Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
ME |
2024-02-10 13:00 |
Online |
online |
Rhythm Performance by Drum Avatar Using Motion Capture System Yuuta Ueno, Isao Miyagawa (SIT) |
We aim to realize a rhythm performance using a drum avatar in the work of generating avatars that play musical instrumen... [more] |
ME2024-9 pp.32-35 |
ME, IEICE-EMM, IEICE-IE, IEICE-LOIS, IEE-CMN, IPSJ-AVM [detail] |
2023-09-07 09:30 |
Osaka |
Osaka Metropolitan Univ. (Primary: On-site, Secondary: Online) |
An Automatic Generation of Guitar Playing Avatar using TDPT from Air Guitar Performance Yuuta Ueno, Isao Miyagawa (SIT) |
We aim to realize unique live music performances in a metaverse space with easy operation and low-cost equipment. It pro... [more] |
ME2023-89 pp.1-6 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:54 |
Online |
Online |
Prototyping of a real-time sound effect tool for live streaming with CG avatar Hikaru Murakami, Akinori Ito (TUT) |
In this study, we created a prototype of a tool that plays sound effects in real time in response to the actions of a CG... [more] |
AIT2022-42 pp.17-20 |
3DMT |
2022-03-07 11:45 |
Online |
|
Study on reproduction of focused source moving with the listener's hand, and its perceptual and amusement. Miho Hirohashi, Yi Ren, Yoichi Haneda (UEC) |
The purpose of this study is to investigate the sound localization and feeling of amusement when a listener controls the... [more] |
3DIT2022-13 pp.49-52 |
ME |
2022-02-12 12:00 |
Online |
online |
System for Visualizing Muscle Activity Using Body-Motion Input and Muscle Analysis Data Taichi Yano, Asako Soga, Daisuke Tawara (Ryukoku Univ.) |
This study displays muscle analysis data from body-motion input in real-time. We developed a system that visualizes musc... [more] |
ME2022-12 pp.45-46 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:30 |
Online |
Online |
Proposal for appreciating works using ICT
-- Non-contact picture scroll appreciation tool using Leap Motion -- Narumi Araya, Hidekazu Tsujiai (Univ. of Toyama) |
Nowadays COVID-19 is prevalent in every nation in the world. Public facilities restricted admission in order to prevent ... [more] |
AIT2021-30 pp.5-8 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 13:30 |
Online |
Online |
High-Detailing of Low-Detail Motion of CG Characters Rikuto Tazawa, Hiroshi Mori, Fubito Toyama (Utsunomiya Univ.) |
The motion of a CG character is one of important elements in CG contents. Motion capture and keyframe interpolation are ... [more] |
AIT2021-82 pp.185-186 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 13:30 |
Online |
Online |
Motion Correction of CG Avatar Based on Case Data of Interaction Ko Suzuki, Hiroshi Mori, Fubito Toyama (Utsunomiya Univ.) |
By using motion capture, the user can manipulate the CG avatar in response to the user's movements. However, due to the ... [more] |
AIT2021-83 pp.187-188 |
ME, SIP |
2020-12-16 14:10 |
Online |
Online |
Infrastructure Required for Improving the Utilization of Human Pose Estimation in Sports Area Koji Nakagawa, Chikara Miyaji (Teikyo Univ.) |
Human pose estimation systems, which realize marker-less motion capture, started to be utilized in sports area. These sy... [more] |
ME2020-104 pp.9-12 |
SIP, ME |
2019-11-14 13:25 |
Kumamoto |
Sojo University, Main Campus |
A Proposal of MLOps for Motion Capture Systems Satisfying Sports Demands by Using Human Pose Estimation Koji Nakagawa, Chikara Miyaji (Teikyo Univ.) |
In the sports research, motion capture systems are used widely and effectively. Recently the deep learning progress for ... [more] |
