Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
A Study on the Relationship between Line Drawing in a Line Drawing Task and the Reaction Time in a Simulated Driving Taisei Inoue, Norimasa Yoshida, Motonori Ishibashi (Nihon Univ.) |
From previous studies, it is known that when drawing a line based on a point cloud, the drawn straight line may vary. In... [more] |
AIT2021-68 pp.139-140 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 14:15 |
Online |
Online |
Frame-rate dependence of perception in two kinds of illusions about color and shape
-- Application study of the Benham's top and rubber pencil illusions for video expression -- Tomohiko Hayakawa, Himari Tochioka, Yuki Kubota, Ryota Mima, Masatoshi Ishikawa (Univ. of Tokyo) |
The development of visual expressions using optical illusions in CG utilize is progressing. However, there are many illu... [more] |
AIT2021-73 pp.157-160 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 13:30 |
Online |
Online |
High-Detailing of Low-Detail Motion of CG Characters Rikuto Tazawa, Hiroshi Mori, Fubito Toyama (Utsunomiya Univ.) |
The motion of a CG character is one of important elements in CG contents. Motion capture and keyframe interpolation are ... [more] |
AIT2021-82 pp.185-186 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 13:30 |
Online |
Online |
An Experimental Study on Recognizing Kuzushiji using Deep Learning Fumiya Masuda, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. of Toyama) |
Kuzushiji is a typeface used in ancient documents, and has a characteristic of fluent handwriting with a brush. Ancient ... [more] |
AIT2021-90 pp.205-206 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 15:00 |
Online |
Online |
A Method for Supporting the Creation of Giant Characters Based on Silhouette Analysis Masaki Hayashi, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami (TUT) |
In this study, we analyzed and classified the silhouettes of giant characters by using numerical values, and identified ... [more] |
AIT2021-120 pp.303-306 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 15:00 |
Online |
Online |
A Make-up Simulation System for Character Emotional Effects Mengyan Liu, Yoshihisa Kanematsu, Koji Mikami (TUT) |
In this study, we propose a system for simulating make-up that matches the emotions of characters. We analyzed the relat... [more] |
AIT2021-123 pp.315-316 |
IEICE-ICD, IEICE-SDM, IST [detail] |
2020-08-06 10:15 |
Online |
Online |
[Invited Talk]
Polarization/charge coupling in Si ferroelectric FET and its impact on memory characteristics Kasidit Toprasertpong, Zaoyang Lin, Tsung-En Lee, Mitsuru Takenaka, Shinichi Takagi (Univ. Tokyo) |
Ferroelectric FETs, where the ferroelectric material is employed as the MOSFET gate insulator, are different from conven... [more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 15:30 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Toward script translation in calligraphic works using deep learning
-- Character recognition of seal scripts -- Shohei Ninomiya, Masanori Nakayama, Atsushi Miyazawa, Issei Fujishiro (Keio Univ.) |
Calligraphic scripts are classified broadly into five types: seal, clerical, cursive, running, and standard. In this stu... [more] |
AIT2020-69 pp.75-78 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 11:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
[Poster Presentation]
Towards Clarifying the Characteristics of Point Clouds Used in a Line Drawing Task Taisei Inoue, Norimasa Yoshida, Motonori Ishibashi (Nihon Univ.) |
Measuring human characteristics quickly and easily is important in self-improvement and performance improvement. In pre... [more] |
AIT2020-78 pp.105-106 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 11:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Rational behavior in Character AI using Favorability change based on Psychological model. Akari Abe, Masaki Abe, Taichi Watanabe (TUT) |
Empathy is one of the elements required to maintain immersion feeling in content. A player is immersed in events in the ... [more] |
