Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
HI |
2024-03-19 16:00 |
Online |
|
Bicycle riding experience system that realizes the experience of video, sound, and vibration based on multiple cameras and microphones mounted on bicycles Yasuyuki Nakajima, Kazu Miyakawa, Takayuki Kurozumi, Kimitaka Tsutsumi, Yuichi Maki, Makoto Muto, Tetsurou Yamazaki (NTT) |
We implemented and evaluated a bicycle riding experience system that enables the user to experience a bicycle race by es... [more] |
HI2024-29 pp.64-67 |
3DMT |
2024-03-15 10:20 |
Tokyo |
(Primary: On-site, Secondary: Online) |
Multisomaticity of remote robots Yukiya Ojima, Shogo Shimada, Shogo Okamoto (TMU), Vibol Yem, Yasushi Ikei (UT) |
Telepresence has been focused on the experience of a single remote space. In this study, we constructed a system that ca... [more] |
3DMT2024-15 pp.57-60 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 13:00 |
Tokyo |
Tokyo University of Technology |
Research on Locomotion Techniques Using Hand Tracking in Virtual Reality Honoka Akamatsu, Hirokazu Yasuhara, Koji Mikami (TUT) |
Recent years, many virtual reality (VR) contents have been developed. Among them, it is now possible to interact with vi... [more] |
AIT2024-81 pp.177-180 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 14:30 |
Tokyo |
Tokyo University of Technology |
Development of an Auscultation Simulator Using Social Virtual Reality Haruki Ueno, Junichi Sugita (Tokyo Healthcare Univ.) |
Auscultation is one of the basic techniques in physical assessment, in which a stethoscope is used to listen to sounds i... [more] |
AIT2024-117 pp.294-296 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 14:30 |
Tokyo |
Tokyo University of Technology |
VR System for Evacuation Experience from Tsunami Flooding Kaisyu Iinuma, Katsuaki Kobayashi, Issei Shinozaki, Yukiko Shimazaki (TDU High School), Takashi Chiba (Tokyo Denki Univ.), Yuta Yamabe (Tokyo Healthcare Univ.), Tomoaki Moriya, Shuhei Kodama, Tokiichiro Takahashi (Tokyo Denki Univ.) |
We have developed a VR system that enables to experience evacuation from a tsunami flooding a high school building recon... [more] |
AIT2024-135 pp.366-369 |
IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2024-02-22 15:10 |
Okinawa |
|
An Examination on Distance Perception Support Using Object Oscillation in Virtual Space Hayata Saito, Kei Kanari, Mie Sato (Utsunomiya Univ.) |
In this study, we created a method for depth estimation by oscillating objects based on the results of previous studies ... [more] |
HI2024-3 pp.10-14 |
IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2024-02-23 11:20 |
Okinawa |
|
An Examination of Effective visual feedback for virtual grasping Shota Imaizumi, Kei Kanari, Mie Sato (Utsunomiya Univ.) |
Visual feedbacks when grasping a virtual object that change the color of the fingers or the object are often preferred b... [more] |
HI2024-6 pp.25-30 |
IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2024-02-23 13:00 |
Okinawa |
|
Haptic orientation perception utilizing the cutaneous rabbit illusion phenomenon Issei Takeuchi, Hiroaki Shigemasu (KUT) |
The skin rabbit illusion is a phenomenon in which the subject perceives tactile sensation at a different location from t... [more] |
HI2024-8 pp.37-40 |
IEICE-ITS, IEICE-IE, ME, AIT, MMS [detail] |
2024-02-19 16:00 |
Hokkaido |
Hokkaido Univ. |
Discussion and evaluation of converting real-world 360-degree videos into a virtual world Mizuki Takenawa (Tokyo Univ.), Naoki Sugimoto (MMMakerSugi), Leslie Woelher (Tokyo Univ.), Satoshi Ikehata (NII), Kiyohary Aizawa (Tokyo Univ.) |
In existing virtual worlds mirroring real cities, but they do not reproduce walking people, moving cars, and realistic b... [more] |
MMS2024-17 ME2024-33 AIT2024-17 pp.88-93 |
ME |
2024-02-10 13:30 |
Online |
online |
Three-Dimensional Digitalization of the Statue of Prince Shotoku and Interactive VR Theater Using HMD Wenze Song, Yuta Nakauchi, Asako Soga (Ryukoku Univ.) |
