ITE Technical Report

Online edition: ISSN 2424-1970

Volume 48, Number 8

Artistic Image Technology

Workshop Date : 2024-03-05 / Issue Date : 2024-02-27

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Table of contents

AIT2024-31
Making process for constructing 3DCG models of kosode and furisode based on image archive
Amane Nakaike, Yuta Nakauchi, Asako Soga (Ryukoku Univ.)
pp. 1 - 2

AIT2024-32
A Method for Generating Anime-Style 3D Models Using Photogrammetry
Tomoya Nagai, Kohe Tokoi (Wakayama Univ.)
pp. 3 - 6

AIT2024-33
Procedural Modeling of Stone Wall
Rikuta Noguchi, Tsukasa Kikuchi (TUT)
pp. 7 - 10

AIT2024-34
Production of explosion scene including backdraft
Yuki Akaboshi, Tsukasa Kikuchi (TUT)
pp. 11 - 14

AIT2024-35
Efficient multiple source smoke scene representation using cache data
Nobuhiro Takase, Tsukasa Kikuchi (TUT)
pp. 15 - 18

AIT2024-36
Semiautomatic Cutout of Objects from 3D Scene Reconstructed with Gaussian Splatting
Yuya Matsumoto, Issei Fujishiro (Keio Univ.)
pp. 19 - 22

AIT2024-37
Study of video art production methods misusing frame interpolation
Yuichi Ito (TUT)
pp. 23 - 26

AIT2024-38
Interactive Manga Expression Using Godot
Yufeng Zou, Yasuo Kuhara (TPU)
pp. 27 - 28

AIT2024-39
Fabricating Reflectance Characteristic of Wood Surface Using A 2.5D Printer
Yoshiki Sato, Tuyoshi Takatani (Univ. of Tsukuba)
pp. 29 - 32

AIT2024-40
Visual simulation of shaved ice
Funa Okuda, Tsukasa Kikuchi (Tokyo Univ. of technology)
pp. 33 - 36

AIT2024-41
Point cloud generation for computer-generated hologram including transmission and refraction -- Fast generation with Unity --
Motoya Kayamori, Takeshi Yamaguchi, Hiroshi Yoshikawa (Nihon Univ.)
pp. 37 - 40

AIT2024-42
Research on Color Images that can be used for Worldview Construction
Nanami Yasaku, Masanobu Endoh (TPU)
pp. 41 - 42

AIT2024-43
Enlightenment video production for lookism involved with body dysmorphic disorder.
Naoki Tani, Tukasa Kikuchi (TUT)
pp. 43 - 46

AIT2024-44
Proposals for Improvement to Achieve a Variety of Tone Changes -- Sound-making System Triggered by Body Movements --
Kengo Fujita, Kenichiro Ito (TUT)
pp. 47 - 48

AIT2024-45
3D Curve Design Tool Considering Curvature Monotonicity
Keisuke Watanabe, Hikaru Yasuda, Taisei Inoue, Norimasa Yoshida (Nichidai), Takafumi Saito (Noukoudai)
pp. 49 - 50

AIT2024-46
Research on stress reduction of interview experience using AR
Masataka Kondo, Tomokazu Isikawa (Toyo Univ.)
pp. 51 - 52

AIT2024-47
3D modeling of pets using object shape estimation and fur estimation
Daiki Fukushima, Tomokazu Ishikawa (Toyo Univ.)
pp. 53 - 54

AIT2024-48
Intuitive cloud generation with parameter control
Eimu Sugiyama, Kikuchi Tsukasa (Tokyo University Of Technology)
pp. 55 - 56

AIT2024-49
lip expression of Anime-style 3D model that follows the camera
Yoshifumi Tada, Tsukasa Kikuchi (TUT)
pp. 57 - 60

AIT2024-50
Automatic Generation of 3D Maps Considering Level Design
Zhang Shengjie, Masaki Abe, Taichi Watanabe (TUT)
pp. 61 - 64

