ITE Technical Group Submission System
Conference Schedule
Online Proceedings
[Sign in]
    [Japanese] / [English] 
( Committee/Place/Topics  ) --Press->
 
( Paper Keywords:  /  Column:Title Auth. Affi. Abst. Keyword ) --Press->

All Technical Committee Conferences  (Searched in: All Years)


Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 118  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
IDY, SID-JC 2026-03-13
13:05
Online online [Invited Talk] Olfactory Display -- Progress Toward Real-Time Scent Presentation --
Haruka Matsukura (UEC), Hiroshi Ishida (TUAT), Yuichiro Kume, Tota Mizuno (UEC)
Olfactory displays, which provide spatio-temporal scent presentation synchronized with audiovisual content, have been ex... [more] IDY2026-26
pp.1-4
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
11:40
Tokyo Tokyo Polytechnic Univ. (Nakano) Visualization of Sound Information to Support Perception of Moving Sound Sources in VR Space
Taihei Tsutsumi, Mie Sato (Utsunomiya Univ)
In recent years, studies on sound visualization for deaf and hard-of-hearing have been actively conducted; however, meth... [more] AIT2026-60
pp.74-77
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
10:30
Tokyo Tokyo Polytechnic Univ. (Nakano) An investigation of Improving oral hygiene awareness using an interactive toothbrushing VR system
Takuma Kato, Saaya Okawauchi, Hinano Kinoshita, Takuma Matsumoto, Ken Ishibashi (PUK)
This study developed a cooperative, experiential toothbrushing game for pairs of participants, proposing a learning expe... [more] AIT2026-116
pp.280-283
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
13:00
Tokyo Tokyo Polytechnic Univ. (Nakano) An XR-based cooperative game for nutrition education and dietary awareness enhancement
Kazuma Sakamoto, Kanata Kono, Nanaka Nakamura, Misa Nishimori, Haruna Sugiyama, Ken Ishibashi (PUK)
This study aims to enhance young people’s interest in food through a newly developed cooperative game by integrating XR ... [more] AIT2026-127
pp.313-316
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
13:00
Tokyo Tokyo Polytechnic Univ. (Nakano)
Kengo Kobayashi, Takashi Ijiri (SIT)
To support inspiration in novel writing, this study proposes a method that enables a pseudo-experience of a 3D scene fro... [more] AIT2026-141
pp.364-367
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
14:30
Tokyo Tokyo Polytechnic Univ. (Nakano) Evaluating Learning Motivation in a Cantonese Learning VR Game Using Conversational AI and Dialogue Scripts
Lam TszChun, Suguru Matsuyoshi (TUT)
We developed a Cantonese Learning VR game designed for Japanese beginners. Our system aims not only to support the acqui... [more] AIT2026-164
pp.428-431
ME 2026-02-28
13:00
Online online Proposal of a Torso-Focused Haptic Feedback System Using VR Devices and a Haptic Suit, and Evaluation of Immersion
Koki Tanaka, Asako Soga (Ryukoku Univ.)
This study is to investigate the influence of different haptic feedback methods on immersion. To this end, we proposed a... [more] ME2026-44
pp.25-26
IEICE-HIP, HI, VRPSY, ASJ-H [detail] 2026-02-18
09:20
Okinawa   Effects of Avatar Shape and Somatosensory-Motor Information on Motion Direction Discrimination within Peripersonal Space
Shuhei Nagahara, Yuichi Takao, Kira Sato, Hiroaki Shigemasu (KUT)
This study examined how avatar shape (hand/box) and somatosensory-motor information influence motion direction perceptio... [more] HI2026-14
pp.68-73
IEICE-HIP, HI, VRPSY, ASJ-H [detail] 2026-02-18
10:00
Okinawa   Examination of Methods for Inducing the Elongation Illusion Using Multisensory Stimuli
Kira Sato, Shuhei Nagahara, Yuichi Takao, Hiroaki Shigemasu (KUT)
This study examined methods for inducing body elongation illusion in Virtual Reality (VR) environments. Experiment 1 use... [more] HI2026-16
pp.78-83
IEICE-HIP, HI, VRPSY, ASJ-H [detail] 2026-02-18
10:40
Okinawa   Effects of Supernumerary Limb Embodiment on the Allocation of Attentional Resources
Yuichi Takao, Harin Hapuarachchi, Shuhei Nagahara, Kira Sato, Hiroaki Shigemasu (KUT)
