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All Technical Committee Conferences  (Searched in: All Years)

Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 238  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
IEICE-HIP, HI, VRPSY [detail] 2025-02-19
14:30
Ehime UNIVERSITY OF HUMAN ENVIRONMENTS (Ehime) Relationship between stimulus momentum and VIMS severity in 2D and 3D images
Masahiro Kikuchi, Shigehito Tanahashi (Niigata Univ.)
(To be available after the conference date) [more]
ME, AIT, MMS, IEICE-IE, IEICE-ITS, SIP [detail] 2025-02-18
14:15
Hokkaido Hokkaido Univ. (Hokkaido) Analysis of mountain climbing motion using loads on forefoot, midfoot and rearfoot
Satoshi Shimada, Daisuke Kawamura (Nihon Univ.)
(To be available after the conference date) [more]
HI, VRPSY, JSKE 2024-11-16
10:20
Osaka Kindai Univ. (Osaka) Prediction of driver attention using a saliency estimation model integrated with visual motion features
Masataka Suzuki, Takeshi Kohama (Kindai Univ.)
This study aims to enhance the prediction accuracy of a mathematical model for driver attention while driving a car by m... [more] HI2024-48
pp.51-54
HI, VRPSY, JSKE 2024-11-16
11:00
Osaka Kindai Univ. (Osaka) The mechanism of Motion aftereffect to illusory global rotation
Eiichi Mitsukura, Yasuhiro Seya (Aichi Shukutoku University.)
When Gabor stimuli with gratings of two different motions (drifting horizontally or vertically) are arranged in a square... [more] HI2024-50
pp.59-61
ENT 2024-09-21
14:25
Tokyo (Tokyo, Online)
(Primary: On-site, Secondary: Online)
Student Initiatives for Community Revitalization -- Entrepreneurial Challenges --
Hitomi Sakamoto (CAT)
Yuasa Town in Arida District, Wakayama Prefecture, is a town with a population of about 12,000 people. It is recognized ... [more] ENT2024-7
pp.7-10
ME, IEICE-EMM, IEICE-IE, IEICE-LOIS, IEE-CMN, IPSJ-AVM [detail] 2024-09-05
16:30
Hiroshima Hiroshima Institute of Technology (Hiroshima, Online)
(Primary: On-site, Secondary: Online)
Proposal of an Emotion Recognition System for Improving Video Viewing Experience of Visually Impaired Individuals
Zhiyuan Ning, Hiroyuki Nakamura (S.I.T)
The rapid growth of short video platforms like TikTok has highlighted the need for improved accessibility for visually i... [more] ME2024-86
pp.37-40
HI, IEICE-MVE, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] 2024-06-07
16:00
Tokyo (Tokyo, Online)
(Primary: On-site, Secondary: Online)
Relation Between Level of Embodiment and Motion Skill Learning Using Virtual Co-Embodiment
Seiya Ohashi (PACIFIC INDUSTRIAL CO., LTD.), Katsuyoshi Imagawa, kijima ryugo (Gifu Univ.)
One of the features of VR is the ability to maintain physicality while engaging in a virtual world, with motor skill lea... [more]
SIP 2024-03-21
15:00
Ibaraki Center for Computational Sciences, University of Tsukuba (Ibaraki) Walking training support method for mountain climbing using foot pressure distribution
Satoshi Shimada, Noji Raito, Meguro DAaiki (Nihon Univ.)
