaho Honda (Ocha Univ.), Hayato Oya (RecoChoku), Takayuki Itoh (Ocha Univ.), Manuela Waldner, Nicolas Grossmann, Hsiang-Yun Wu (TU Wien)
pp. 177 - 180
AIT2020-103
An Assessment of Feet Sensitivity for Musical Signal Vibration
-- Through Development of "foovi" as a Sound Media Transducer --
Yukiua Endo, Akinori Ito (TUT)
pp. 181 - 184
AIT2020-104
Relationship Between Sound Production and Listening Stance of POV Shot Style Audio Drama
China Miyazono, Ken'ichiro Ito, Akinori Ito (TUT)
pp. 185 - 188
AIT2020-105
VR system for observing the ferocity of Typhoon on Environment
Antong Yang, Midori Yano, Tubasa Kohyama, Takayuki Itoh (Ochanomizu Univ.)
pp. 189 - 191
AIT2020-106
A matching method of light sorce enviroment in MR space by light source estimation using range images
Yuya Fujibayashi (Wakayama Univ)
pp. 193 - 196
AIT2020-107
A 3D object erasure and replacement method using AR and general object recognition
Kazuki Otsuka, Kohei Tokoi (Wakayama Univ.)
pp. 197 - 198
AIT2020-108
Fusing the Real and Virtual Worlds with HoloLens
Ken Wakui, Hironori Hara (Tokyo Polytechnic Univ.)
pp. 199 - 200
AIT2020-109
Proposal of new method for deduction of the stress using virtual reality
Luan Zilong, Kazuo Sasaki (TUT)
pp. 201 - 202
AIT2020-110
Research of mnemonicsd using Memory Palace Method in Virtual Reality
Kanryou Ryuu, Kazuo Sasaki (TUT)
pp. 203 - 204
AIT2020-111
An Interaction with objects in VR environment using chopsticks
Kaede Matsumura, Hisakazu Hada (TUT)
pp. 205 - 206
AIT2020-112
Rotoscope 360 ver.2
-- A study of new reality with VR rotoscoped animation --
Suzuka Tomiishi, Ryu Nakagawa (Nagoya City Univ.)
pp. 207 - 210
AIT2020-113
Pre-Stimuli: Accelerating Human Reaction in Virtual Reality Using EMS
GE Hanyang, XIE Haoran, Miyata Kazunori (JAIST)
pp. 211 - 214
AIT2020-114
Water block
-- Playground equipment that enjoys changing shapes and colors using projection mapping --
Arina Koizumi, Haruka Toyoshima, Hideaki Suda, Hisakazu Hada (TUT)
pp. 215 - 217
AIT2020-115
A box that feel presense of animals
Yuri Shimada, Hisakazu Hada (TUT)
pp. 219 - 221
AIT2020-116
Proposal of an instant presentation system for large amounts of informationutilizing the characteristics of newspapers and television
Kaito Sunazuka, Hisakazu Hada (TUT)
pp. 223 - 224
AIT2020-117
Things and Lighting ver.2
-- A light-themed installation art experience with mobile VR --
Akari Kamiya, Ryu Nakagawa (Nagoya City Univ.)
pp. 225 - 228
AIT2020-118
Development of new contents using 360-degree Virtual Reality
Daisuke Fukatsu, Kazuo Sasaki (TUT)
pp. 229 - 230
AIT2020-119
Survey of Projection Mappings for Cultural Properties in France
Taiki Kondo, Kazushi Mukaiyama (Future Univ Hakodate)
pp. 231 - 232
AIT2020-120
Composition to overlook the unconsciousness
Sunouchi Nana, Amaoka Toshitaka (Meisei Univ.)
