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All Technical Committee Conferences  (Searched in: All Years)


Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 271  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
SMC 2026-07-30
10:10
Tokyo Kikai-Shinko-Kaikan Bldg.
(Primary: On-site, Secondary: Online)
Measurement of Discrimination Thresholds and Tolerance Thresholds of Crosstalk Caused by Motion-to-Photon Latency During Viewpoint Movement in Eye-Tracking Autostereoscopic 3D Displays
Kyosuke Yanagida (Hosei Univ.), Ujike Hiroyasu (TID), Koike Takafumi (Hosei Univ./RealImage)
(To be available after the conference date) [more]
BCT, IEEE-BT 2026-06-05
17:05
Tokyo TX
(Primary: On-site, Secondary: Online)
[Special Talk] Production of variety shows using real-time marker-less motion capture
Koki Tanikawa (TV TOKYO)
(To be available after the conference date) [more]
SIP, IEICE-PRMU, IPSJ-CVIM, IEICE-IBISML [detail] 2026-03-24
14:50
Tokushima   Investigation of Pitcher Presentation Methods in VR Batting Systems
Tadahiro Takigawa, Dan Mikami (Kogakuin Univ.)
This study investigates pitcher presentation methods in VR-based baseball batting training systems. In existing commerci... [more] SIP2026-37
pp.1-6
HI 2026-03-19
15:15
Online   Effects of Parametric Emotion-Eliciting Expressions on User Emotions in Virtual Environments
Natsuki Okamoto, Shota Yamada, Takayuki Kurozumi, Takashi Sano (NTT)
This paper examines how parametric emotion‑eliciting expressions affect user emotions in virtual environments, focusing ... [more] HI2026-34
pp.24-27
ENT 2026-03-14
16:25
Tokyo
(Primary: On-site, Secondary: Online)
The Effectiveness of Promotional Materials in Promoting Ethical Consumption -- An Analysis Based on a Purchaser Survey --
Toshiya Itakura, Sayaka Nagai, Yukino Hara, Kanau Kinoshita, Yuto Sato (HU)
In recent years, interest in environmental and social issues related to products has growing in Western countries and Ja... [more] ENT2026-10
pp.42-47
3DMT 2026-03-04
13:50
Tokyo Tokyo University of Agriculture and Technology
(Primary: On-site, Secondary: Online)
Developments of near virtual-image mode light field display and its application to emotion transmission
Koichiro Fukano (TUAT), Toshiki Yura (IMAGICA), Tetsuya Murakami (PHOTRON), Yasuhiro Takaki (TUAT)
Despite the widespread adoption of remote communication technology, conveying emotions as effectively as in face-to-face... [more] 3DMT2026-20
pp.78-82
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
12:04
Tokyo Tokyo Polytechnic Univ. (Nakano) Visualization System for Music of Violin and Piano Duets
Ikuko Sawaya, Momoko Maezawa, Takahiro Mochizuki, Kazuteru Komine, Yasuhito Sawahata, Masaru Miyazaki (NHK STRL)
NHK Science & Technology Research Laboratories (NHK STRL) is developing a novel music visualization system that can pres... [more] AIT2026-53
pp.56-57
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
12:28
Tokyo Tokyo Polytechnic Univ. (Nakano) Motion Adaptive Shading using Motion Vectors for Dynamic Shadows
Tomoyuki Miyauchi, Kei Iwasaki (Saitama Univ.)
Motion Adaptive Shading (MAS) is an efficient shading technique that adaptively changes shading rates for moving objects... [more] AIT2026-59
pp.72-73
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
14:11
Tokyo Tokyo Polytechnic Univ. (Nakano) Emotion-Driven Procedural Animation of Animal Ears for NPCs in Video Games Using Large Language Models
Mei Sato, Motonobu Kawashima (TUT)
Emotional expression through animal-like ear movements has become common in animation and video games. However, in dialo... [more] AIT2026-67
pp.102-105
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
15:24
Tokyo Tokyo Polytechnic Univ. (Nakano) Comparison of Viewer Emotions Estimated from Film Screenplay Dialogue and Emotions Experienced During Viewing
Iori Nakamoto, Yuriko Takeshima, Kai Lenz (TUT)
In film production, screenplays function as essential materials for determining whether a project proceeds to adaptation... [more] AIT2026-84
pp.170-173
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
15:24
Tokyo Tokyo Polytechnic Univ. (Nakano) Estimating positioning at the moment of hitting based on defensive movements based on baseball video analysis
Kai Yokota, Hidehiko Shishido (Soka Univ.)
