Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2023-05-31 16:40 |
Tokyo |
Univ. of Tokyo (Primary: On-site, Secondary: Online) |
AR Environmental Sound Display with Onomatopoeia for Deaf or Hard of Hearing People Yuito Arisumi, Yutaro Hirao, Monica Perusquia-Hernandez (NAIST), Naoya Isoyama (Otsuma Women's University), Hideaki Uchiyama, Kiyoshi Kiyokawa (NAIST) |
In Japan, onomatopoeia such as onomatopoeia and mimetic words are often used to add concreteness to speech. On the other... [more] |
|
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2023-05-31 17:00 |
Tokyo |
Univ. of Tokyo (Primary: On-site, Secondary: Online) |
The Sense of Body Ownership of Virtual Ears using Stereophonic Sound and Vibration Yuki Kometani, Naoki Matsumura, Tomoko Yonezawa (Kansai Univ.) |
This study aims to create a sense of body ownership of the third and fourth virtual ears (virtual ears) behind the neck ... [more] |
|
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2023-06-01 10:15 |
Tokyo |
Univ. of Tokyo (Primary: On-site, Secondary: Online) |
Glasses-free XR sharing dialogue system with a sense of real proximity using half-mirrors Kenta Ogo (NTT) |
Glasses-free XR side by side talking system with a sense of real proximity using half-mirrors.
In order to realize the ... [more] |
|
HI |
2023-03-15 13:00 |
Online |
|
Proposal of the hierarchical depth-cue technique and evaluation of its first and second hierarchies Masahiro Suzuki (Seisen Univ.), Kazutake Uehira (Kanagawa Inst. Tech.) |
We propose and evaluate a new technique of presenting virtual objects at freely-selected positions in outdoor far depths... [more] |
HI2023-9 pp.13-16 |
BCT, IEEE-BT |
2023-03-10 15:45 |
Okinawa |
Okinawa RBC (Primary: On-site, Secondary: Online) |
Prototype of a High-Resolution and Wide-Viewing Head-Mounted Display Using Multi Display Panels Daiichi Koide, Yasutaka Maeda, Kensuke Hisatomi (NHK) |
We developed a high-resolution and wide-viewing head-mounted display (HRWV-HMD) with 8640 (horizontal) × 2160 (vertical)... [more] |
BCT2023-43 pp.53-56 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 10:49 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Study on Usability Evaluation and Purchase Experience of VR Shopping System not Imitating Physical Store Ikumi Hisamatsu, Yuji Sakamoto (Hokkaido Univ.) |
Virtual Reality has been attracting attention for its potential to give people a new purchasing experience. In fact, man... [more] |
AIT2023-37 pp.9-12 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 11:13 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
An investigative research on the amusingness of MR games on the subject of OHAJIKI game Takeru Yoshida, Tomokazu Ishikawa (Toyo Univ.) |
In this study, we investigated the possibility of the MR game using the OHAJIKI MR game. We created a OHAJIKI MR game th... [more] |
AIT2023-39 pp.17-20 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 10:25 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Research on methods of presenting advertisements in VR space and their effect Tatsuya Hasegawa, Hirokazu Yasuhara, Koji Mikami (TUT) |
In this study, we investigated whether different methods of presenting advertisements in a VR space would produce differ... [more] |
AIT2023-92 pp.201-204 |
3DMT |
2022-10-18 15:15 |
Tochigi |
(Primary: On-site, Secondary: Online) |
AR 3D display that can be observed by multiple people simultaneously Sei Sato, Tomohiro Yendo (Nagaoka Univ. Tech.) |
Transparency 3D displays that have stereoscopic and augmented reality technologies are easy to attract attention of mult... [more] |
3DMT2022-59 pp.77-80 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:17 |
Online |
Online |
Meta Flowers
-- The Analogy of life in the XR Era -- Ken Sonobe, Ryu Nakagawa (Nagoya City Univ.) |
