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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 144  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
ME, JSPE-IAIP 2026-08-24
- 2026-08-25
Fukui Nagoya Kasadera Hotel Improving PaDiM for Micro-Defect Detection by Selective Enhancement of High-Frequency Components
Yuto Kamiya, Naoki Ota, Naoki Murakami, Naoto Hiramatsu, Shuichi Akizuki, Manabu Hashimoto (Chykyo Univ.)
(To be available after the conference date) [more]
IIEEJ, AIT 2026-06-22
15:50
Tokyo Waseda Univ.
(Primary: On-site, Secondary: Online)
A Study on Behavioral Analysis Methods for Exhibition-Based VR Artwork Experiences
Yu Ueda, Kaihei Hase, Takehumi Hayashi (Kansai Univ.)
This study aims to develop evaluation indicators for quantitatively analyzing the quality of experience in exhibition-ba... [more] AIT2026-179
pp.14-17
HI 2026-03-19
13:45
Online   Effects of Task Difficulty and Trial Performance on Spatial Cognition Puzzle Tasks with Apple Vision Pro
Riria Tanaka, Mai Murayoshi, Tomohiro Hibino, Ken Ishibashi (PUK)
To examine how trial repetition and task difficulty affect performance in spatial cognition tasks in mixed reality,
we ... [more]
HI2026-30
pp.9-11
3DMT 2026-03-03
12:00
Tokyo Tokyo University of Agriculture and Technology
(Primary: On-site, Secondary: Online)
Sound Effect Generation Agents Interpreting LLM instructions with Onomatopoeia
Suzu Hasegawa, Kimitaka Tsusumi (Nagasaki Univ.)
In this paper, we present a system enabling context-aware sound effect generation through an interactive operation where... [more] 3DMT2026-6
pp.21-24
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
12:28
Tokyo Tokyo Polytechnic Univ. (Nakano) An Examination of Weight Illusion from a "1st+3rd" Person Perspective: Integrating the Strengths of the 1st and 3rd Person Perspectives
Sakurako Uchiyama, Mutsuki Ochiai (Utsunomiya Univ.), Hironobu Sakai, Naoki Hashimoto (UEC), Mie Sato (Utsunomiya Univ.)
In VR, the Proteus effect has been shown to influence human perception. For example, using an avatar that gives a strong... [more] AIT2026-64
pp.90-93
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
13:59
Tokyo Tokyo Polytechnic Univ. (Nakano) Proposed Method for Lightweight Adhesive Expression in Viscous Simulation Using Magnetic Force Simulation
Kyonosuke Ogawa (TUT)
In video games utilizing 3DCG, slime-like objects and viscous liquid effects appear in many titles. However, from a proc... [more] AIT2026-72
pp.122-125
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
13:00
Tokyo Tokyo Polytechnic Univ. (Nakano) Perceptual Evaluation of Vertical Movement Sensation Induced by Sound in a Multi-Speaker Spatial Audio Environment
Ryota Murakami, Akinori Ito (TUT)
This study conducted impression evaluations on the relationship between the sense of movement involving elevation direct... [more] AIT2026-129
pp.321-324
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
13:00
Tokyo Tokyo Polytechnic Univ. (Nakano) Aerial Imaging Display Using FLOAT Platform System And Its Applications
Kunio Sakamoto, Karin Ikeda (Konan Univ)
The authors have proposed “flying 3D display units” as a new approach and researched floating 3D images which are in the... [more] AIT2026-143
pp.370-373
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
14:30
Tokyo Tokyo Polytechnic Univ. (Nakano) Generation of Vector Object Motion Based on Musical Acoustic Features and Subjective Evaluation of Synchronization Perception
Michi Sakaguchi, Tomokazu Ishikawa (Toyo Univ.)
This study implements an automatic motion generation method for simple vector graphics (rectangles) driven by musical fe... [more] AIT2026-171
pp.449-450
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
14:30
Tokyo Tokyo Polytechnic Univ. (Nakano) An Artification Watering Can that Adds Visual and Auditory Effects to the Watering Action
Ryunosuke Ono, Keita Ushida (Kogakuin Univ.)
Watering plants can be a monotonous task. Therefore, the authors developed a prototype watering can that adds visual and... [more] AIT2026-174
pp.459-462
ME 2026-02-28
11:15
Online online An Examination of Weight Illusion Induced by Avatar Impressions from a Fused First- and Third-Person Perspective via Binocular Rivalry
Mutsuki Ochiai, Sakurako Uchiyama (Utsunomiya Univ.), Hironobu Sakai, Naoki Hashimoto (UEC), Mie Sato (Utsunomiya Univ.)
