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Mon, Mar 2 AM 10:30 - 11:30 |
| (1) |
10:30-10:42 |
Creating and Evaluating Weak Messaging Videos for Mental Health Support |
Yoshinobu Ogura, Satoshi Shimada (Nihon Univ.) |
| (2) |
10:42-10:54 |
Video Production Using Breathing Motion
-- Creating 2D Morphing-Like Visuals Based on 3D -- |
Aya Hasegawa, Hidekazu Tsujiai (Toyama Univ.) |
| (3) |
10:54-11:06 |
Study on Projection Mapping that Achieves Both Accurate Lighting Effects on Performers and Background Projection in Stage Production |
Miyu Kogo, Naoki Hashimoto (UEC) |
| (4) |
11:06-11:18 |
Dynamic Pose Adjustment of 3D Models Based on Viewing Angles |
Seigo Murakami, Hidekazu Tsujiai (Univ. of Toyama) |
| (5) |
11:18-11:30 |
Usefulness of Komorebi in Calm Technology and Its Application to Notification Expressions |
Mamoru Hiramatsu, Amaoka Toshitaka (Meisei Univ) |
Mon, Mar 2 AM 10:30 - 11:30 |
| (6) |
10:30-10:42 |
3D Model Creation using Occlusion-aware HyperDreamer |
Yohei Arakawa, Kei Iwasaki (Saitama Univ) |
| (7) |
10:42-10:54 |
Intersection Computation between Triangular Meshes and Bézier Surfaces using Distance Functions |
Tomoyuki Nishita (CGresearch) |
| (8) |
10:54-11:06 |
Improving Specular Reflection Accuracy using Spherical Harmonic Exponentials with Dominant Direction |
Eiji Sakai, Kei Iwasaki (Saitama Univ.) |
| (9) |
11:06-11:18 |
Obstacle-Aware Strand-Based Tree Modeling |
Asuka Hada, Kei Iwasaki (Saitama Univ.) |
| (10) |
11:18-11:30 |
3D Character Exaggeration via Silhouette-Guided Mesh Deformation |
Ayaha Omuro, Mizuki Yokoo (Hosei Univ.), Syuhei Sato (Hosei Univ./PCGR) |
Mon, Mar 2 AM 10:30 - 11:30 |
| (11) |
10:30-10:42 |
An Examination on Effects of Visualizing Gaze Information on Dart-Throwing Accuracy |
Shun Ninomiya, Mie Sato (Utsunomiya Univ.) |
| (12) |
10:42-10:54 |
Proposal of Avatar Gaze Control based on User Landmarks for Digital Signage Interaction |
Simba Ito, Motonobu Kawashima (TUT) |
| (13) |
10:54-11:06 |
Pointing Target Estimation in RGB Camera Images |
Yuta Yabuta, Hiroki Takahashi (UEC) |
| (14) |
11:06-11:18 |
A Study on Predicting Tourists' Captured Images Using a 360-Degree Camera and 3D Reconstruction |
Kohjiro Hashimoto (Suwa Univ.) |
| (15) |
11:18-11:30 |
Evaluation of Effects of Visual Coupling in Treadmill-Walking VR |
Kouki Michishita, Hirooki Aoki (CIST) |
Mon, Mar 2 AM 11:40 - 12:40 |
| (16) |
11:40-11:52 |
Research on new acoustic expression using effects that utilize material vibrations |
Takumi Mihara, Toshitaka Amaoka (Meisei Univ.) |
| (17) |
11:52-12:04 |
Sketch Interface for Supporting Text Layout in Lyric Animation |
Hiroaki Kobayashi, Tsukasa Fukusato (WU) |
| (18) |
12:04-12:16 |
Visualization System for Music of Violin and Piano Duets |
Ikuko Sawaya, Momoko Maezawa, Takahiro Mochizuki, Kazuteru Komine, Yasuhito Sawahata, Masaru Miyazaki (NHK STRL) |
| (19) |
12:16-12:28 |
Simulation of Fountains synchronized with music |
Chikaze Susa, Masataka Sawayama, Yoshinori Dobashi (Hokkaido Univ.) |
| (20) |
12:28-12:40 |
Heartwave 835
-- A Soundscape Installation for Broadcasting and Listening to Heartbeats through AM Radio -- |
