| Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
| IDY, SID-JC |
2026-03-13 13:05 |
Online |
online |
[Invited Talk]
Olfactory Display
-- Progress Toward Real-Time Scent Presentation -- Haruka Matsukura (UEC), Hiroshi Ishida (TUAT), Yuichiro Kume, Tota Mizuno (UEC) |
Olfactory displays, which provide spatio-temporal scent presentation synchronized with audiovisual content, have been ex... [more] |
IDY2026-26 pp.1-4 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 11:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Visualization of Sound Information to Support Perception of Moving Sound Sources in VR Space Taihei Tsutsumi, Mie Sato (Utsunomiya Univ) |
In recent years, studies on sound visualization for deaf and hard-of-hearing have been actively conducted; however, meth... [more] |
AIT2026-60 pp.74-77 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 10:30 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
An investigation of Improving oral hygiene awareness using an interactive toothbrushing VR system Takuma Kato, Saaya Okawauchi, Hinano Kinoshita, Takuma Matsumoto, Ken Ishibashi (PUK) |
This study developed a cooperative, experiential toothbrushing game for pairs of participants, proposing a learning expe... [more] |
AIT2026-116 pp.280-283 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 13:00 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
An XR-based cooperative game for nutrition education and dietary awareness enhancement Kazuma Sakamoto, Kanata Kono, Nanaka Nakamura, Misa Nishimori, Haruna Sugiyama, Ken Ishibashi (PUK) |
This study aims to enhance young people’s interest in food through a newly developed cooperative game by integrating XR ... [more] |
AIT2026-127 pp.313-316 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 13:00 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Kengo Kobayashi, Takashi Ijiri (SIT) |
To support inspiration in novel writing, this study proposes a method that enables a pseudo-experience of a 3D scene fro... [more] |
AIT2026-141 pp.364-367 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 14:30 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Evaluating Learning Motivation in a Cantonese Learning VR Game Using Conversational AI and Dialogue Scripts Lam TszChun, Suguru Matsuyoshi (TUT) |
We developed a Cantonese Learning VR game designed for Japanese beginners. Our system aims not only to support the acqui... [more] |
AIT2026-164 pp.428-431 |
| ME |
2026-02-28 13:00 |
Online |
online |
Proposal of a Torso-Focused Haptic Feedback System Using VR Devices and a Haptic Suit, and Evaluation of Immersion Koki Tanaka, Asako Soga (Ryukoku Univ.) |
This study is to investigate the influence of different haptic feedback methods on immersion. To this end, we proposed a... [more] |
ME2026-44 pp.25-26 |
| IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2026-02-18 09:20 |
Okinawa |
|
Effects of Avatar Shape and Somatosensory-Motor Information on Motion Direction Discrimination within Peripersonal Space Shuhei Nagahara, Yuichi Takao, Kira Sato, Hiroaki Shigemasu (KUT) |
This study examined how avatar shape (hand/box) and somatosensory-motor information influence motion direction perceptio... [more] |
HI2026-14 pp.68-73 |
| IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2026-02-18 10:00 |
Okinawa |
|
Examination of Methods for Inducing the Elongation Illusion Using Multisensory Stimuli Kira Sato, Shuhei Nagahara, Yuichi Takao, Hiroaki Shigemasu (KUT) |
This study examined methods for inducing body elongation illusion in Virtual Reality (VR) environments. Experiment 1 use... [more] |
HI2026-16 pp.78-83 |
| IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2026-02-18 10:40 |
Okinawa |
|
Effects of Supernumerary Limb Embodiment on the Allocation of Attentional Resources Yuichi Takao, Harin Hapuarachchi, Shuhei Nagahara, Kira Sato, Hiroaki Shigemasu (KUT) |
Attentional resources are limited, and it is known that visual stimuli of hands induce attention. This study