AIT2024-51
Research and Study on Cover Design of Game Packages
yuta iwahara, tsukasa kikuchi (TUT)
pp. 65 - 68

AIT2024-52
Procedural Modeling of Stringed Instruments
Shouta Yamada, Tsukasa Kikuchi (Tokyo Univ. Of Technology)
pp. 69 - 72

AIT2024-53
A Survey on the Differences between Young People in the Kansai and Kanto Regions in Watching Impolite Comic Skits
Hiroki Mitamura, Suguru Matsuyoshi (TUT)
pp. 73 - 76

AIT2024-54
Element extraction and application of retro design in 1970-1980
Shuichi Fujiwara, Tsukasa Kikuchi (TUT)
pp. 77 - 80

AIT2024-55
Droplet Drop Model with Turing Pattern
Mitsuru Watanabe, Masaki Abe, Taichi Watanabe (TUT)
pp. 81 - 82

AIT2024-56
Motorcycle design using rough sets
Nagisa Kato, Tsukasa Kikuchi (TUT)
pp. 83 - 86

AIT2024-57
Texture method for aging leather sofas
Yui Hattori, Tsukasa Kikuchi (Tokyo Univ of Technology)
pp. 87 - 90

AIT2024-58
Proposal of Handwriting Input Device Based on Hand-held Object Detection and Position-Pose Estimation Using an RGB-D Camera
Chishun Kanayama (Nanzan Univ.)
pp. 91 - 92

AIT2024-59
Building a Music Creation System for a One Time Experience
Akihiro Suzuki, Kenichiro ITO (TUT)
pp. 93 - 96

AIT2024-60
SVR-4 ver.2 -- An Educational VR content for rammed earth house builders in Bhutan --
Ayaka Tamura, Masaya Furukawa (Nagoya City Univ.), Sonam Tshewang (DLGDM), Ryu Nakagawa (Nagoya City Univ.)
pp. 97 - 100

AIT2024-61
Proposal of an interactive system enabling clean wall mural art
Koyuki Oshiro, Yuri Takiguchi, Yuki Hosoda, Mituki Yosida, Touma Nagasaku, Hisakazu Hada (TUT)
pp. 101 - 104

AIT2024-62
Presenting the feeling of energy storage and firing in the palm
Rin Okuyama, Hisakazu Hada (TUT)
pp. 105 - 108

AIT2024-63
Development of a serious game to improve mutual aid in times of disaster
Ayato Yamada, Junko Sugimori, Toshiya Arakawa (NIT)
pp. 109 - 112

AIT2024-64
A proposal for musical live coding to control Acousmonium
Noriki Amano (Mukogawa Women's Univ)
pp. 113 - 116

AIT2024-65
MeroVerse: A Co-Creative Space for Integrating Spatial Performance and Music Production
Natsuki Kawamoto, Sasuke Miyata, Masamichi Nishida, Aoi Yamada, Ken Ishibashi (PUK)
pp. 117 - 120

AIT2024-66
Study of Music Visualization Design using Musical Information
Naotsuna Fujimori, Ikuko Sawaya, Momoko Maezawa, Kazuteru Komine, Kenichiro Yanagi, Masaru Miyazaki (NHK)
pp. 121 - 122

AIT2024-67
A Comparative Study of the Cultural Diffusion of City Pop and Digital Era Music Consumption Patterns
Huang Yelin, Kenichiro ITO (TUT)
pp. 123 - 126

AIT2024-68
Achieving Enthusiasm in Virtual Live Concert Through the Synthesis of Sympathetic Audience NPCs
Takehiro Ishinuki, Issei Fujishiro (Keio Univ.)
pp. 127 - 130

AIT2024-69
Research on easy-to-use UI for smartphone EC applications
Chika Kadokura, Tsukasa Kikuchi (TUT)
pp. 131 - 134

AIT2024-70
Development of a Diagnostic Support System for Intranasal Disease
Kaho Ukai, Youngha Chang, Nobuhiko Mukai (TCU), Kojiro Hirano, Kouzou Murakami (SUSM/SUH)
pp. 135 - 138