Recent research has shown that avatar appearance in virtual reality (VR) can influence users’ perception and psychologic... [more] ME2026-41
pp.13-16
IEICE-HIP, HI, VRPSY, ASJ-H [detail] 2026-02-17
14:30
Okinawa   The Influence of Holistic Processing and Gaze Location on the Perception of Facial Skin Brightness
Kenta Miyoshi, Takehiro Nagai (Science Tokyo)
Perceived facial skin brightness is illusorily modulated by facial features such as the eyes and lips. The present study... [more] HI2026-10
pp.49-54
IEICE-EID, IDY, IEE-EDD, SID-JC, IEIJ-SSL [detail] 2026-01-29
14:05
Kagawa   [Poster Presentation] Influence of the Vignette Effect on 3D Perception and Apparent Depth in 2D Aerial Images
Kenta Saito, Prasenjit Paul, Kotomi Nakanishi, Hiroto Nishimura (Tokushima Univ.), Haruki Mizushina (Shinshu Univ.), Munekazu Date (Tokushima Bunri Univ.), Kenji Yamamoto (Tokushima Univ.)
In this paper, we reveal how the vignette effect affects the pseudo-3D perception and apparent depth of images displayed... [more] IDY2026-5
pp.17-20
IEICE-MRIS, MMS, SHIKOKU [detail] 2025-12-04
14:25
Ehime Ehime Univ. (CITE)
(Primary: On-site, Secondary: Online)
Observation of magnetic domain in magnetic flux concentrators for magnetic sensors by Kerr imaging
Yusaku Yoshida (Nagaoka Univ. Tech.), Manikketh Murali Krishnan, Tomoya Nakatani, Hirofumi Suto (NIMS), Takayuki Ishibashi (Nagaoka Univ. Tech.)
To investigate magnetic domain structure of a magnetic flux concentrator used for high-sensitivity magnetic sensors unde... [more] MMS2025-45
pp.7-10
3DMT 2025-10-23
13:10
Tokyo  
(Primary: On-site, Secondary: Online)
Development of a real-time reproduction method of a real optical environment for realistic and immersive aerial images using an AIRR-type aerial 3D display
Yusuke Daimon, Kentaro Fukuchi (Meiji Univ.)
The aerial 3D image display technology used in this study has the potential to provide a lifelike viewing experience of ... [more] 3DMT2025-48
pp.61-64
IEICE-SDM, IEICE-ICD, IST [detail] 2025-08-08
11:15
Hokkaido Hokkaido Univ. Prmaceutical of Science
(Primary: On-site, Secondary: Online)
[Invited Talk] Importance of Controlling GaN MOS Interfaces
Masamichi Akazawa, Taketomo Sato (Hokkaido Univ.)
We explain the reason for expecting gallium nitride (GaN) as a candidate of next-generation power semiconductor material... [more] IST2025-33
pp.13-19
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
10:37
Tokyo Tokyo Polytechnic Univ. (Nakano) Poker Game AI Considering Facial Expression and Evaluation of Its Impact on Game Experience
Hibiki Nishimura, Wataru Kurihara, Yoshihisa Kanematsu, Suguru Matsuyoshi, Hirokazu Yasuhara, Koji Mikami (TUT)
In poker, reading facial expressions and gestures is crucial for strategic play. While some poker AIs make decisions bas... [more] AIT2025-47
pp.25-28
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
13:37
Tokyo Tokyo Polytechnic Univ. (Nakano) Development of an Interactive Projection Mapping-Based Learning Support System for the Five Basic Nutrients -- Evaluation of Learning Effectiveness using the Nutrition Education Game "Let's Learn Nutrients" --
Haruka Ogata, Rinka Kurosawa, Kenta Sonoda, Mayo Harada, Mio Hirano, Ken Ishibashi (PUK)
This research aims to develop an interactive support system for learning the five macronutrients (carbohydrates, protein... [more] AIT2025-78
pp.144-147
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
13:00
Tokyo Tokyo Polytechnic Univ. (Nakano) Affective Evaluation of Images Generated by Generative AI
Satoshi Ariga, Taisei Inoue, Norimasa Yoshida (Nichidai)
The aim of this study was to conduct affective evaluations on car images generated by a generative AI and to clarify the... [more] AIT2025-140
pp.358-359
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
14:30
Tokyo Tokyo Polytechnic Univ. (Nakano) A Proposal for a Sound Effect Retrieval System Using Onomatopoeia in Cartoons as Input
Hiroki Iijima, Tomokazu Ishikawa (Toyo Univ.)
We propose a function to provide cartoon-specific onomatopoeia as sound effects, and aimed to realize this function. Spe... [more] AIT2025-144
pp.371-372
 Results 1 - 20 of 144  /  [Next]  
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