focused o... [more] |
HI2026-18 pp.88-93 |
| IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2026-02-18 12:10 |
Okinawa |
|
Landscape evaluation of the opposite shore scenery in the area around Bandai Bridge using virtual reality space
-- The relationship between building height and openness in a multi-layered building relation based on differences in viewpoints -- Kyoko Takizawa, Shigehito Tanahashi (Niigata Univ.) |
In contemporary Japan, where landscapes are systematically planned, Virtual Reality (VR) simulator that supports consens... [more] |
HI2026-22 pp.110-113 |
| HI, VRPSY, JSKE |
2025-11-07 14:40 |
Okayama |
Notre Dame Seishin Univ. (Primary: On-site, Secondary: Online) |
Does Perceived Spatial Extension via Amodal Completion Have Little Influence on Visually Induced Motion Sickness? Satoki Araya, Masaki Ogawa (Mie Univ) |
Virtual reality (VR) sickness severity is known to depend on stimulus size, similar to vection. While vection is affecte... [more] |
HI2025-30 pp.41-44 |
| HI, VRPSY, JSKE |
2025-11-07 15:30 |
Okayama |
Notre Dame Seishin Univ. (Primary: On-site, Secondary: Online) |
Empowering Proactive Behavioral Transformation with Self-Mirroring Twins Tetsunari Inamura (Tamagawa Univ.) |
Prior AI agent systems for behavior change have largely interacted with users as external others—for example, in the rol... [more] |
HI2025-32 pp.51-55 |
| ME |
2025-10-28 14:30 |
Tokyo |
Kikai-Shinko-Kaikan Bldg. |
A Proposal for Model-Free Motion Parallax VR Using Omnidirectional Images Junri Omote, Shogo Tokai (Univ. of Fukui) |
This study presents a VR system that reproduces motion parallax without using 3D models by switching among multiple omni... [more] |
ME2025-91 pp.5-8 |
| BCT, IEEE-BT, HOKKAIDO |
2025-07-24 13:30 |
Hokkaido |
Sun-Refre-Hakodate (Primary: On-site, Secondary: Online) |
VR content creation about the ecology of brown bears Akira Miyashita, Hiroyuki Kawakita, So Tanaka, Toru Mukai, Takuya Handa (NHK) |
In order to prevent human casualties caused by brown bears, we created a VR content that allows users to learn about the... [more] |
BCT2025-63 pp.4-7 |
| IIEEJ, AIT |
2025-07-01 10:30 |
Nagano |
(Primary: On-site, Secondary: Online) |
Visual Perception Support of Sound Flow Using Peripheral Display in Virtual Reality Spaces Taihei Tsutsumi, Mie Sato (Utsunomiya Univ) |
In recent years, research on sound visualization for people who are deaf and hard of hearing has gained attention. Previ... [more] |
AIT2025-179 pp.47-50 |
| 3DMT |
2025-03-13 16:00 |
Ibaraki |
Univ. of Tsukuba (Primary: On-site, Secondary: Online) |
Visibility of colored-virtual characters for AR display Yuta Machigashira (Tokushima Univ.), Munekazu Date (Bunri Univ.), Haruki Mizushina (Tokushima Univ./Shinshu Univ.), Kenji Yamamoto (Tokushima Univ.) |
We conducted a sensory test for visibility of colored-virtual characters and analyzed it. We compared the changing color... [more] |
3DMT2025-12 pp.45-48 |
| AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 10:37 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Intuitive Manipulation with Gesture Detection for Virtual Space Issa Abe, Hiroki Takahashi (UEC) |
Gesture control has been widely adopted in the fields of games and virtual reality (VR) because it provides an intuitive... [more] |
AIT2025-42 pp.5-8 |
| AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 13:00 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Ryota Oki, Kaisei Hori, Takashi Ijiri (SIT) |
(To be available after the conference date) [more] |
AIT2025-131 pp.334-337 |
| AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 14:30 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Development of a VR System Aiming for an Emotional Reunion with the Deceased Through the Five Senses Nie Zihe, Hisakazu Hada (TUT) |
This study aims to develop a VR system that enables an emotional reunion with deceased loved ones through multisensory e... [more] |
AIT2025-164 pp.433-436 |