pp. 233 - 236
AIT2020-121
Production of game art using an aerial touch display
-- Search and proposal of a method for gesture control of an aerial display --
Naoto Murohashi (TOKYO POLYTECHNIC Univ)
pp. 237 - 240
AIT2020-122
Soluble Concrete Music
Henebry Toshihiko William, Ohta Takashi (TUT)
pp. 241 - 242
AIT2020-123
Generation of Interactive Art by Neo Cubism and Screen Reconstruction
Mizuki Baba, Tsukasa Kikuchi (TUT)
pp. 243 - 245
AIT2020-124
Flower Tone
-- Interactive sound application development using iSCkit --
Ayane Nagai, Rena Aizawa, Akinori Ito (TUT), Kengo Watanabe (WDKK), Kunio Kondo (TUT)
pp. 247 - 248
AIT2020-125
Projection mapping on the ceiling of the gondolas on a ferris wheel
Narumi Araya, Rai Ando, Azuri Ishimaru, Hidekazu Tsujiai (Univ. of Toyama)
pp. 249 - 252
AIT2020-126
[Poster Presentation]
Heatmap-based Visualization of Annotation Processes for Training Data of Machine Learning
Ayana Murakami, Takayuki Itoh (Ochanomizu University)
pp. 253 - 256
AIT2020-127
[Poster Presentation]
Improvement of High-Dimensional Data Visualization Technique Based on Collection of Parallel Coordinate Plots
Sayako Watanabe, Takayuki Itoh (Ochanomizu University)
pp. 257 - 260
AIT2020-128
[Poster Presentation]
Visual analysis method for training data of image recognition
Karen Kosaka (TUS), Takayuki Itoh (Ocha Univ)
pp. 261 - 264
AIT2020-129
Spatial and Temporal Visualization of Pedestrians based on Walking States
Natsumi Tsuchida, Yuri Miyagi (Ocha Univ.), Masaki Onishi (AIST), Takayuki Itoh (Ocha Univ.)
pp. 265 - 268
AIT2020-130
Multidimensional Data Visualization for Investigation of Skin Transparency
-- Data Analysis between Skin Image Features and Sensory Evaluation --
Ami Tochigi, Takayuki Itoh (Ocha Univ)
pp. 269 - 272
AIT2020-131
Use gameplay RPA as programming materials
Takahiro Matsumoto, Hiroshi Yokoyama (OECU), Masanori Fukui (Hiroshima Univ.), Yoshitatsu Mori, Tomoyuki Takami (OECU)
pp. 273 - 276
AIT2020-132
Manga Kaitaishinsyo
-- Supplementary textbook for Art education --
Miku Okamoto, Hidekazu Tsujiai (Univ. Toyama)
pp. 277 - 280
AIT2020-133
*
Katsumi Matsuda (FORUM8)
pp. 281 - 284
AIT2020-134
[Poster Presentation]
Simulation of Fish Dish Operation with Force Feedback
Takaya Tsukamoto, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.)
pp. 285 - 288
AIT2020-135
Development of a device that expresses the recoil of punching
hikaru inasaka, hironori hara (Tokyo Polytechnic Univ.)
pp. 289 - 290
AIT2020-136
Proposal for portable device Application for solve problems in the life of international students
Sikou Kyo, Kazuo Sasaki (TUT)
pp. 291 - 292
AIT2020-137
The research of photograph automatically display the voices of animals
Takeshi Saito, Kazuo Sasaki (TUT)
pp. 293 - 294
AIT2020-138
Proposal of smartphone application for prevting food poisoning of children
Tou Kan, Sasaki Kazuo (TUT)
pp. 295 - 296
AIT2020-139
Visually enjoyable olfactory device using soap bubbles
Riku Hamaie, Issei Yoshida, Hiroto Yajima, Hisakazu Hada (TUT)
pp. 297 - 299
AIT2020-140
Proposal of a Communication Tool that Generates Drawing Songs from Face Photos
Ai Kaido, Subroto Prasetyo Hudiono, Tsukasa Kikuchi (TUT)
pp. 301 - 302
AIT2020-141
Parametric Modeling of Plate Designing for Japanese Armor
Kohta Tanoue, Haoran Xie, Kazunori Miyata (JAIST)
pp. 303 - 306
AIT2020-142
Research on support system for anime character settings based on analysis of characters personality
Akifumi Tanimura, Yoshihisa Kanematsu, Koji Mikami, Kunio Kondo (TUT)
pp. 307 - 310
AIT2020-143
Making Prototype of Flatbed Hyperspectral Scanner and Measuring the Spectral Information of Paintings
Yo Iwasaki, Feng Lin (Waseda Univ.)