Katsuya Endoh (STUDIO Arcana/Meisei Univ.), Kouta Kikuchi, Shosei Oishi (Meisei Univ.) |
Mon, Mar 2 AM 11:40 - 12:40 |
| (21) |
11:40-11:52 |
Fast Ray Tracing for Gaussian Splatting using Polyhedral Proxy Geometry |
Keiya Umehara, Kei Iwasaki (Saitama Univ.) |
| (22) |
11:52-12:04 |
Adaptive Light Probe Volume Placement Using Spherical Harmonics Hessians |
Nguyen Hoang Anh (Hokkaido Univ.), Kei Iwasaki (Saitama Univ.), Yoshinori Dobashi (Hokkaido Univ.) |
| (23) |
12:04-12:16 |
Light Sub-path Reservoir Sampling with Hash Grids for Global Illumination |
Kosuke Nakagawa, Kei Iwasaki (Saitama Univ.) |
| (24) |
12:16-12:28 |
Stylized shading for participating media |
Koji Miura, Kei Iwasaki (Saitama Univ.) |
| (25) |
12:28-12:40 |
Motion Adaptive Shading using Motion Vectors for Dynamic Shadows |
Tomoyuki Miyauchi, Kei Iwasaki (Saitama Univ.) |
Mon, Mar 2 AM 11:40 - 12:40 |
| (26) |
11:40-11:52 |
Visualization of Sound Information to Support Perception of Moving Sound Sources in VR Space |
Taihei Tsutsumi, Mie Sato (Utsunomiya Univ) |
| (27) |
11:52-12:04 |
MONO-XR
-- Encounters Between Real and Virtual Presences -- |
Sho Kato, Kenta Hidaka, Ryu Nakagawa (Nagoya City Univ.) |
| (28) |
12:04-12:16 |
An Examination on Characteristics of Focus Lines for Attentional Guidance Corresponding to Visual Representations in VR |
Kenji Tomita, Mie Sato (Utsunomiya Univ.) |
| (29) |
12:16-12:28 |
Virtual Space Moving System Based on Detection of Body Movement using Image Processing |
Yuichi Sakano, Hironobu Abe (Tokyo Denki Univ.) |
| (30) |
12:28-12:40 |
An Examination of Weight Illusion from a "1st+3rd" Person Perspective: Integrating the Strengths of the 1st and 3rd Person Perspectives |
Sakurako Uchiyama, Mutsuki Ochiai (Utsunomiya Univ.), Hironobu Sakai, Naoki Hashimoto (UEC), Mie Sato (Utsunomiya Univ.) |
Mon, Mar 2 PM 13:35 - 14:50 |
| (31) |
13:35-13:47 |
A Study on Furniture Color Scheme Tendencies in a Furniture Color Coordination Video Game
-- Focusing on Differences in Color Unity between Material Colors and Fabric Color -- |
Jingyi Ge, Takashi Nakamura (Tokyo Polytechnic Univ.) |
| (32) |
13:47-13:59 |
A Phenology-Based Procedural Shader Approach to Representing Autumn Foliage Transitions in Video Games |
Nagi Ishizuka, Motonobu Kawashima (TUT) |
| (33) |
13:59-14:11 |
A Method for Automatically Generating Animal Fur Variations in Video Games for Each Individual |
Taijyu Matsumoto, Motonobu Kawasima (TUT) |
| (34) |
14:11-14:23 |
Emotion-Driven Procedural Animation of Animal Ears for NPCs in Video Games Using Large Language Models |
Mei Sato, Motonobu Kawashima (TUT) |
| (35) |
14:23-14:35 |
Design of Combat Experience Through NPC Behavior Control Using Game AI |
Chai Haoyuan, Nagae Takanori (Tokyo Polytechnic Univ) |
| (36) |
14:35-14:47 |
A Game Integrating ChatGPT Conversational Capabilities |
Ziyan Ling, Takanori Nagae (TPU) |
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Mon, Mar 2 PM 13:35 - 14:50 |
| (37) |
13:35-13:47 |
Simulation of Small Solids in Liquids Using Signed Distance Functions and Gaussian Mixture Models |