“Meta Flowers” is a multiparticipant installation artwork with Cross Reality (XR) . Wearing a glove-type tactile device ... [more] |
AIT2022-39 pp.5-8 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:42 |
Online |
Online |
Switchable Dual Dial Method - Flick Character Input Method for VR Tomoya Hirabayashi, Rin Izumi, Kenta Uchida, Tomoaki Moriya, Tokiichiro Takahashi (Tokyo Denki Univ) |
We propose the "Switchable Dual Dial method", a flick input method in a virtual space that uses two VR controllers. The ... [more] |
AIT2022-41 pp.13-16 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:05 |
Online |
Online |
3D Shape Reconstruction of Living Environment using Visual SLAM Yudai Fujino, Mutsuo Sano (OIT) |
As a result of the epidemic of the new coronavirus infection nationwide from around March 2020, many people are being as... [more] |
AIT2022-58 pp.79-82 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 15:51 |
Online |
Online |
An AR-based Display System of Reference Information for Self-study with Hand-Motion Input based on Posture Recognition by Machine Learning Rikuto Ando, Mitsunori Makino (Chuo Univ.) |
To support mathematics learning, we propose an AR system that displays information on a desk. This system uses machine l... [more] |
AIT2022-90 pp.201-204 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 15:37 |
Online |
Online |
Lyrics onto Cityscape: A MR System for Appreciating Lyrics Projected onto the Cityscape While Walking Rin Izumi, Kenta Uchida, Tomoaki Moriya, Tokiichiro Takahashi (Tokyo Denki Univ.) |
Projection mapping to buildings synchronized with music has been widely used and has attracted a lot of attention. We pr... [more] |
AIT2022-92 pp.209-212 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 16:01 |
Online |
Online |
Projection Mapping Using a LED Array-Based Volumetric Display Shinichi Okuda, Naoki Hashimoto (UEC) |
This paper proposes a projection mapping system using a LED Array-Based Rotating Volumetric Display. We propose a real-t... [more] |
AIT2022-94 pp.219-222 |
3DMT |
2022-03-07 09:35 |
Online |
|
Effect of tilt of visual stimulus on stability of running posture Taiichiro Yoshida, Shigehito Tanahashi (Niigata Univ.) |
In order to develop a training method for performance improvement by correcting running posture in running by applying A... [more] |
3DIT2022-5 pp.17-20 |
3DMT |
2022-03-07 09:50 |
Online |
|
Design of locomotion method in virtual reality using walking-in-place based on a perceived velocity Kuniaki Tanaka, Shin Tabeta, Shigehito Tanahashi (Niigata Univ.) |
We revealed of relationship between the step frequency of walking-in-pace and the velocity that perceived from movement ... [more] |
3DIT2022-6 pp.21-24 |
3DMT |
2022-03-07 11:00 |
Online |
|
Design of Spatial Light Modulator for Holographic AR Glasses Ryo Higashida, Masato Miura, Yuta Yamaguchi, Nobuhiko Funabashi, Kenichi Aoshima, Kenji Machida (NHK) |
We have been developing spatial light modulators (SLMs) with a narrow pixel pitch and multiple pixels to improve the qua... [more] |
3DIT2022-10 pp.37-40 |
3DMT |
2022-03-07 11:30 |
Online |
|
An Examination of Effective Auditory Stimuli for Spatial Search of Transparent Virtual Objects Kazuki Oikawa, Kei Kanari, Mie Sato (Utsunomiya Univ.) |
In an immersive virtual reality environment, selection and manipulation of multiple objects pose challenges such as narr... [more] |
3DIT2022-12 pp.45-48 |
HI, IEICE-HIP, ASJ-H, VRPSY [detail] |
2022-02-28 15:05 |
Online |
on line |
Effect of action ability on peripersonal space representation Naoki Kuroda, Kaori Naruse, Wataru Teramoto (Kumamoto Univ.) |
Peripersonal space (PPS) is the space immediately around the body in which the body interacts directly with its surround... [more] |
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