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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 70  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:42
Online Online Switchable Dual Dial Method - Flick Character Input Method for VR
Tomoya Hirabayashi, Rin Izumi, Kenta Uchida, Tomoaki Moriya, Tokiichiro Takahashi (Tokyo Denki Univ)
We propose the "Switchable Dual Dial method", a flick input method in a virtual space that uses two VR controllers. The ... [more] AIT2022-41
pp.13-16
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:05
Online Online 3D Shape Reconstruction of Living Environment using Visual SLAM
Yudai Fujino, Mutsuo Sano (OIT)
As a result of the epidemic of the new coronavirus infection nationwide from around March 2020, many people are being as... [more] AIT2022-58
pp.79-82
3DMT 2022-03-07
09:50
Online   Design of locomotion method in virtual reality using walking-in-place based on a perceived velocity
Kuniaki Tanaka, Shin Tabeta, Shigehito Tanahashi (Niigata Univ.)
We revealed of relationship between the step frequency of walking-in-pace and the velocity that perceived from movement ... [more] 3DIT2022-6
pp.21-24
3DMT 2022-03-07
11:30
Online   An Examination of Effective Auditory Stimuli for Spatial Search of Transparent Virtual Objects
Kazuki Oikawa, Kei Kanari, Mie Sato (Utsunomiya Univ.)
In an immersive virtual reality environment, selection and manipulation of multiple objects pose challenges such as narr... [more] 3DIT2022-12
pp.45-48
HI, IEICE-HIP, ASJ-H, VRPSY [detail] 2022-02-28
15:05
Online on line Effect of action ability on peripersonal space representation
Naoki Kuroda, Kaori Naruse, Wataru Teramoto (Kumamoto Univ.)
Peripersonal space (PPS) is the space immediately around the body in which the body interacts directly with its surround... [more]
ME 2022-02-12
11:15
Online online Peripheral Field Expansion of a Simple Head-Mounted Display By Using Tracking Projection
Kazuto Saito, Naoki Hashimoto (UEC)
In recent years, research and development of Head-Mounted Displays (HMDs), which enable immersive experiences in virtual... [more] ME2022-9
pp.33-36
ME 2021-12-13
10:00
Online online An Examination of Readability and Font Size for Reading in VR
Seina Kobayashi, Kei Kanari, Mie Sato (Utsunomiya Univ.)
(To be available after the conference date) [more] ME2021-88
pp.1-4
AIT, IDY, 3DMT, IIEEJ, IEICE-EID, IEE-EDD, VRSJ [detail] 2021-11-29
14:45
Online Online [Invited Lecture] Space-Sharing Content Viewing System -- Experiencing AR and VR content with someone at a distant location --
Takuya Handa (NHK), Kazuma Yoshino (NES), Hiroyuki Kawakita, Kensuke Hisatomi (NHK)
NHK STRL is pursuing research on experiences that will exceed the framework of conventional television and will encourag... [more] IDY2021-27 AIT2021-158 3DIT2021-52
pp.21-24
BCT, IEEE-BT 2021-06-11
16:35
  Online A production of VR content with the theme of The Japan's earliest 360-degree panoramic photography
Tomoyuki Iida (Fuji TV)
We produced a VR content for the purpose of validating the technical requirements of VR content. The subject of the cont... [more] BCT2021-34
pp.25-28
BCT, IEEE-BT 2021-03-12
15:35
  Online Study on a basic implementation of real-time composition with shot images toward broadcast-use virtual reality movies
Daiichi Koide, Yasutaka Maeda, Kensuke Hisatomi (NHK)
Basic implementation of real-time composition with multiple shot images was studied for producing broadcast-use virtual ... [more] BCT2021-26
pp.33-36
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online A method to increase the sense of immersion in Virtual Reality content with an underwater theme.
Yuka Sunahara, Ikuko Tsubaki (Tokyo University of Technology)
We propose a method of "fluttering kick while lying down" as a way to increase the immersive feeling of underwater VR co... [more] AIT2021-56
pp.103-104
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:15
Online Online Development of an Ikebana Simulator Considering Collision between Flowers and a Pinholder
Kenta Yamaguchi, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.)
In this paper, we propose a method of ikebana simulator to reproduce the force occurred by inserting a branch into the p... [more] AIT2021-103
pp.249-252
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online An Attempt of Dynamic & 3D Visualization of Onomatopoeia in Virtual Space
Noriki Amano, Yuri Kimura (Mukogawa Women's Univ)
We are studying the visualization of various problem domains and are making them artization. In this study, we focused o... [more] AIT2021-107
pp.265-268
3DMT 2021-03-08
14:10
    A Study on Manipulation of Virtual Object Using Eye Information in AR
Yuki Tanaka, Kei Kanari, Mie Sato (Utsunomiya Univ.)
(To be available after the conference date) [more] 3DIT2021-10
pp.41-44
ME 2021-02-27
11:40
    An Examination of Readability and Environment-Settings for Reading in VR
Seina Kobayashi, Kei Kanari, Mie Sato (Utsunomiya Univ.)
(To be available after the conference date) [more] ME2021-37
pp.33-36
ME 2021-02-27
11:55
    An Examination of the Effect on Speed Perception by Difference in Height of Avatar's Viewpoint
Hiromu Koide, Kazuki Oikawa, Masaki Kitajima, Kei Kanari, Mie Sato (Utsunomiya Univ.)
(To be available after the conference date) [more] ME2021-38
pp.37-40
ME 2021-02-27
13:30
    An examination of Live Video Viewing with Eye-Gaze Input for Personal Preference
Atsuki Hirakawa, Yuki Tanaka, Kei Kanari, Mie Sato (Utsunomiya Univ.)
In recent years, live video content that can emphasize the sounds and images of objects of interest to the viewer using ... [more] ME2021-41
pp.49-52
3DMT, IEICE-SIS, IPSJ-AVM [detail] 2020-06-03
15:10
Online G Square (Hakodate Community Plaza) 3D Animation of a Humanoid Model using EMG Sensors
Tsutomu Horikoshi, Yoshie Nogami (SIT)
In marine sports such as surfing, it is difficult to practice repeatedly under the same conditions. On the other hand, V... [more] 3DIT2020-11
pp.25-29
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
12:45
Tokyo Tokyo University of Technology
(Cancelled)
Realization of Falling and Breaking Down Flowers in Ikebana Simulator
Kenta Yamaguchi, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.)
In this paper, we propose a method to realize falling and breaking down of flowers in a Ikebana simulator. Falling down ... [more] AIT2020-55
pp.21-24
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
12:50
Tokyo Tokyo University of Technology
(Cancelled)
Proposal of new method for deduction of the stress using virtual reality
Luan Zilong, Kazuo Sasaki (TUT)
A recent research from 2012 shows that people who has suffered from pressure has 43% death rate higher than healthy ones... [more] AIT2020-109
pp.201-202
 Results 1 - 20 of 70  /  [Next]  
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