This study aimed to enhance the understanding of Buddha statues, particularly focusing on the Statue of Prince Shotoku. ... [more] |
ME2024-11 pp.40-41 |
HI, VRPSY, JSKE |
2023-11-10 14:05 |
Wakayama |
Wakayama Big-ai, Room 801 |
Development and effectiveness of a vergence distance correction method for adding appropriate DoF blur during VR observation Shunki Hashimoto, Katsunori Okajima (Yokohama National Univ.) |
When the convergence distance is measured from the viewpoint position during VR observation, there is a "gap" between th... [more] |
HI2023-18 pp.13-16 |
HI, VRPSY, JSKE |
2023-11-10 15:05 |
Wakayama |
Wakayama Big-ai, Room 801 |
Pseudo Stickiness Caused by Dynamic Visual Information Between Fingertips Naoya Motegi, Katsunori Okajima (YNU) |
Research on pseudo-haptics caused by modulating visual information has been actively conducted, but the types of tactile... [more] |
HI2023-20 pp.21-24 |
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2023-05-31 13:30 |
Tokyo |
Univ. of Tokyo (Primary: On-site, Secondary: Online) |
Effect of Agents' Number and Behaviors in VR Disaster Evacuation Drill Naoki Matsumura, Kensuke Sugihara, Tomoko Yonezawa (Kansai Univ.) |
This study aims to build effective drill software by combining a virtual simulation of the disaster and that of multiple... [more] |
|
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2023-05-31 17:00 |
Tokyo |
Univ. of Tokyo (Primary: On-site, Secondary: Online) |
The Sense of Body Ownership of Virtual Ears using Stereophonic Sound and Vibration Yuki Kometani, Naoki Matsumura, Tomoko Yonezawa (Kansai Univ.) |
This study aims to create a sense of body ownership of the third and fourth virtual ears (virtual ears) behind the neck ... [more] |
|
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2023-06-01 10:15 |
Tokyo |
Univ. of Tokyo (Primary: On-site, Secondary: Online) |
Glasses-free XR sharing dialogue system with a sense of real proximity using half-mirrors Kenta Ogo (NTT) |
Glasses-free XR side by side talking system with a sense of real proximity using half-mirrors.
In order to realize the ... [more] |
|
BCT, IEEE-BT |
2023-03-10 15:45 |
Okinawa |
Okinawa RBC (Primary: On-site, Secondary: Online) |
Prototype of a High-Resolution and Wide-Viewing Head-Mounted Display Using Multi Display Panels Daiichi Koide, Yasutaka Maeda, Kensuke Hisatomi (NHK) |
We developed a high-resolution and wide-viewing head-mounted display (HRWV-HMD) with 8640 (horizontal) × 2160 (vertical)... [more] |
BCT2023-43 pp.53-56 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 10:49 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Study on Usability Evaluation and Purchase Experience of VR Shopping System not Imitating Physical Store Ikumi Hisamatsu, Yuji Sakamoto (Hokkaido Univ.) |
Virtual Reality has been attracting attention for its potential to give people a new purchasing experience. In fact, man... [more] |
AIT2023-37 pp.9-12 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 10:25 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Research on methods of presenting advertisements in VR space and their effect Tatsuya Hasegawa, Hirokazu Yasuhara, Koji Mikami (TUT) |
In this study, we investigated whether different methods of presenting advertisements in a VR space would produce differ... [more] |
AIT2023-92 pp.201-204 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:42 |
Online |
Online |
Switchable Dual Dial Method - Flick Character Input Method for VR Tomoya Hirabayashi, Rin Izumi, Kenta Uchida, Tomoaki Moriya, Tokiichiro Takahashi (Tokyo Denki Univ) |
We propose the "Switchable Dual Dial method", a flick input method in a virtual space that uses two VR controllers. The ... [more] |
AIT2022-41 pp.13-16 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:05 |
Online |
Online |
3D Shape Reconstruction of Living Environment using Visual SLAM Yudai Fujino, Mutsuo Sano (OIT) |
As a result of the epidemic of the new coronavirus infection nationwide from around March 2020, many people are being as... [more] |
AIT2022-58 pp.79-82 |