Attentional resources are limited, and it is known that visual stimuli of hands induce attention. This study
focused o... [more]
HI2026-18
pp.88-93
IEICE-HIP, HI, VRPSY, ASJ-H [detail] 2026-02-18
12:10
Okinawa   Landscape evaluation of the opposite shore scenery in the area around Bandai Bridge using virtual reality space -- The relationship between building height and openness in a multi-layered building relation based on differences in viewpoints --
Kyoko Takizawa, Shigehito Tanahashi (Niigata Univ.)
In contemporary Japan, where landscapes are systematically planned, Virtual Reality (VR) simulator that supports consens... [more] HI2026-22
pp.110-113
HI, VRPSY, JSKE 2025-11-07
14:40
Okayama Notre Dame Seishin Univ.
(Primary: On-site, Secondary: Online)
Does Perceived Spatial Extension via Amodal Completion Have Little Influence on Visually Induced Motion Sickness?
Satoki Araya, Masaki Ogawa (Mie Univ)
Virtual reality (VR) sickness severity is known to depend on stimulus size, similar to vection. While vection is affecte... [more] HI2025-30
pp.41-44
HI, VRPSY, JSKE 2025-11-07
15:30
Okayama Notre Dame Seishin Univ.
(Primary: On-site, Secondary: Online)
Empowering Proactive Behavioral Transformation with Self-Mirroring Twins
Tetsunari Inamura (Tamagawa Univ.)
Prior AI agent systems for behavior change have largely interacted with users as external others—for example, in the rol... [more] HI2025-32
pp.51-55
ME 2025-10-28
14:30
Tokyo Kikai-Shinko-Kaikan Bldg. A Proposal for Model-Free Motion Parallax VR Using Omnidirectional Images
Junri Omote, Shogo Tokai (Univ. of Fukui)
This study presents a VR system that reproduces motion parallax without using 3D models by switching among multiple omni... [more] ME2025-91
pp.5-8
BCT, IEEE-BT, HOKKAIDO 2025-07-24
13:30
Hokkaido Sun-Refre-Hakodate
(Primary: On-site, Secondary: Online)
VR content creation about the ecology of brown bears
Akira Miyashita, Hiroyuki Kawakita, So Tanaka, Toru Mukai, Takuya Handa (NHK)
In order to prevent human casualties caused by brown bears, we created a VR content that allows users to learn about the... [more] BCT2025-63
pp.4-7
IIEEJ, AIT 2025-07-01
10:30
Nagano  
(Primary: On-site, Secondary: Online)
Visual Perception Support of Sound Flow Using Peripheral Display in Virtual Reality Spaces
Taihei Tsutsumi, Mie Sato (Utsunomiya Univ)
In recent years, research on sound visualization for people who are deaf and hard of hearing has gained attention. Previ... [more] AIT2025-179
pp.47-50
3DMT 2025-03-13
16:00
Ibaraki Univ. of Tsukuba
(Primary: On-site, Secondary: Online)
Visibility of colored-virtual characters for AR display
Yuta Machigashira (Tokushima Univ.), Munekazu Date (Bunri Univ.), Haruki Mizushina (Tokushima Univ./Shinshu Univ.), Kenji Yamamoto (Tokushima Univ.)
We conducted a sensory test for visibility of colored-virtual characters and analyzed it. We compared the changing color... [more] 3DMT2025-12
pp.45-48
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
10:37
Tokyo Tokyo Polytechnic Univ. (Nakano) Intuitive Manipulation with Gesture Detection for Virtual Space
Issa Abe, Hiroki Takahashi (UEC)
Gesture control has been widely adopted in the fields of games and virtual reality (VR) because it provides an intuitive... [more] AIT2025-42
pp.5-8
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
13:00
Tokyo Tokyo Polytechnic Univ. (Nakano)
Ryota Oki, Kaisei Hori, Takashi Ijiri (SIT)
(To be available after the conference date) [more] AIT2025-131
pp.334-337
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
14:30
Tokyo Tokyo Polytechnic Univ. (Nakano) Development of a VR System Aiming for an Emotional Reunion with the Deceased Through the Five Senses
Nie Zihe, Hisakazu Hada (TUT)
This study aims to develop a VR system that enables an emotional reunion with deceased loved ones through multisensory e... [more] AIT2025-164
pp.433-436
 Results 1 - 20 of 118  /  [Next]  
Choose a download format for default settings. [NEW !!]
Text format pLaTeX format CSV format BibTeX format


[Return to Top Page]

[Return to ITE Web Page]


The Institute of Image Information and Television Engineers (ITE), Japan