In recent years, many mountaineers are unassociated, and this is a major factor in the increase of accidents. 35 percent... [more] SIP2024-5
pp.12-15
HI 2024-03-19
09:40
Online (Online) Mechanisms of higher cognitive functions facilitating rapid movement -- Insights from visuomotor priming --
Tomonori Morita, Kou Osawa, Kiyomi Yatabe (SIT)
We investigated visuomotor coupling by examining shape and motion priming effects. Our result suggests the crucial role ... [more] HI2024-14
pp.7-10
HI 2024-03-19
10:30
Online (Online) Spatial Factors and Postdictive Influences in the Flash-lag Effect
Akihiro Fukada, Kenji Yokoi (NDA)
In our previous study on the flash-lag effect, we observed asymmetric mislocalization of a flash around a moving stimulu... [more] HI2024-16
pp.15-18
HI 2024-03-19
14:10
Online (Online) Prediction and reproduction of the sensation of food penetration based on motion and audio information
Shuma Shibasaki, Katsunori Okajima (YNU)
The haptic parameters of a haptic feedback device (Phantom Premium 1.0) were used to reproduce the sensation of penetrat... [more] HI2024-24
pp.45-47
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:54
Tokyo Tokyo University of Technology (Tokyo) Study of Music Visualization Design using Musical Information
Naotsuna Fujimori, Ikuko Sawaya, Momoko Maezawa, Kazuteru Komine, Kenichiro Yanagi, Masaru Miyazaki (NHK)
As part of music visualization research that we are working on, we have been studying designs to visually feel the music... [more] AIT2024-66
pp.121-122
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:00
Tokyo Tokyo University of Technology (Tokyo) Research on Locomotion Techniques Using Hand Tracking in Virtual Reality
Honoka Akamatsu, Hirokazu Yasuhara, Koji Mikami (TUT)
Recent years, many virtual reality (VR) contents have been developed. Among them, it is now possible to interact with vi... [more] AIT2024-81
pp.177-180
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:00
Tokyo Tokyo University of Technology (Tokyo) A System to Promote the Separation and Disposal of PET Bottle Caps Using Bottle Cap Art
Shinji Suto, Hirokazu Yasuhara, Koji Mikami (TUT)
The world is currently facing a serious waste problem. At the same time, Japan is approaching the limits of its waste la... [more] AIT2024-86
pp.196-199
ME 2024-02-10
11:30
Online online (Online) An Examination on Weight Illusion by Emphasizing the Arm Motion Trajectory During Avatar Transformation
Kosei Tomioka (Utsunomiya Univ.), Naoki Hashimoto (UEC), Mie Sato (Utsunomiya Univ.)
This study proposes a model of emphasizing the motion trajectory, by which the motion trajectory looks different from th... [more] ME2024-7
pp.24-27
ME 2024-02-10
13:00
Online online (Online) Rhythm Performance by Drum Avatar Using Motion Capture System
Yuuta Ueno, Isao Miyagawa (SIT)
We aim to realize a rhythm performance using a drum avatar in the work of generating avatars that play musical instrumen... [more] ME2024-9
pp.32-35
ME 2024-02-10
13:15
Online online (Online) Alleviation of Simulator Sickness in Redirected Walking Using Walking Reset Method with Virtual Vertical Locomotion
Daisuke Sakuma, Isao Miyagawa (SIT)
Redirected Walking (RDW) provides the experience of walking in a virtual space using walking operations in real space. T... [more] ME2024-10
pp.36-39
ME 2024-02-10
14:45
Online online (Online) A method of detecting pose images to support imitation learning for climbing
Yinghao Jiang, Satoshi Shimada (Nihon Univ.)
Learning using videos is effective in improving skills in sports. Since sports enthusiasts have few opportunities to rec... [more] ME2024-15
pp.51-54
HI, VRPSY, JSKE 2023-11-10
14:45
Wakayama Wakayama Big-ai, Room 801 (Wakayama) Time-series AI analysis of whole-body movements in independent elderly and elderly requiring care
Hiroki Kawasaki, Takeshi Kohama, Masanobu Kusunoki (Kindai Univ.), Soichi Okada (Ukai Hospital), Eiji Fujita (National Institute of Fitness and Sports in Kanoya), Nobuo Takeshima (Asahi Univ.), William F. Brechue (Kirksville College of Osteopathic Medicine)
In this study, we performed a 20-second march test (foot-stomping exercise) on women aged 55–90 years. We measured their... [more] HI2023-19
pp.17-20
HI, VRPSY, JSKE 2023-11-11
10:20
Wakayama Wakayama Big-ai, Room 801 (Wakayama) Effect of foot contact on the VR motion-sickness of VR swing
Hongyu Pan, Kmika Tsuchihashi, Mitsuhito Ando, Haruo Noma (Rits)
In the VR experience, we often feel dizziness and nausea, such effects prevent the advancement and widespread adoption o... [more] HI2023-23
pp.33-36
 Results 1 - 20 of 238  /  [Next]  
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