pp. 311 - 312
AIT2020-144
Speaker Identification for Evaluating Speaking Activities in Seminar using Deep Learning
Tomoki Akita, Norimasa Yoshida (Nihon Univ.)
pp. 313 - 314
AIT2020-145
Automatic generation of card games from textural description
Junsuke Shimizu, Makoto J. Hirayama (OIT)
pp. 315 - 316
AIT2020-146
Smart Layer Splitter: An Automatic Layer Splitting System for Coloring Process of Creating Digital Illustration
Yu Watanabe, Hironobu Abe (Tokyo Denki Univ.)
pp. 317 - 320
AIT2020-147
Procedural Animation of Tempura
Akane Noda, Tukasa kikuchi (TUT)
pp. 321 - 323
AIT2020-148
Development of the system to experience a regional heritage (Jingu-ji) utilizing AR technology and its evaluation
Moeno Ozawa, Kojiro Hashimoto (SUS), Noritaka Uchibori (UNYD), Tadashi Miyosawa (SUS)
pp. 325 - 326
AIT2020-149
Word learning application using a match 3 puzzle
Shiyu Sun, Ikuko Tsubaki (TUT)
pp. 327 - 328
AIT2020-150
A Shoot Course Prediction Support System for Soccer's Penalty Kicks
Shota Negishi, Goki Hasegawa (TDU), Tokiichiro Takahashi (TDU/ASTRO)
pp. 329 - 332
AIT2020-151
An Identification Method of Color Bars Attached to Ceiling Lighting Fixtures for Indoor Positioning Systems
Kakeru Hoshikawa (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN)
pp. 333 - 336
AIT2020-152
A Real-time Mask Generation Method for Background Image Projection Mapping in Stage Dramas
Yuria Okada (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN)
pp. 337 - 340
AIT2020-153
An AR Support System for Circuit Driving
Kazuma Ohara, Keito Tanizaki (TDU), Tokiichiro Takahashi (TDU/ASTRO)
pp. 341 - 344
AIT2020-154
A Pose Design System for 3D Characters by Applying Retrieved Results Based on Partial Similarities
Mayuko Ohi (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN,Inc.)
pp. 345 - 348
AIT2020-155
[Poster Presentation]
Droplet Simulation and Generating Wet Map by Rainfall
Takashi Shimada (TUT)
pp. 349 - 351
AIT2020-156
A Visual Simulation of Sparkler
Ayaka Fujita, Tsukasa Kikuchi (TUT)
pp. 353 - 354
AIT2020-157
An interactive crystal growth expression method using cellular automata
Kento Izawa (Wakayama Univ.)
pp. 355 - 356
AIT2020-158
Representation of stretch, pieces and their transitions in real-time rendering of flames
Sayaka Yamamoto, Yoshihisa Kanematsu, Masaki Abe, Taichi Watanabe, Koji Mikami (TUT)
pp. 357 - 360
AIT2020-159
An Extension of Procedural Approach for Simulating Ice and Frost Growth with Randomness
Mikiko Amano (Ocha Univ.), Syuhei Sato (Univ. of Toyama), Takayuki Itoh (Ocha Univ.)
pp. 361 - 363
AIT2020-160
Traffic access simulation using topographic data
Takumi Negishi, Kai Lenz, Masanori Kakimoto (TUT)
pp. 365 - 366
AIT2020-161
[Special Talk]
*
Kazuyuki Ikumori (SQUARE ENIX)
p. 367
Note: Each article is a technical report without peer review, and its polished version will be published elsewhere.