AIT2020-83 pp.119-120 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 11:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Realization of coexistence method for long-term goal achievement and local problem solving in game AI Maho Furukawa, Masaki Abe, Taichi Watanabe (TUT) |
In recent years, game AI is regarded as important. We focused on goal-based AI used in many works. In this method, a lon... [more] |
AIT2020-86 pp.129-130 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 11:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Structure Analysis on Anime Idol Music Video with Association Rule Rena Aizawa, Akinori Ito (TUT) |
In this research, we analyzed music videos of "Maji LOVE 1000%", "God's S.T.A.R.", and "Immortal Inferno" in "Utano☆Prin... [more] |
AIT2020-87 pp.131-132 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 14:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Research on support system for anime character settings based on analysis of characters personality Akifumi Tanimura, Yoshihisa Kanematsu, Koji Mikami, Kunio Kondo (TUT) |
The character personality is considered by the viewer based on the character's characteristics, habit, behavior, and the... [more] |
AIT2020-142 pp.307-310 |
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] |
2020-02-27 10:45 |
Hokkaido |
Hokkaido Univ. (Cancelled) |
Generation of Hiragana Ambigram Based on Character Structure Characteristics Kazuki Inoue, Hiroki Takahashi (UEC) |
An ambigram is a word which can be also read from a different direction. Generation of ambigrams, however, requires not ... [more] |
MMS2020-5 HI2020-5 ME2020-33 AIT2020-5 pp.25-30 |
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] |
2020-02-27 17:05 |
Hokkaido |
Hokkaido Univ. (Cancelled) |
A Note on Data Augmentation Method of 3D Pose Estimation for Illustration of Anime Character Nozomi Isami, Yuji Sakamoto (Hokkaido Univ.) |
Research on 3D pose estimation from photographs of real human using machine learning have already been proposed. However... [more] |
MMS2020-24 HI2020-24 ME2020-52 AIT2020-24 pp.123-128 |
IDY, IEICE-EID, IEIJ-SSL, SID-JC, IEE-EDD [detail] |
2020-01-23 13:50 |
Tottori |
Tottori Univ |
[Poster Presentation]
Investigation of correlation between PL temperature characteristics and charge transfer state (CTS) in Eu3+ activated red multi-anion compound phosphors Misa Kawashima, Ken Kinoshita, Takuya Sohma, Kodai Nakamoto, Tadashi Ishigaki (Tottori Univ.), Takashi Kunimoto (Tokushima Bunri Univ.), Koutoku Ohmi (Tottori Univ.) |
Eu3+ activated red multi-anion compound phosphors, such as Y4Si2O7N2:Eu3+ (YSON), La2O3:Eu3+ (LO) and LaOF:Eu3+ (LOF), h... [more] |
|
SIP, ME |
2019-11-14 15:10 |
Kumamoto |
Sojo University, Main Campus |
Stroke Analysis for Badminton Game Based on TCN and Stroke Characteristics Yosuke Kinoshita, Hiroki Takahashi (UEC) |
Although recording and publication of game videos in sports are progressing, analysis of game content is not fully autom... [more] |
ME2019-121 pp.25-28 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 16:00 |
Tokyo |
Waseda Univ. |
Feature-aware Face Transfer for 3D Characters Masato Watanabe, Yoshihiro Kanamori, Jun Mitani (University of Tsukuba) |
Facial models of 3DCG characters have large variations even for an identical character and modeling such variations from... [more] |
AIT2019-81 pp.123-126 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:15 |
Tokyo |
Waseda Univ. |
Development of Robot Character Design Support System with Armed Consideration Yuji Miyazaki, Ryuta Motegi, Yoshihisa Kanematsu, Koji Mikami (TUT) |
Interview with Kawahori and Tsukuda [1], it turns out that armament affects robot design. In this research, we developed... [more] |
AIT2019-122 pp.255-258 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:15 |
Tokyo |
Waseda Univ. |
Design Assistance of 3D Dragon Character by Parts Collage Method Shota Inkyo, Ryuta Motegi, Yoshihisa Kanematsu, Koji Mikami (TUT) |
In this research, we aim to prevent communication gap such as direction and passing of design by supporting production o... [more] |
AIT2019-123 pp.259-262 |
|