Yukino Masubuchi (Hosei Univ), Syuhei Sato (Hosei Univ./PCGR), Kaisei Sakurai (CA), Soma Yokota (Univ of Tsukuba) |
| (38) |
13:47-13:59 |
A Control Method for Fragment Scattering Distribution in Physics-based Destruction Simulation |
Ryota Kobayashi (Hosei Univ.), Syuhei Sato (Hosei Univ./PCGR) |
| (39) |
13:59-14:11 |
Proposed Method for Lightweight Adhesive Expression in Viscous Simulation Using Magnetic Force Simulation |
Kyonosuke Ogawa (TUT) |
| (40) |
14:11-14:23 |
Neural Interpolation-Based Hair Simulation for Diverse Hairstyles |
Keiyu Watanabe, Yuhang Huang, Takashi Kanai (UTokyo) |
| (41) |
14:23-14:35 |
Adaptive surface mesh generation from particle-based fluid simulation using GPU work graph |
Keigo Miyashita, Shumpei Sugita, Issei Fujishiro (Keio Univ.) |
| (42) |
14:35-14:47 |
Accurate Neural Collision Fields with Friction Model for Position Based Dynamics |
Ryo Matsuura, Tomoyo Kikuchi, Takashi Kanai (UTokyo) |
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Mon, Mar 2 PM 13:35 - 14:50 |
| (43) |
13:35-13:47 |
Tool for detecting forgotten erasures during illustration creation: Smart Paint Checker |
Soichiro Nakano, Hironobu Abe (Tokyo Denki Univ.) |
| (44) |
13:47-13:59 |
Proposal of a Colorization Method for Animation Line Drawings using Reference-based Conditional Diffusion Models |
Masaki Mori (FUN), Kazushi Mukaiyama (Rits), Yoshinari Takegawa (FUN) |
| (45) |
13:59-14:11 |
Non-uniform Line Drawing from Rough Sketch by Moving Control Points of Vector Line |
Hiroki Seki, Shuhei Kodama (Tokyo Denki Univ.), Tokiichiro Takahashi (Tokyo Denki Univ./Astrodesign) |
| (46) |
14:11-14:23 |
Proposal of a Shadow Rendering Technique Using Decals Based on Anime Drawing Techniques for Character Model Contact in Video Games |
Rin Nagao, Motonobu Kawashima (TUT) |
| (47) |
14:23-14:35 |
A User Study on Manu-Grid Interactions for Deriving Projection Function Parameters from Illustrations |
Mamoru Akiyoshi, Suguru Saito (Science Tokyo) |
| (48) |
14:35-14:47 |
Procedural Animation for Magic Attacks Using Staffs in Video Games |
Shingo Toyoshima, Motonobu Kawashima (TUT) |
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Mon, Mar 2 PM 15:00 - 16:00 |
| (49) |
15:00-15:12 |
The Reconfiguration of the Viewing Experience in Visual Expression Incorporating the Phenomenon of Subject-Object Reversal |
Kota Iwamae, Scott Allen (Kyoto Seika Univ) |
| (50) |
15:12-15:24 |
Development of an Interactive Codec Construction Tool for Glitch Art |
Ryuki Imai, Masahiro Yamaguchi (Science Tokyo) |
| (51) |
15:24-15:36 |
Comparison of Viewer Emotions Estimated from Film Screenplay Dialogue and Emotions Experienced During Viewing |
Iori Nakamoto, Yuriko Takeshima, Kai Lenz (TUT) |
| (52) |
15:36-15:48 |
Botanical Gaze
-- Interactive art based on plant phototropism -- |
Rihito Sato, Toshitaka Amaoka (Meisei Univ.) |
| (53) |
15:48-16:00 |
Something New
-- A diary app to keep each day fresh -- |
Shota Abe, Scott Allen (Kyoto Seika Univ.) |
Mon, Mar 2 PM 15:00 - 16:00 |
| (54) |
15:00-15:12 |
A Method for Analyzing Athlete Performance using Footage of the 100m Sprint |
Yusuke Ochiai, Hidehiko Shishido (Soka Univ.) |
