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All Technical Committee Conferences  (Searched in: Recent 10 Years)


Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 165  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
BCT, IEEE-BT, HOKKAIDO 2025-07-24
13:30
Hokkaido Sun-Refre-Hakodate
(Primary: On-site, Secondary: Online)
VR content creation about the ecology of brown bears
Akira Miyashita, Hiroyuki Kawakita, So Tanaka, Toru Mukai, Takuya Handa (NHK)
(To be available after the conference date) [more]
IST, ME, IEICE-IE, IEICE-BioX, IEICE-SIP, IEICE-MI [detail] 2025-06-06
11:15
Ishikawa   Study of Markerless Gait Analysis Using Computer Vision with Smart Devices
Shota Nakazaki, Renta Tomonaga, Masataka Yamamoto, Hiroshi Takemura, Naoyuki Aikawa (TUS)
Conventional gait analysis that utilize sensors and wearable devices are commonly employed. However, theseapproaches com... [more]
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
10:25
Tokyo Tokyo Polytechnic Univ. (Nakano) Sleep duration as a mediator of the causal relationship between video gaming and mental health
Hiroyuki Egami (Nihon University), Md. Shafiur Rahman (KUHS), Tsuyoshi Yamamoto (GRIPS), Takahisa Wakabayashi (TCUE), Chihiro Egami (BOA)
Many studies have explored potential mediators of the relationship between screen time and mental health, with gaming be... [more] AIT2025-46
pp.21-24
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
11:13
Tokyo Tokyo Polytechnic Univ. (Nakano) A method for expressing dog grooming in a video game using toon rendering.
Yujiro Hara, Motonobu Kawasima (TUT)
In video games and animation, there are many scenes in which dog-themed characters have their fur stroked. In this study... [more] AIT2025-50
pp.37-40
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
11:47
Tokyo Tokyo Polytechnic Univ. (Nakano) An MR Fashion That Reflects Bio-Information -- A Multiplayer Virtual Fashion Experience Utilizing Video See-Through MR, EEG, and Customized Garments --
Maika Yamamoto, Taiki Shigeno, Kenta Hidaka, Ryu Nakagawa (NCU)
This paper introduces "MR Fashion," a multi-participant virtual fashion experience where real garments are augmented wit... [more] AIT2025-59
pp.73-76
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
11:35
Tokyo Tokyo Polytechnic Univ. (Nakano) Production of motion graphics video works using ambigrams
Mizuki Yanagishita, Tsukasa Kikuchi (TUT)
This research deals with two design techniques: “ambigrams,” which are letters designed to be read from different angles... [more] AIT2025-62
pp.85-87
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
15:38
Tokyo Tokyo Polytechnic Univ. (Nakano) A method for generating cinematics using large-scale language models in video games
Kohei Noi, Motonobu Kawashima (TUT)
In recent years, video games using 3DCG have been produced with real-time rendered animations to show the events that oc... [more] AIT2025-92
pp.192-195
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
10:35
Tokyo Tokyo Polytechnic Univ. (Nakano) An Investigation of Command Input Grace Frame in Fighting Games
Ryohei Tomida, Wataru Kurihara, Yoshihisa Kanematsu, Koji Mikami (TUT)
One of the challenges in digital games is "game abandonment," which requires game design that helps maintain player moti... [more] AIT2025-116
pp.276-279
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
13:00
Tokyo Tokyo Polytechnic Univ. (Nakano) Proposal for Efficient Workflow Using AI in Documentary Video Editing
Anri Abe, Kai Rentsu, Shinsuke Yamawaki (TUT), Tomoya Ito (HIT), Yuriko Takeshima, Tsukasa Kikuchi (TUT)
This study proposes an efficient workflow utilizing AI in the editing process of documentary footage. Documentary footag... [more] AIT2025-122
pp.300-302
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
13:00
Tokyo Tokyo Polytechnic Univ. (Nakano) Digital game archive using gameplay videos
Hyuugo Mukai, Hisakazu Hada (TUT)