AIT2024-71
Support for animating wavy deformation of capes
Mana Nishitani, Issei Fujishiro (Keio Univ.)
pp. 139 - 142

AIT2024-72
A Study on Online Data Management and Production Support Using Video Comparison in Japanese Animation Production
Weiyi Xia, Masahiro Fuchiue, Suguru Saito (Tokyo Tech)
pp. 143 - 146

AIT2024-73
Investigative Analysis on Improving Game Experience with Eye-Tracking-Based Dynamic Hit Stop
Rena Tomizawa, Tomokazu Ishikawa (Toyo Univ.)
pp. 147 - 148

AIT2024-74
An Examination of Fatigue Emergence for Reading in VR
Shogo Nishida, Kei Kanari, Mie Sato (Utsunomiya Univ.)
pp. 149 - 152

AIT2024-75
Relation Between Motion Velocity, EMG and Weight Illusion by Impression Change of the Own Body
Joichiro Muraoka, Yusei Muraishi, Kosei Tomioka, Mie sato (Utsunomiya Univ.), Naoki Hashimoto (UEC)
pp. 153 - 156

AIT2024-76
Research on the Development of Interactive Video Using AR Technology
Joshua Tanaka, Hiroyuki Kose, Takashi Mihara (Toyo Univ.), Hapnes Toba (Maranatha Christian Univ.), Terutoshi Tada (Toyo Univ.)
pp. 157 - 160

AIT2024-77
Robust Structured Light Projection for Wide-Area Indoor Projection Systems Considering Reflected Light
Mizuki Sonobe, Naoki Hashimoto (UEC)
pp. 161 - 164

AIT2024-78
A Study of Exploring Optimal Projector Placement for Wide-Area Projection Through Multi-Objective Optimization and VR Simulation
Motohide Aoki, Naoki Hashimoto (UEC)
pp. 165 - 168

AIT2024-79
Research on change in perception by switching between first-person viewpoint using VR and third-person viewpoint using a camera
Haruto Nakayama, Akihisa Okuzumi, Koki Nogami, Hisakazu Hada (TUT)
pp. 169 - 172

AIT2024-80
Japanese Kana Character Input Interface using Scroll-Wheel
Shuntaro Hisamatsu, Hisakazu Hada (TUT)
pp. 173 - 176

AIT2024-81
Research on Locomotion Techniques Using Hand Tracking in Virtual Reality
Honoka Akamatsu, Hirokazu Yasuhara, Koji Mikami (TUT)
pp. 177 - 180

AIT2024-82
Proposal for an Information Sharing Method Using Time-series Character Transition Diagrams for Scenario Writing by Multiple People
Shion Nakagawa, Kai Lenz, Yoshihisa Kanematsu, Suguru Matsuyoshi, Koji Mikami (TUT)
pp. 181 - 184

AIT2024-83
Enhancing the Game Experience in VR Horror Games through Olfactory Stimulation
Keita Kojima, Yoshihisa Kanematsu, Suguru Matsuyoshi, Koji Mikami (TUT)
pp. 185 - 188

AIT2024-84
Supporting Consistent Dialogue Writing Using Character Emotion Extraction
Kousei Mochizuki, Yoshihisa Kanematsu, Suguru Matsuyoshi, Koji Mikami (TUT)
pp. 189 - 192

AIT2024-85
Perception of Response Time in Dialogue Generation AI with Various Fillers
Keiya Shimakage, Hirokazu Yasuhara, Koji Mikami (TUT)
pp. 193 - 195

AIT2024-86
A System to Promote the Separation and Disposal of PET Bottle Caps Using Bottle Cap Art
Shinji Suto, Hirokazu Yasuhara, Koji Mikami (TUT)
pp. 196 - 199

AIT2024-87
Interactive Learning System for Chemical Reaction Equations Using Visual Effects and Robot Toys
Kanon Tashiro, Hikaru Oda, Asuka Chiba, Yudai Honda, Ken Ishibashi (PUK)
pp. 200 - 202

