ITE Technical Group Submission System
Conference Schedule
Online Proceedings
[Sign in]
    [Japanese] / [English] 
( Committee/Place/Topics  ) --Press->
 
( Paper Keywords:  /  Column:Title Auth. Affi. Abst. Keyword ) --Press->

All Technical Committee Conferences  (Searched in: All Years)

Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 21 - 40 of 173 [Previous]  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] 2023-05-31
16:40
Tokyo Univ. of Tokyo
(Primary: On-site, Secondary: Online)
AR Environmental Sound Display with Onomatopoeia for Deaf or Hard of Hearing People
Yuito Arisumi, Yutaro Hirao, Monica Perusquia-Hernandez (NAIST), Naoya Isoyama (Otsuma Women's University), Hideaki Uchiyama, Kiyoshi Kiyokawa (NAIST)
In Japan, onomatopoeia such as onomatopoeia and mimetic words are often used to add concreteness to speech. On the other... [more]
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] 2023-05-31
17:00
Tokyo Univ. of Tokyo
(Primary: On-site, Secondary: Online)
The Sense of Body Ownership of Virtual Ears using Stereophonic Sound and Vibration
Yuki Kometani, Naoki Matsumura, Tomoko Yonezawa (Kansai Univ.)
This study aims to create a sense of body ownership of the third and fourth virtual ears (virtual ears) behind the neck ... [more]
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] 2023-06-01
10:15
Tokyo Univ. of Tokyo
(Primary: On-site, Secondary: Online)
Glasses-free XR sharing dialogue system with a sense of real proximity using half-mirrors
Kenta Ogo (NTT)
Glasses-free XR side by side talking system with a sense of real proximity using half-mirrors.
In order to realize the ... [more]