ME2019-118 pp.15-18 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:15 |
Tokyo |
Waseda Univ. |
Virtual YouTuber Imaging System Kousuke Daikoku (TUT), Kenji Watanabe (Senshu Univ.), Ikuko Tsubaki (TUT) |
A realtime video production system with motion capture which can change viewpoint and view angle easily was developed. A... [more] |
AIT2019-130 pp.285-286 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. |
Synthesizing Avatar Motion Considering Consistency of Body Movement Replaced with Similar Pose Hiroya Shibata, Hiroshi Mori, Fubito Toyama, Kenji Shoji (Utsunomiya Univ) |
Using CG avatar based on the user’s body movements has easier by spread of simple motion capture. Especially, markerless... [more] |
AIT2019-153 pp.365-366 |
ME, SIP |
2018-12-17 16:10 |
Tokyo |
The University of Electro-Communications |
[Special Talk]
Human motion analysis using images Hidetaka Okada (UEC) |
Image plays an important role in analyzing human movement in competitive sports and daily life. Analysis of human moveme... [more] |
ME2018-111 pp.29-30 |
ME |
2018-02-24 11:45 |
Kanagawa |
Kanto Gakuin Univ. |
A Consideration of 3DCG Character Animation System for Amateur Creator Hiroyoshi Kobayashi (Tokyo City Univ.), Seiki Inoue (NHK-MT), Nobuyuki Yagi (Tokyo City Univ.) |
Many video contents are posted on the video sharing service, but attractive videos of 3DCG character animation is not so... [more] |
ME2018-56 pp.45-48 |
ME |
2017-02-18 11:00 |
Kanagawa |
Kanto Gakuin Univ. |
Motion analysis of windmill pitching in softball by motion capture Sho Nakadaira, Asako Soga (Ryukoku Univ) |
The purpose of this study is to verify the effect of raising the opposite side of the dominant arm of windmill pitching ... [more] |
ME2017-9 pp.33-34 |
ME, IEICE-IE, IEICE-EMM, IEICE-LOIS, IEE-CMN [detail] |
2016-09-15 13:30 |
Aichi |
Aichi Prefectural University |
A Method to Distinguish Soft Movement and Strained Movement by Using Motion Capture Data Ryo Arai, Kazuhito Murakami (Aichi Prefectural Univ.) |
Although there are soft and strained movements, the difference is very small and it is difficult to determine them. This... [more] |
ME2016-117 pp.7-11 |
AIT, IIEEJ, AS |
2016-03-09 13:15 |
Tokyo |
Tokyo Polytechnic Univ. |
Generation of point light source data for animated hologram with motion capture using KinectV2 Yohei Shida, Hiroshi Yoshikawa, Takeshi Yamaguchi (Nihon Univ.) |
The animated hologram can recostruct moving three-dimensional image when observer change the viewing position.In case of... [more] |
AIT2016-92 pp.169-172 |
ME |
2016-02-20 14:40 |
Kanagawa |
Kanto Gakuin Univ. |
Human posture estimation using a texture image Shingo Nakatani, Yoshiki Mizukami (Yamaguchi Univ.) |
In this paper, we propose a method to utilize the color texture of an object for estimating the 3D posture of the human ... [more] |
ME2016-29 pp.109-112 |
ME |
2015-02-28 14:45 |
Kanagawa |
Kanto Gakuin Univ. |
Visualization system of angle information for analyzing classical ballet motion Misato Nishizawa, Asako Soga (Ryukoku Univ.), Kunihiko Oda (OECU) |
We have developed a visualization system of angle information for classical ballet motion. The system calculates pelvic ... [more] |
ME2015-53 pp.69-72 |
AIT, IIEEJ, AS |
2014-03-17 14:30 |
Tokyo |
|
Tai Chi Chuan CG video material for Smart Phones and Tablet PCs Satoshi Nakajima, Mikio Shinya, Michio Shiraishi, Katsuragawa Hidetsufu (Toho Univ.), Motonobu Kawashima, kunio Kondo (TUT) |
Performance of Tai Chi Chuan consists of complicated movements and most beginners learn the movements from video materia... [more] |
AIT2014-68 pp.135-138 |