| (55) |
15:12-15:24 |
Analysis of the impact of continuing the direct pass on occupancy rates |
Tsuchiya Hikaru, Shishido Hidehiko (Soka Univ.) |
| (56) |
15:24-15:36 |
Estimating positioning at the moment of hitting based on defensive movements based on baseball video analysis |
Kai Yokota, Hidehiko Shishido (Soka Univ.) |
| (57) |
15:36-15:48 |
Automatic Extraction of Player Positions and Heatmap Analysis Method in Table Tennis Competition Videos |
Kazuyuki Sasahara, Hidehiko Sisido (Soka Univ) |
| (58) |
15:48-16:00 |
Visualizing 3000m Steeplechase Motion Using a Stochastic Particle Diffusion Model |
Kenzaburo Yamazaki, Hidehiko Shishido (Soke Univ) |
Mon, Mar 2 PM 15:00 - 16:00 |
| (59) |
15:00-15:12 |
Support for Creating Distant-View Models of Robot Characters Based on Information Reduction Techniques in Animation Drawing |
Kindo Cho, Motonobu Kawashima (TUT) |
| (60) |
15:12-15:24 |
A Silhouette Improvement Method Using Contour-Based Mesh Warping for Animation Production |
Sotaro Mogi, Motonobu Kawashima (TUT) |
| (61) |
15:24-15:36 |
Follow-through animation techniques using “frame timing” in anime production |
Daisuke Kurakake, Motonobu Kawashima (TUT) |
| (62) |
15:36-15:48 |
Design Method for Viewpoint-Dependent Shadow Billboards in Cell Animation |
Honoka Kunisaki, Fukusato Tsukasa (Waseda) |
| (63) |
15:48-16:00 |
A Field-Study-Based Approach to Tagging and Archiving Correction Drawings in Animation Production |
Soma Niibo, Suguru Saito (Science Tokyo) |
Mon, Mar 2 AM 10:30 - 11:50 |
| (64) |
10:30-11:50 |
An Interface for Browsing Component-Based Digital Drawing Processes Using a Deformable Screen |
Ryoko Arai, Kentaro Fukuchi (Meiji Univ.) |
| (65) |
10:30-11:50 |
A Preliminary Study on 3D Motion Retargeting Considering Part Size Differences |
Chika Ogura (Hosei Univ.), Syuhei Sato (Hosei Univ./PCGR) |
| (66) |
10:30-11:50 |
A research on Supporting Foreshadowing Design in Character Settings According to Story Progression in Deferent Worlds Reincarnation Animation |
MichaelDavid Lewis, Yoshihisa Kanematsu (TUT) |
| (67) |
10:30-11:50 |
A Study on Shape Classification for Monster Design Based on Roundness and Pointiness |
Junna Kawazoe, Ryuta Motegi (Tokai Univ.) |
| (68) |
10:30-11:50 |
Music videos where viewers create the story |
Hiroto Iijima, Narumi Satake, Shion Suzuki, Kyogo Takada, Hisakazu Hada (TUT) |
| (69) |
10:30-11:50 |
Makeup Fading Analysis Using Generative AI and Its Implementation in a Smartphone Application |
Mimi Shikama, Takayuki Itoh (Ochanomizu Univ.) |
| (70) |
10:30-11:50 |
A Communication Support Space to Foster Interaction with International Students |
Gao Yidan, Kato Kunihiro, Ohta Takashi (Tokyo Univ. of Technology) |
| (71) |
10:30-11:50 |
Enhancing Understanding of the Global Warming Crisis through Interactive 3D Models |
Yimin Sun, Kunihiro Kato, Takashi Ohta (Tokyo Univ. of Technology) |
| (72) |
10:30-11:50 |
A Proposal for Sound-Based Spatial Art Creation and Appreciation Experiences |
Xiuxing Wu, Kunihiro Kato, Takashi Ohta (Tokyo Univ. of Technology) |
| (73) |
10:30-11:50 |