HI 2023-03-15
13:00
Online   Proposal of the hierarchical depth-cue technique and evaluation of its first and second hierarchies
Masahiro Suzuki (Seisen Univ.), Kazutake Uehira (Kanagawa Inst. Tech.)
We propose and evaluate a new technique of presenting virtual objects at freely-selected positions in outdoor far depths... [more] HI2023-9
pp.13-16
BCT, IEEE-BT 2023-03-10
15:45
Okinawa Okinawa RBC
(Primary: On-site, Secondary: Online)
Prototype of a High-Resolution and Wide-Viewing Head-Mounted Display Using Multi Display Panels
Daiichi Koide, Yasutaka Maeda, Kensuke Hisatomi (NHK)
We developed a high-resolution and wide-viewing head-mounted display (HRWV-HMD) with 8640 (horizontal) × 2160 (vertical)... [more] BCT2023-43
pp.53-56
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
10:49
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Study on Usability Evaluation and Purchase Experience of VR Shopping System not Imitating Physical Store
Ikumi Hisamatsu, Yuji Sakamoto (Hokkaido Univ.)
Virtual Reality has been attracting attention for its potential to give people a new purchasing experience. In fact, man... [more] AIT2023-37
pp.9-12
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
11:13
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
An investigative research on the amusingness of MR games on the subject of OHAJIKI game
Takeru Yoshida, Tomokazu Ishikawa (Toyo Univ.)
In this study, we investigated the possibility of the MR game using the OHAJIKI MR game. We created a OHAJIKI MR game th... [more] AIT2023-39
pp.17-20
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
10:25
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Research on methods of presenting advertisements in VR space and their effect
Tatsuya Hasegawa, Hirokazu Yasuhara, Koji Mikami (TUT)
In this study, we investigated whether different methods of presenting advertisements in a VR space would produce differ... [more] AIT2023-92
pp.201-204
3DMT 2022-10-18
15:15
Tochigi
(Primary: On-site, Secondary: Online)
AR 3D display that can be observed by multiple people simultaneously
Sei Sato, Tomohiro Yendo (Nagaoka Univ. Tech.)
Transparency 3D displays that have stereoscopic and augmented reality technologies are easy to attract attention of mult... [more] 3DMT2022-59
pp.77-80
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:17
Online Online Meta Flowers -- The Analogy of life in the XR Era --
Ken Sonobe, Ryu Nakagawa (Nagoya City Univ.)
“Meta Flowers” is a multiparticipant installation artwork with Cross Reality (XR) . Wearing a glove-type tactile device ... [more] AIT2022-39
pp.5-8
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:42
Online Online Switchable Dual Dial Method - Flick Character Input Method for VR
Tomoya Hirabayashi, Rin Izumi, Kenta Uchida, Tomoaki Moriya, Tokiichiro Takahashi (Tokyo Denki Univ)
We propose the "Switchable Dual Dial method", a flick input method in a virtual space that uses two VR controllers. The ... [more] AIT2022-41
pp.13-16
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:05
Online Online 3D Shape Reconstruction of Living Environment using Visual SLAM
Yudai Fujino, Mutsuo Sano (OIT)
As a result of the epidemic of the new coronavirus infection nationwide from around March 2020, many people are being as... [more] AIT2022-58
pp.79-82
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
15:51
Online Online An AR-based Display System of Reference Information for Self-study with Hand-Motion Input based on Posture Recognition by Machine Learning
Rikuto Ando, Mitsunori Makino (Chuo Univ.)
To support mathematics learning, we propose an AR system that displays information on a desk. This system uses machine l... [more] AIT2022-90
pp.201-204
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
15:37
Online Online Lyrics onto Cityscape: A MR System for Appreciating Lyrics Projected onto the Cityscape While Walking
Rin Izumi, Kenta Uchida, Tomoaki Moriya, Tokiichiro Takahashi (Tokyo Denki Univ.)
Projection mapping to buildings synchronized with music has been widely used and has attracted a lot of attention. We pr... [more] AIT2022-92
pp.209-212
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
16:01
Online Online Projection Mapping Using a LED Array-Based Volumetric Display
Shinichi Okuda, Naoki Hashimoto (UEC)
This paper proposes a projection mapping system using a LED Array-Based Rotating Volumetric Display. We propose a real-t... [more] AIT2022-94
pp.219-222
3DMT 2022-03-07
09:35
Online   Effect of tilt of visual stimulus on stability of running posture
Taiichiro Yoshida, Shigehito Tanahashi (Niigata Univ.)
In order to develop a training method for performance improvement by correcting running posture in running by applying A... [more] 3DIT2022-5
pp.17-20
3DMT 2022-03-07
09:50
Online   Design of locomotion method in virtual reality using walking-in-place based on a perceived velocity
Kuniaki Tanaka, Shin Tabeta, Shigehito Tanahashi (Niigata Univ.)
We revealed of relationship between the step frequency of walking-in-pace and the velocity that perceived from movement ... [more] 3DIT2022-6
pp.21-24
3DMT 2022-03-07
11:00
Online   Design of Spatial Light Modulator for Holographic AR Glasses
Ryo Higashida, Masato Miura, Yuta Yamaguchi, Nobuhiko Funabashi, Kenichi Aoshima, Kenji Machida (NHK)
We have been developing spatial light modulators (SLMs) with a narrow pixel pitch and multiple pixels to improve the qua... [more] 3DIT2022-10
pp.37-40
3DMT 2022-03-07
11:30
Online   An Examination of Effective Auditory Stimuli for Spatial Search of Transparent Virtual Objects
Kazuki Oikawa, Kei Kanari, Mie Sato (Utsunomiya Univ.)
In an immersive virtual reality environment, selection and manipulation of multiple objects pose challenges such as narr... [more] 3DIT2022-12
pp.45-48
HI, IEICE-HIP, ASJ-H, VRPSY [detail] 2022-02-28
15:05
Online on line Effect of action ability on peripersonal space representation
Naoki Kuroda, Kaori Naruse, Wataru Teramoto (Kumamoto Univ.)
Peripersonal space (PPS) is the space immediately around the body in which the body interacts directly with its surround... [more]
 Results 21 - 40 of 173 [Previous]  /  [Next]  
Choose a download format for default settings. [NEW !!]
Text format pLaTeX format CSV format BibTeX format


[Return to Top Page]

[Return to ITE Web Page]


The Institute of Image Information and Television Engineers (ITE), Japan