AIT2024-88
Thigh deformation from socks compression using multi-layered soft body based on art anatomy
Hiromi Karasawa, Yoshihisa Kanematsu, Suguru Matsuyosi, Koji Mikami (TUT)
pp. 203 - 206

AIT2024-89
Longitudinal Acoustic Image Position Movement Perception in Spatial Audio Projection with Delay -- a Case of Pop Music --
Miki Hashimoto, Akinori Ito (TUT)
pp. 207 - 210

AIT2024-90
Basic Investigation of Auditory Method to Indicate Choices and Interactions toward Scene Understanding of Audio Drama
Shuhei Kizaki, Akinori Ito (TUT)
pp. 211 - 214

AIT2024-91
Development of a VR Duel System That Presents the Sense of a Gun Being Hit
Issei Wada, Akihiro Matsuura (Tokyo Denki Univ.)
pp. 215 - 216

AIT2024-92
Preliminary Study towards Content for the Experience of Pulling Objects Out of Viscous Fluid
Kaito Shibata, Akihiro Matsuura (Tokyo Denki Univ.)
pp. 217 - 218

AIT2024-93
Estimating Player Skill Using Pre-Aim in Tactical Shooting Games
Asahi Murakami, Yoshihisa Kanematsu, Suguru Matsuyoshi, Koji Mikami (TUT)
pp. 219 - 222

AIT2024-94
Analysis of cases involving transformation and disguise in visualizing relationships between characters
Kai Lenz, Iori Nakamoto, Daiki Yamazumi (TUT)
pp. 223 - 224

AIT2024-95
Analysis of cases that are difficult to classify when visualizing the relationships between characters
Kai Lenz, Reina Takehara, Hako Tone, Souken Nagasawa (TUT)
pp. 225 - 226

AIT2024-96
One-way Observable Window Signage Using Interference Colors of Transparent Optical Films with Birefringence
Kunio Sakamoto, Towa Maeda (Konan Univ.)
pp. 227 - 230

AIT2024-97
A Survey Study on Reducing Communication Anxiety in Web Conferencing Using Facial Expression Transformation
Kosei Enoki, Tomokazu Ishikawa (Toyo Univ.)
pp. 231 - 232

AIT2024-98
Research on the influence of display size on memory tasks
Yohei Harada, Tomokazu Ishikawa (Toyo Univ.)
pp. 233 - 234

AIT2024-99
LINE chatbot for helping college life
Satoshi Shimomura, Makoto J. Hirayama (OIT)
pp. 235 - 236

AIT2024-100
A study on automatic addition of sound effects based on human movements for video production assistance
Yoshihiro Suzuki, Tomokazu Ishikawa (Toyo)
pp. 237 - 238

AIT2024-101
Verification of Tactile Perception in Virtual Space Using Virtual Hand Illusion
Shohsuke Iida, Tomokazu Ishikawa (Toyo)
pp. 239 - 240

AIT2024-102
A method for generating 3DCG models of a city using map images
Kazunari Matsumoto, Tomokazu Ishikawa (Toyo Univ.)
pp. 241 - 242

AIT2024-103
USING ChatGPT CONVERSATION IN UNREAL ENGINE
Ziyan Ling, Takanori Nagae (TPU)
pp. 243 - 245

AIT2024-104
A Study of look back Animation Using Live2d
Hajime Kaneda, Hidekazu Tsujiai (Univ. of Toyama)
pp. 246 - 249

AIT2024-105
A proposal of multi-colored switching animation and an active memory game
Karen Tsurume, Noriki Amano (Mukogawa Women's Univ)
pp. 250 - 253

AIT2024-106
RadioScape -- Sound installation listening to inaudible environmental sounds --
Kastuya Endoh (STUDIO Arcana, Inc.)
pp. 254 - 256