Dynamic RPG Quest Generation Based on Knowledge Graph Search |
Zhenrong He, Taichi Watanabe (TUT) |
| (74) |
10:30-11:50 |
A Personalized Difficulty Adjustment Method Based on a Player Behavior Evaluation Model in 2D Platform Games |
Feng Simiao, Taichi Watanabe (TUT) |
| (75) |
10:30-11:50 |
Development of Utility-based AI with Threat Maps for Single-lane Tower Defense Games |
Rento Yamamoto, Taichi Watanabe (TUT) |
| (76) |
10:30-11:50 |
A Preliminary Study on CG-Based Optimization of Foreground Illumination Consistent with LED-Wall Backgrounds |
China Tsunemi (Hosei Univ.), Syuhei Sato (Hosei Univ./PCGR) |
| (77) |
10:30-11:50 |
3DCG Representation of the Hand-Drawn Animation Technique "Obake" |
Akira Kondo, Miyata Kazunori (JAIST) |
| (78) |
10:30-11:50 |
Quantitative Evaluation of Perceptual Incongruity in Hybrid Animation |
Sakura Oikawa, Kazunori Miyata (JAIST) |
| (79) |
10:30-11:50 |
Dynamic Priority Control of Behavior Trees using Supervised Learning |
Mao Saotome, Taichi Watanabe (TUT) |
| (80) |
10:30-11:50 |
Visualization of Social Phenomena by Multi-dimensional Data Visualization Technique "Hidden" |
Matsuri Sobajima, Takayuki Itoh (Ochanomizu Univ.) |
| (81) |
10:30-11:50 |
Time-Series Analysis of Feature Quantities in Animation Production Drawing Styles |
Chisaki Namatame, Takayuki Itoh (Ochanomizu Univ.) |
| (82) |
10:30-11:50 |
On the Feasibility of Estimating Economic Trends Using Nighttime Light |
Kaede Moriwaki, Takayuki Itoh (Ochanomizu Univ.) |
| (83) |
10:30-11:50 |
Simulated Fire Experience in Firefighting Field Training Using Projection Mapping |
Minato Hashimoto, Yoshiyuki Uwabe, Masahiro Tahara, Hirohiko Honda (SIT) |
| (84) |
10:30-11:50 |
An investigation of Improving oral hygiene awareness using an interactive toothbrushing VR system |
Takuma Kato, Saaya Okawauchi, Hinano Kinoshita, Takuma Matsumoto, Ken Ishibashi (PUK) |
| (85) |
10:30-11:50 |
Exploration of easily processable materials with different hardness for cylindrical game devices using vibration feedback |
Ryota Matsuda, Wataru Kurihara, Koji Mikami (TUT) |
| (86) |
10:30-11:50 |
Supporting Phase Structure Using Character Deaths for Plot Writing |
Sena Koseki, Yoshihisa Kanematsu (TUT) |
| (87) |
10:30-11:50 |
Development of a tool for adjusting the intonation of character outlines based on the genre of the work |
Sung Yeachan, Yoshihisa Kanematu (TUT) |
| (88) |
10:30-11:50 |
Support in Substory Production for Depicting Character Settings According to Types of Antagonists in Marvel Works |
Haruki Takeshita, Yoshihisa Kanematsu (TUT) |
| (89) |
10:30-11:50 |
Scenario Design Support Focusing on Roles Within Groups Based on Character Behavior Analysis in Slice-of-Life Animation |
Toshiki Kishi, Yoshihisa Kanematsu (TUT) |
| (90) |
10:30-11:50 |
Optimization of Raytraced Audio using Acoustic Parameters and Monte Carlo Method |
Li Huan, Taichi Watanabe (TUT) |
Mon, Mar 2 PM 13:00 - 14:20 |
| (91) |
13:00-14:20 |
Proposal for an experiential donation system that utilizes Contactless payment |
Wakana Koizumi, Yoshiki Kobayashi, Kanaha Shinoda, Shugo Furihata, Hisakazu Hada (TUT) |
| (92) |
13:00-14:20 |
