| Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
| IST |
2026-03-27 09:25 |
Tokyo |
Kikai-Shinko-Kaikan Bldg. (Primary: On-site, Secondary: Online) |
A Single-Slope ADC CMOS Image Sensor Based on a Distributed Architecture of Stepless-Acceleration Ramp Generators Hayato Sakoda, Toshinori Otaka, Shunichi Sato, Takayuki Hamamoto (TUS) |
Achieving both high resolution and high-speed operation is a critical challenge for single-slope analog-to-digital conve... [more] |
IST2026-12 pp.7-12 |
| SIP, IEICE-PRMU, IPSJ-CVIM, IEICE-IBISML [detail] |
2026-03-24 16:45 |
Tokushima |
|
Automatic Scoring of Answers using a Digital Compass for Geometric Construction Problems Thanh-Nghia Truong, Hung Tuan Nguyen, Nam Tuan Ly (TUAT), Yoichi Tsuchida, Hiroshi Miyazawa, Tomo Asakura, Masamitsu Ito (WACOM), Toshihiko Horie (Ratta Global), Fumiko Yasuno (NIEPR), Masaki Nakagawa (TUAT) |
[more] |
|
| SIP, IEICE-PRMU, IPSJ-CVIM, IEICE-IBISML [detail] |
2026-03-25 09:50 |
Tokushima |
|
Contrastive Learning Network for Zero-Shot Automatic Scoring of Very Short Answers Tuan Nam Ly, Hung Tuan Nguyen, Thanh-Nghia Truong, Masaki Nakagawa (TUAT) |
[more] |
|
| IDY, SID-JC |
2026-03-13 13:05 |
Online |
online |
[Invited Talk]
Olfactory Display
-- Progress Toward Real-Time Scent Presentation -- Haruka Matsukura (UEC), Hiroshi Ishida (TUAT), Yuichiro Kume, Tota Mizuno (UEC) |
Olfactory displays, which provide spatio-temporal scent presentation synchronized with audiovisual content, have been ex... [more] |
IDY2026-26 pp.1-4 |
| BCT, IEEE-BT |
2026-03-05 15:10 |
Miyagi |
(Primary: On-site, Secondary: Online) |
A Study on Comparison of performance under Mobile Reception in ISDB-T1.5 Yuta Nakazawa, Takashi Komatsu, Akira Nakamura (Kanagawa Univ.), Makoto Itami (Tokyo Univ. of Science) |
The next-generation TV standard ISDB-T3 was standardized in March 2025, and ISDB-T1.5 was also standardized as a transit... [more] |
BCT2026-20 pp.9-12 |
| BCT, IEEE-BT |
2026-03-05 15:30 |
Miyagi |
(Primary: On-site, Secondary: Online) |
Efficient Affine Prediction in VVC/H.266 Shota Kawaguchi, Naoya Niwa, Hiroe Iwasaki (TUAT) |
[more] |
BCT2026-21 pp.13-16 |
| BCT, IEEE-BT |
2026-03-05 15:50 |
Miyagi |
(Primary: On-site, Secondary: Online) |
Fast VVC Block Partitioning Decision Using Features of Walsh-Hadamard Transform Coefficients Haruki Shigehara, Yuito Inazawa (TDU), Hiroe Iwasaki (TUAT), Ryusuke Egawa (TDU) |
VVC) has been standardized to meet the growing demand for high-definition video. While VVC provides superior compression... [more] |
BCT2026-22 pp.17-20 |
| 3DMT |
2026-03-03 13:50 |
Tokyo |
Tokyo University of Agriculture and Technology (Primary: On-site, Secondary: Online) |
Two-layer aerial image display using spatial multiplexing Takehiro Kaneko, Yasuhiro Takaki (TUAT) |
We previously proposed a two-layer aerial image display which consists of a light source array with polarizers, a polari... [more] |
3DMT2026-8 pp.29-32 |
| 3DMT |
2026-03-04 11:00 |
Tokyo |
Tokyo University of Agriculture and Technology (Primary: On-site, Secondary: Online) |
Investigation of learning methods for gesture recognition using neuron-pixel camera Hanano Tanaka, Yasuhiro Takaki (TUAT) |
Neuron pixels perform weighted summation of an image produced by a lens using two-dimensional patterns and a photodiode.... [more] |
3DMT2026-18 pp.69-72 |
| 3DMT |
2026-03-04 13:50 |
Tokyo |
Tokyo University of Agriculture and Technology (Primary: On-site, Secondary: Online) |
Developments of near virtual-image mode light field display and its application to emotion transmission Koichiro Fukano (TUAT), Toshiki Yura (IMAGICA), Tetsuya Murakami (PHOTRON), Yasuhiro Takaki (TUAT) |
Despite the widespread adoption of remote communication technology, conveying emotions as effectively as in face-to-face... [more] |
3DMT2026-20 pp.78-82 |