AIT2024-107
generate AI texture Using the Controlnet model of stable diffusion to create stylized materials in Blender
Yudong Zhang, Takanori Nagae (TPU)
pp. 257 - 260

AIT2024-108
Twisted Band Display -- Proposal for information presentation method using strings and twists --
Shimizu Kaito, Amaoka Toshitaka (Meisei Univ)
pp. 261 - 264

AIT2024-109
*
Haruka Kumada, Miu Kanematsu, Kaito Shimizu, Kouta Kikuchi, Toshitaka Amaoka (Meisei Univ.)
pp. 265 - 268

AIT2024-110
The wind streams in through the window -- Creating windows that incorporate natural fluctuations using dichroic panels --
Miu Kanematsu, Toshitaka Amaoka (Meisei University)
pp. 269 - 272

AIT2024-111
Motion capture data modification based on the principles of 2D animation.
PuZheng Wang, Takanori Nagae (TPU)
pp. 273 - 275

AIT2024-112
Intra Prediction using ConvLSTM1D for Ultra-Low-Latency Video Coding Method
Mai Yamaguchi, Haruka Kuribara, Tetsuya Matsumura (Nihon Univ.)
pp. 276 - 279

AIT2024-113
Calculation of Bounding Spheresof Bezier Curves and Surfaces Using Distance Functions of Bezier Curves and Intersection Tests
Tomoyuki Nishita, Yuna Nakamura (P.CGR)
pp. 280 - 283

AIT2024-114
Brittle Fracture Shape Generation of Plane Objects by Conditional GAN
Yuma Aoki, Kohei Tokoi (Wakayama Univ.)
pp. 284 - 287

AIT2024-115
A Fundamental Study on 3D CG Image Quality Assessment in Vision & Language Based on Stable Diffusion
Norifumi Kawabata (Kanazawa Gakuin Univ.)
pp. 288 - 291

AIT2024-116
*
Haru Shindo (Chiba Univ.), Takuya Funatomi (NAIST), Akinobu Maejima (OLM/IMAGICA), Yasuhiro Mukaigawa (NAIST), Hiroyuki Kubo (Chiba Univ.)
pp. 292 - 293

AIT2024-117
Development of an Auscultation Simulator Using Social Virtual Reality
Haruki Ueno, Junichi Sugita (Tokyo Healthcare Univ.)
pp. 294 - 296

AIT2024-118
Proposal of a Method for Extracting Scoring Display Scenes in a Broadcast Ball Game Video
Naoya Inagaki, Takeshi Masuda, Hiroaki Sawano (AIT)
pp. 297 - 300

AIT2024-119
Study on the Impact of Biological Functions and Personality Traits on Shooting Operations in FPS Games
Ryotaro Arai, Tomokazu Ishikawa (Toyo Univ.)
pp. 301 - 302

AIT2024-120
A Study of a Bidirectional Interpretation Method between Japanese and Sign Language
Haruka Iwakami, Jun Shibata, Fuya sekiguchi, Hiroaki Sawano (AIT)
pp. 303 - 306

AIT2024-121
A Study on Estimation of Pedestrian Dynamics in Video and its Application to Crowd Simulation
Haruka Goto, Tomokazu Ishikawa (Toyo Univ.)
pp. 307 - 308

AIT2024-122
Peripheral Blood Leukocyte Classification CNN Model for Dogs and Cats by ResNet
Koki Shimabukuro, Tomokazu Ishikawa (Toyo Univ)
pp. 309 - 310

AIT2024-123
Smartphone User Support System on the Cross-Device Interaction Approach Using Annotation List
Yoshiaki Ozaki, Koichi Yamada, Hidetaka Masuda (Tokyo Denki Univ.)
pp. 311 - 314

AIT2024-124
A Reduction Method of the Number of Polygons Constructing a 3D Model Generated from Point Cloud Data
Yuzhou Pei, Youngha Chang, Nobuhiko Mukai (TCU)
pp. 315 - 316

AIT2024-125
Automatic hair parts segmentation for 2D animation production
Yuichi Sakano, Hironobu Abe (Tokyo Denki Univ.)
pp. 317 - 318