Personality Estimation from Motion with GCN |
Yuta Yamada (UEC) |
| (93) |
13:00-14:20 |
Creating a game to learn about running business |
Kakeru Ono, Makoto J. Hirayama (OIT) |
| (94) |
13:00-14:20 |
Digital Archiving of Insect Specimens via 3D Gaussian Splatting using a Camera-Rotating Photography Device |
Haruya Asano, Takashi Ijiri (SIT), Kenji Kohiyama |
| (95) |
13:00-14:20 |
Scallop Growth Piggy Bank |
Keisho Takahashi, Takahiro Ishida, Sota Ida, Hisakazu Hada (TUT) |
| (96) |
13:00-14:20 |
An XR-based cooperative game for nutrition education and dietary awareness enhancement |
Kazuma Sakamoto, Kanata Kono, Nanaka Nakamura, Misa Nishimori, Haruna Sugiyama, Ken Ishibashi (PUK) |
| (97) |
13:00-14:20 |
Field Experiment on Distribution Methods Using Ambisonics Recording in Fixed-Point Streaming Video |
Risako Miyazawa, Akinori Ito (TUT) |
| (98) |
13:00-14:20 |
Perceptual Evaluation of Vertical Movement Sensation Induced by Sound in a Multi-Speaker Spatial Audio Environment |
Ryota Murakami, Akinori Ito (TUT) |
| (99) |
13:00-14:20 |
Design Support for "Hook" Structures in Popular Chinese Short Dramas |
Chen Binglong, Kurihara Wataru, Matsuyoshi Suguru, Mikami Koji, Kanematsu Yoshihisa (TUT) |
| (100) |
13:00-14:20 |
Stabilization of Handheld Object Position and Orientation Tracking Uning Kalman Filter |
Chishun Kanayama (Nanzan Univ.) |
| (101) |
13:00-14:20 |
Adaptive FURIGANA Display Based on Reader Confusion Detected by Eye Tracking and Facial Analysis |
Kyi Zay Soe, Koji Mikami, Hirokazu Yasuhara (TUT) |
| (102) |
13:00-14:20 |
The Impact of Japanese Song Lyrics in Game BGM on Player Behavior and Experience |
Nodoka Kanazawa, Koji Mikami, Hirokazu Yasuhara (TUT) |
| (103) |
13:00-14:20 |
Analysis of Viewing Patterns in Variety Show Footage Using Eye-Tracking Data |
Miyuki Sakamoto, Kai Lenz, Yuriko Takeshima (TUT) |
| (104) |
13:00-14:20 |
Doku-Haku: A Pot-Shaped Device for Materializing and Relieving Stress Through Weight Changes |
Yurina Tanaka, Kunihiro Kato, Takashi Ohta (Tokyo Univ. of Technology) |
| (105) |
13:00-14:20 |
Evaluation of eye-tracking games for promoting eye movements |
Chihiro Kogayama, Moe Omagari, Sae Nishitomi, Ai Shirataka, Kotaro Nakao, Ken Ishibashi (PUK) |
| (106) |
13:00-14:20 |
A Support System for Children’s Iterative Creative Processes in Block Play Using Soundscape Feedback |
Hitomi Nakano, Kunihiro Kato, Takashi Ohta (Tokyo Univ. of Technology) |
| (107) |
13:00-14:20 |
Improvement of a Display Position Determination Method for Floor-Based Visual Presentation for Pedestrians |
Shinsei Yamada, Shinji Mizuno (AIT) |
| (108) |
13:00-14:20 |
Nui-Mochies
-- A Proposal of a Musical Instrument that Conveys the Feelings and Memories of Plush Toys -- |
Manami Kishino, Toshitaka Amaoka, Masao Yokoyama (Meisei Univ.) |
| (109) |
13:00-14:20 |
Episode-Resolved Leadership Dynamics in Ensemble Narratives
-- A Centrality-Based Quantification of Importance Trajectories -- |
Aoi Hirasawa, Kai Lenz (TUT) |
| (110) |
13:00-14:20 |
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Kengo Kobayashi, Takashi Ijiri (SIT) |
| (111) |
13:00-14:20 |