| 3DMT |
2026-03-04 14:50 |
Tokyo |
Tokyo University of Agriculture and Technology (Primary: On-site, Secondary: Online) |
Development of Ultra-thin Laser Backlight Using Center HOE Structure for Holographic Contact Lens Display Yuto Hayashi, Fuma Hirata, Yasuhiro Takaki (TUAT) |
We developed two types of ultra-thin laser backlights using double-sided and single-sided Holographic Optical Element (H... [more] |
3DMT2026-22 pp.86-89 |
| 3DMT |
2026-03-04 15:50 |
Tokyo |
Tokyo University of Agriculture and Technology (Primary: On-site, Secondary: Online) |
Focusing Characteristics of the Eye for Holographic Images and Real Objects in a Holographic Contact Lens Display Ryuya Shimada, Haruki Mizushina (Shinshu Univ.), Yasuhiro Takaki (TUAT), Kenji Yamamoto (Tokushima Univ.) |
[more] |
3DMT2026-24 pp.93-96 |
| 3DMT |
2026-03-04 16:30 |
Tokyo |
Tokyo University of Agriculture and Technology (Primary: On-site, Secondary: Online) |
Consideration of Image Presentation Techniques for Holographic Contact Lens Display Kentaro Takeuchi, Yasuhiro Takaki (TUAT) |
[more] |
3DMT2026-26 pp.101-104 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 10:42 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Proposal of Avatar Gaze Control based on User Landmarks for Digital Signage Interaction Simba Ito, Motonobu Kawashima (TUT) |
To address the unnaturalness caused by the fixed gaze of avatars in existing digital signage, this study proposes a gaze... [more] |
AIT2026-48 pp.36-39 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 13:47 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
A Phenology-Based Procedural Shader Approach to Representing Autumn Foliage Transitions in Video Games Nagi Ishizuka, Motonobu Kawashima (TUT) |
Autumn foliage in trees is one of the methods used to represent seasonal change in video games. However, in existing wor... [more] |
AIT2026-66 pp.98-101 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 14:11 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Emotion-Driven Procedural Animation of Animal Ears for NPCs in Video Games Using Large Language Models Mei Sato, Motonobu Kawashima (TUT) |
Emotional expression through animal-like ear movements has become common in animation and video games. However, in dialo... [more] |
AIT2026-67 pp.102-105 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 13:59 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Proposed Method for Lightweight Adhesive Expression in Viscous Simulation Using Magnetic Force Simulation Kyonosuke Ogawa (TUT) |
In video games utilizing 3DCG, slime-like objects and viscous liquid effects appear in many titles. However, from a proc... [more] |
AIT2026-72 pp.122-125 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 14:11 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Proposal of a Shadow Rendering Technique Using Decals Based on Anime Drawing Techniques for Character Model Contact in Video Games Rin Nagao, Motonobu Kawashima (TUT) |
[more] |
AIT2026-79 pp.150-153 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 14:35 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Procedural Animation for Magic Attacks Using Staffs in Video Games Shingo Toyoshima, Motonobu Kawashima (TUT) |
In contemporary video games, magic attack animations are often reused regardless of differences in attributes or power l... [more] |
AIT2026-81 pp.158-161 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 15:24 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Comparison of Viewer Emotions Estimated from Film Screenplay Dialogue and Emotions Experienced During Viewing Iori Nakamoto, Yuriko Takeshima, Kai Lenz (TUT) |
In film production, screenplays function as essential materials for determining whether a project proceeds to adaptation... [more] |
AIT2026-84 pp.170-173 |