AIT2024-126
Support leg-based body motion estimation system for infinite walking
Akito Sakai, Wataru Wakita (HCU)
pp. 319 - 322

AIT2024-127
Automatic recommendation of a kanji representation of a given person name based on acoustic features of a musical piece.
Shinnosuke Nagano, Suguru Matsuyoshi (TUT)
pp. 323 - 326

AIT2024-128
Assist for designing boss enemies and writing scenarios for TRPG
Kazuki Yamada, Suguru Matsuyoshi (TUT)
pp. 327 - 330

AIT2024-129
Analysis of settings and appearance of female character model kits manufactured in 8 companies
Takato Konno, Suguru Matsuyoshi (TUT)
pp. 331 - 334

AIT2024-130
Analysis of stories of social games from the perspective of elements that make people excited
Hikaru Nagatomi, Suguru Matsuyoshi (TUT)
pp. 335 - 338

AIT2024-131
Writing assist for scene transitions in a novel focusing on distance and time for beginners
Yuya Suzuki, Suguru Matsuyoshi (TUT)
pp. 352 - 355

AIT2024-132
Build an interesting game for Japanese to learn Cantonese for traveling in Hong Kong
Lam Tsz Chun, Suguru Matsuyoshi (TUT)
pp. 356 - 359

AIT2024-133
Full-Color 3D Image by Full-Parallax High-Definition Computer-Generated Hologram with Large Background Image
Takeshi Imai, Hirohito Nishi, Kyoji Matsushima (Kansai Univ.)
pp. 360 - 361

AIT2024-134
Development of a Plant Modeling Tool Using Templates to Enhance Creativity
Honoka Kin, Shuhei Kodama, Tomoaki Moriya, Tokiichiro Takahashi (TDU)
pp. 362 - 365

AIT2024-135
VR System for Evacuation Experience from Tsunami Flooding
Kaisyu Iinuma, Katsuaki Kobayashi, Issei Shinozaki, Yukiko Shimazaki (TDU High School), Takashi Chiba (Tokyo Denki Univ.), Yuta Yamabe (Tokyo Healthcare Univ.), Tomoaki Moriya, Shuhei Kodama, Tokiichiro Takahashi (Tokyo Denki Univ.)
pp. 366 - 369

AIT2024-136
Full-Color 3D Image by Full-Parallax High-Definition Computer-Generated Hologram Using Multi-Viewpoint Image of Real Object
Tada Kengo, Hirohito Nishi, Kyoji Matsushima (Kansai Univ.)
pp. 370 - 371

AIT2024-137
Expressing the sensation of energy emission in VR space using vibration devices.
Taiki Hamada, Takanobu Suzuki, Hiroki Suzuki, Atuto Heima, Hisakazu Hada (TUT)
pp. 372 - 374

AIT2024-138
Card game AI applying reinforcement learning with Unity ML-Agents
Tatsuya Watanabe, Junichi Yamamoto (THCU)
pp. 375 - 376

AIT2024-139
Automatic Conversion of Non-uniform Line Drawing from Rough Sketch
Hiroki Seki, Shuhei Kodama, Tomoaki Moriya, Tokiichiro Takahashi (Tokyo Denki Univ.)
pp. 377 - 380

AIT2024-140
Online live production support system reflecting participants' reactions
Tamaki Nishizumi, Shuhei Kodama, Tomoaki Moriya, Tokiichiro Takahashi (Tokyo Denki Univ.)
pp. 381 - 384

AIT2024-141
Fabrication of High-Quality Full-Color 3D Image by Stacked Computer-Generated Volume Hologram
Tomoya Yamamoto, Shunsuke Fujiki, Hirohito Nishi, Kyoji Matsushima (Kansai Univ.)
pp. 385 - 386

Note: Each article is a technical report without peer review, and its polished version will be published elsewhere.


The Institute of Image Information and Television Engineers (ITE), Japan