Minor in the Micro, Major in the Macro
-- Phase Shift of Protagonisthood under Multi-Episode Aggregation -- |
Rio Takahashi, Kai Lenz (TUT) |
| (112) |
13:00-14:20 |
Aerial Imaging Display Using FLOAT Platform System And Its Applications |
Kunio Sakamoto, Karin Ikeda (Konan Univ) |
| (113) |
13:00-14:20 |
The Impact of Posting Interfaces in Shared Comment Screens on Students' Willingness to Participate in Class |
Terumasa Matsuda, Ryota Tokida, Daichi Fukui, Mutsuhiro Nakashige (SIT) |
| (114) |
13:00-14:20 |
Development and verification of a serious game for regional revitalization using generative AI |
Hiroki Kawaura, Ami Aramaki, Ryo Hara, Sakuya Miyahara, Tomokazu Ishikawa (Toyo Univ.) |
| (115) |
13:00-14:20 |
A Method for Applying 2D Anime-Style Timing to 3D Characters Based on Movement Quantity Templates |
Kenta Isogai, Tomokazu Isikawa (Toyo Univ.) |
| (116) |
13:00-14:20 |
A learning application that notifies fatigue based on pupil diameter |
Takumi Yamazaki, Ikuko Tsubaki (TUT) |
| (117) |
13:00-14:20 |
A slanted text arrangement suitable for comic translation |
Ikuko Tsubaki (TUT) |
Mon, Mar 2 PM 14:30 - 15:50 |
| (118) |
14:30-15:50 |
Design and Evaluation of an Inclusive Cooperative Game for Players With and Without Intellectual Disabilities |
Haruya Yokoyama (TUT), Kenji Ono (IPUT), Kouji Mikami, Hirokazu Yasuhara (TUT) |
| (119) |
14:30-15:50 |
Generating environmental sounds by plants using SpecVQGAN |
Akane Hiroki, Tomokazu Ishikawa (Toyo Univ.) |
| (120) |
14:30-15:50 |
A study on the relationship between the fear suppression effect and the acoustic features of music in VR high altitude experience |
Kotoya Akiba, Tomokazu Ishikawa (Toyo Univ.) |
| (121) |
14:30-15:50 |
Verification of Cross-Modal Emotional Amplification Effects through Synchronization of Musical Tonality Transitions and Visual Color |
Yuto Oda, Tomokazu Ishikawa (Toyo Univ.) |
| (122) |
14:30-15:50 |
An Action Game Play Support Method Using Repetitive Ghost Playback and Action Visualization |
Ryoya Tsugueda, Wataru Kurihara, Koji Mikami (TUT) |
| (123) |
14:30-15:50 |
Relationship between Operational Workload and Immersion in Motor Imagery BCI Games: A Comparative Study with Manual Operation |
Kanon Takeda, Tomokazu Ishikawa (Toyo Univ.) |
| (124) |
14:30-15:50 |
A Study on Differences in Gaze Movements by Skill Level in VALORANT |
Shoma Yamaguchi, Tomokazu Ishikawa (Toyo Univ.) |
| (125) |
14:30-15:50 |
Comparative evaluation of three different tutorial formats in action games |
Shoryu Ojima, Tomokazu Ishikawa (Toyo Univ.) |
| (126) |
14:30-15:50 |
Research on standards for beautiful handwriting |
Yuki Yamaguchi, Michio Shiraishi (Toho Univ) |
| (127) |
14:30-15:50 |
Development of Rendering Techniques for Gemstones with Cat’s-Eye and Star Effects |
Liu Xiangyu, Kazunori Miyata (JAIST) |
| (128) |
14:30-15:50 |
Visualization of Excitation Wave Dynamics in Atrial Fibrillation Using Spatial Reality Display |
Mutsumi Aoki, Takashi Ijiri (SIT), Kazuo Nakazawa (MUMS), Takasi Ashihara (SUMS) |
| (129) |
14:30-15:50 |
Designing Artificial Expressions of Friendship and Awkwardness Produced by Virtual Pets |