This study proposes a method for automatically estimating the initial defensive positions at the moment of a batter’s sw... [more] AIT2026-88
pp.186-189
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
15:24
Tokyo Tokyo Polytechnic Univ. (Nakano) A drawing technique utilizing frame-by-frame animation for depicting the follow-through motion in animation
Daisuke Kurakake, Motonobu Kawashima (TUT)
In recent years, animation production has increasingly incorporated 3D computer graphics techniques. However, when integ... [more] AIT2026-93
pp.206-209
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
10:30
Tokyo Tokyo Polytechnic Univ. (Nakano) A Preliminary Study on 3D Motion Retargeting Considering Part Size Differences
Chika Ogura (Hosei Univ.), Syuhei Sato (Hosei Univ./PCGR)
In character animation, motion data captured via motion capture systems is commonly applied to 3D models to generate ani... [more] AIT2026-97
pp.222-223
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
13:00
Tokyo Tokyo Polytechnic Univ. (Nakano) A Method for Applying 2D Anime-Style Timing to 3D Characters Based on Movement Quantity Templates
Kenta Isogai, Tomokazu Isikawa (Toyo Univ.)
This study aims to resolve the unnatural smoothness of 3D CG animation and reproduce the unique timing characteristics o... [more] AIT2026-146
pp.380-381
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
14:30
Tokyo Tokyo Polytechnic Univ. (Nakano) A Study on Three-Dimensional Presentation of Soccer Freestyle Using AR and Skill Acquisition Support
Masaki Sakurai, Tomokazu Ishikawa (Toyo Univ.)
We developed a smartphone-based AR system that overlays a 3D avatar demonstrating ideal soccer freestyle motions and all... [more] AIT2026-163
pp.426-427
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
14:30
Tokyo Tokyo Polytechnic Univ. (Nakano) Generation of Vector Object Motion Based on Musical Acoustic Features and Subjective Evaluation of Synchronization Perception
Michi Sakaguchi, Tomokazu Ishikawa (Toyo Univ.)
This study implements an automatic motion generation method for simple vector graphics (rectangles) driven by musical fe... [more] AIT2026-171
pp.449-450
IEICE-IE, IEICE-ITS, MMS, ME, AIT, SIP [detail] 2026-02-19
16:30
Hokkaido   Motion Data Analysis for Pitching Instruction Support Considering Physical Stature Differences
Kiwami Iisaka, Genki Suzuki, Hiroyuki Shioya (Muroran IT)
Assessing skill levels of the students instructed is essential in sports coaching.
There are variations of the bowling... [more]
MMS2026-19 ME2026-19 AIT2026-19 SIP2026-19
pp.83-86
IEICE-IE, IEICE-ITS, MMS, ME, AIT, SIP [detail] 2026-02-20
11:10
Hokkaido   [Special Talk] A Note on Motion Recognition for Tire Inspection Based on Motion Caption Generation for Local Regions in Video
Kyohei Kamikawa, Ren Togo, Keisuke Maeda, Takahiro Ogawa, Miki Haseyama (Hokkaido Univ.)
Tire inspection consists of multiple inspection processes, and accurately performing each process is essential for ensur... [more] MMS2026-28 ME2026-28 AIT2026-28 SIP2026-28
pp.121-125
IEICE-HIP, HI, VRPSY, ASJ-H [detail] 2026-02-17
10:40
Okinawa   Machine learning-based risk assessment of long-term care needs using the eyes-open stepping test.
Yuma Sako, Takeshi Kohama (Kindai Univ.), Eiji Fujita (NIFS in Kanoya), Masanobu Kusunoki (Kindai Univ.), Nobuo Takeshima (Asahi Univ.)
The purpose of this study was to establish a screening method for the early identification of elderly in dividuals at th... [more] HI2026-4
pp.18-21
IEICE-HIP, HI, VRPSY, ASJ-H [detail] 2026-02-18
09:20
Okinawa   Effects of Avatar Shape and Somatosensory-Motor Information on Motion Direction Discrimination within Peripersonal Space
Shuhei Nagahara, Yuichi Takao, Kira Sato, Hiroaki Shigemasu (KUT)
This study examined how avatar shape (hand/box) and somatosensory-motor information influence motion direction perceptio... [more] HI2026-14
pp.68-73
 Results 1 - 20 of 271  /  [Next]  
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