we examined preservation methods in digital archives with the aim of visually conveying the atmosphere and contents of g... [more] AIT2025-137
pp.350-353
BCT, IEEE-BT 2025-03-07
10:20
Okinawa  
(Primary: On-site, Secondary: Online)
Evaluation of Video Transmission Latency Using Local 5G for Program Production
Nobuaki Tanaka, Junichiro Kawamoto, Fumito Ito, Tsuyoshi Nakatogawa (NHK)
The authors have been investigating the application of Local 5G to program production. In this report, we measured the t... [more] BCT2025-43
pp.8-11
BCT, IEEE-BT 2025-03-07
15:00
Okinawa  
(Primary: On-site, Secondary: Online)
Development of an easy-reframing software for vertical video editing that preserves creator's intention
Takenobu Usui, Kosuke Nomura, Satoshi Oode (NHK)
In recent years, the viewing of video content on mobile devices has been increasing, and vertical video content that is ... [more] BCT2025-50
pp.30-33
BCT, IEEE-BT 2025-03-07
15:25
Okinawa  
(Primary: On-site, Secondary: Online)
Relationship between Panning Speed and Preference When Cropping Multiple Subjects at 9:16 Aspect Ratio from Video of Specific Clip Length
Fumiaki Watanabe, Takenobu Usui, Kosuke Nomura, Satoshi Oode (NHK)
Vertical video contents that is compatible with mobile devices is attracting attention mainly on SNS. In order to create... [more] BCT2025-51
pp.34-37
BCT, IEEE-BT 2025-03-07
16:25
Okinawa  
(Primary: On-site, Secondary: Online)
Prototype Evaluation of a System for Attaching and Verifying Provenance Information in Live Video Streaming
Takumi Mouri, Go Ohtake (NHK)
The development of generative AI has led to the spread of disinformation and misinformation over the Internet, becoming ... [more] BCT2025-53
pp.42-45
BCT, IEEE-BT 2025-02-20
14:05
Osaka  
(Primary: On-site, Secondary: Online)
Rules for cropping news programs in clip units toward vertical video
Kosuke Nomura, Takanobu Usui, Satoshi Oode (NHK)
In recent years, more and more vertical video content is being provided for viewers who watch videos with their mobile d... [more] BCT2025-26
pp.9-12
ME, AIT, MMS, IEICE-IE, IEICE-ITS, SIP [detail] 2025-02-18
10:15
Hokkaido Hokkaido Univ. Extraction of Important Scenes by Multimodal LLM Using Video and Speech Transcription Data -- A Study on the Accurate Understanding of Timestamp Information --
Tomoki Haruyama, Cheng Zhou (NTT DOCOMO)
In recent years, with the development of network technology and video viewing devices, companies have released a wide va... [more] MMS2025-2 ME2025-2 AIT2025-2 SIP2025-2
pp.7-12
KANSAI 2024-12-22
09:30
Osaka Osaka Metropolitan University, I-site Namba **
Youhei Ueno, Masataka Seo (Osaka Institute of Technology)
There are two problems with video generation using deep generative models. The first problem is that objects moving betw... [more]
KANSAI 2024-12-22
13:30
Osaka Osaka Metropolitan University, I-site Namba Continuity Video-to-Video style transfer using Stable Diffusion Models
YU HAO, Liu JiaQing, Li YinHao, Chen YanWei (ISSE)
Video Style Transformation with Stable Diffusion Model**
Yu Hao† Liu Jiaqiang† Li Yinhao† Chen Yanwei†
† College o... [more]

ME 2024-10-22
10:30
Tokyo Kikai-Shinko-Kaikan Bldg. Study on Digital Twin of River by 3D Modeling for Flow Path Health Assessment
Phonepaserth Sisaykeo, Hiroyasu Yasuda, Kiyoshi Hayasaka, Shogo Muramatsu (Niigata Univ.)
This study presents a novel approach to develop a river health assessment measure by leveraging a digital twin, develope... [more] ME2024-96
pp.30-35
IEICE-SIS, BCT 2024-10-03
16:05
Hokkaido Hokusei Gakuen Univ.
(Primary: On-site, Secondary: Online)
[Invited Talk] Development of a Closed Caption Synchronizing System for Local Stations on NHK Plus
So Tanaka, Mitsumasa Nitta (NHK)
NHK provides closed captions displayed as characters on the screen. Closed captions for live programs are slower than th... [more] BCT2024-64
pp.25-28
 Results 1 - 20 of 165  /  [Next]  
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