Kosei Ooi, Kosuke Mizoguchi, Suzuha Yamaguchi, Masahide Yuasa (SIT) |
| (130) |
14:30-15:50 |
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| (131) |
14:30-15:50 |
Fashion Retrieval System Using Character Images for Bound Coordinate |
Haruka Matsuo, Takashi Ohta, Kunihiro Kato (Tokyo Univ. of Technology) |
| (132) |
14:30-15:50 |
A Study on Three-Dimensional Presentation of Soccer Freestyle Using AR and Skill Acquisition Support |
Masaki Sakurai, Tomokazu Ishikawa (Toyo Univ.) |
| (133) |
14:30-15:50 |
Evaluating Learning Motivation in a Cantonese Learning VR Game Using Conversational AI and Dialogue Scripts |
Lam TszChun, Suguru Matsuyoshi (TUT) |
| (134) |
14:30-15:50 |
Enoshima Tourism from 30cm above Ground
-- Proposal of Tourism VR Content Using Multi-Scale Viewpoints -- |
Toa Kimura, Sakutaro Ogihara, Junya Okawa, Daiki Miura, Shu Miyazaki, Yusei Yamamoto, Mina Tagawa, Ryusei Igarashi, Masahide Yuasa (SIT) |
| (135) |
14:30-15:50 |
Video analysis method for penlight control outside live concerts |
Yuki Mizuashi, Michio Shiraishi (Toho Univ.) |
| (136) |
14:30-15:50 |
Practice of Real-time Audio-Visual Generation Public Art Using Crowd Flow and Attribute Analysis Data in Public Spaces |
Kakuya Shiraishi (Tokyo Polytechnic Univ.), Shunta Hirayama, Keita Ushida (Kogakuin Univ.), Tetsuo Morita (Maebashi Institute of Technology) |
| (137) |
14:30-15:50 |
Development of a system for casually experience of buried cultural heritage content through interactive projection mapping |
Kota Tsuchihashi, Itsuki Nakasita, Hiroto Ikeda, Eisuke Sugiyama, Kaya Nagasawa, Hirohiko Honda, Michiya Inoue (SIT) |
| (138) |
14:30-15:50 |
A video summarization method utilizing the multimodal features of live streaming videos |
Rion Kadowaki, Michio Shiraishi (Toho University) |
| (139) |
14:30-15:50 |
An investigation into the influence of cheers on the viewing experience of VR live video |
Keisuke Furuie, Tomokazu Isikawa (Toyo Univ) |
| (140) |
14:30-15:50 |
Generation of Vector Object Motion Based on Musical Acoustic Features and Subjective Evaluation of Synchronization Perception |
Michi Sakaguchi, Tomokazu Ishikawa (Toyo Univ.) |
| (141) |
14:30-15:50 |
A developer support tool that generates 3D character models from simplified storyboards by incrementally creating necessary intermediate assets. |
Kouki Haruna, Suguru Matsuyoshi (TUT) |
| (142) |
14:30-15:50 |
Improving the accuracy of Bone Structure Detection processing for ultra-rough images in Stable Diffusion |
Haruka Inoue, Hironobu Abe (Tokyo Denki Univ.) |
| (143) |
14:30-15:50 |
An Artification Watering Can that Adds Visual and Auditory Effects to the Watering Action |
Ryunosuke Ono, Keita Ushida (Kogakuin Univ.) |
| (144) |
14:30-15:50 |
Effectiveness of a VR Rehearsal System for Acquiring "Distance Expression of Voice" using Speech Analysis |
Ruka Furuichi, Shuhei Kodama (Tokyo Denki Univ.), Tokiichiro Takahashi (Tokyo Denki Univ./ASTRODESIGN) |
Mon, Mar 2 PM 16:10 - 17:10 |
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Mon, Mar 2 PM 17:10 - 17:20 |
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